Player Matchup

Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Thund3rDrag0n9
Geb
Gold II
Level 159
God Stats
14W - 9L
1,862 SR
Queue Stats
283W - 280L
1,518 MMR
Solo
Bastet
Bastet
Silver I
Victor13dvd
Bastet
Silver I
Level 127
God Stats
16W - 11L
1,767 SR
Queue Stats
48W - 37L
1,490 MMR
Solo
Martichoras
Martichoras
Gold V
chonchis
Martichoras
Gold V
Level 113
God Stats
8W - 10L
1,632 SR
Queue Stats
59W - 54L
1,425 MMR
Solo
Horus
Horus
Gold V
killerstrim
Horus
Gold V
Level 146
God Stats
1W - 0L
1,284 SR
Queue Stats
74W - 74L
1,429 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,609 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,530 SR
1,476 MMR
Artemis
Artemis
Silver II
BigStoinka
Artemis
Silver II
Level 125
God Stats
2W - 2L
1,813 SR
Queue Stats
19W - 18L
1,547 MMR
Solo
Janus
Janus
Gold III
BrolyDeGemeos
Janus
Gold III
Level 158
God Stats
0W - 2L
1,591 SR
Queue Stats
48W - 48L
1,472 MMR
Solo
Thanatos
Thanatos
Gold IV
OuijaFriends
Thanatos
Gold IV
Level 125
God Stats
2W - 8L
1,268 SR
Queue Stats
184W - 190L
1,426 MMR
Solo
Nemesis
Nemesis
Gold II
TheJoker1624
Nemesis
Gold II
Level 195
God Stats
2W - 3L
1,677 SR
Queue Stats
285W - 291L
1,517 MMR
Solo
Terra
Terra
Gold IV
TheMoneyyy
Terra
Gold IV
Level 149
God Stats
2W - 3L
1,298 SR
Queue Stats
208W - 208L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 0 / 5
8,359
597
8,085
6,539
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 7
7,865
562
4,358
11,353
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
14
8 / 1 / 3
8,471
605
11,126
13,272
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
chonchis
Martichoras
14
6 / 1 / 2
8,810
629
9,254
4,878
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 2
8,503
607
9,312
11,962
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HachimanHeimdallrBakasuraSurtr

VS

Bans
AthenaIx ChelVamanaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigStoinka
Artemis
12
0 / 4 / 1
6,991
499
3,118
11,557
4,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 7 / 1
7,089
506
9,434
12,516
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
OuijaFriends
Thanatos
10
1 / 4 / 0
6,877
491
3,631
9,494
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
TheJoker1624
Nemesis
13
0 / 5 / 1
7,651
547
5,299
16,476
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
11
1 / 0 / 1
7,146
510
3,778
11,514
8,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
2
3
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
5
4.5
L
Artemis
BigStoinka
Artemis
0
4
1
0.13
L
0
7
1
0.07
L
Thanatos
OuijaFriends
Thanatos
1
4
0
0.25
L
Nemesis
TheJoker1624
Nemesis
0
5
1
0.1
L
Terra
1
0
1
1.5
W
2
0
7
5.5
W
Bastet
8
1
3
9.5
W
Martichoras
chonchis
Martichoras
6
1
2
7
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,135
Damage
25,260
48,004
Taken
61,557
27,814
Mitigated
28,425
15,527
Healing
20,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,085
3,223
0
1,233
6,539
2,432
585
3,599
2,688
70,925
0
L
Artemis
BigStoinka
Artemis
3,118
1,583
0
4,546
11,557
4,563
963
2,002
9,555
0
51,264
L
9,434
260
70
2,459
12,516
4,121
0
5,620
6,896
58,803
0
L
Thanatos
OuijaFriends
Thanatos
3,631
651
0
4,507
9,494
3,322
0
1,319
8,175
0
34,737
L
Nemesis
TheJoker1624
Nemesis
5,299
1,257
0
5,818
16,476
7,798
0
0
15,705
0
65,673
L
Terra
3,778
1,084
1,424
2,023
11,514
8,621
0
3,502
7,821
24,931
0
W
4,358
774
250
3,586
11,353
8,576
339
4,881
6,324
21,935
0
W
Bastet
11,126
3,255
0
2,739
13,272
5,424
0
3,553
9,539
0
61,746
W
Martichoras
chonchis
Martichoras
9,254
3,135
0
1,600
4,878
1,860
0
829
4,041
0
73,272
W
9,312
4,176
80
6,039
11,962
9,522
121
429
11,533
0
64,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,008
Gold Earned
35,754
433
Minions Killed
379
0
Camps Cleared
0
1,439,191
Distance Traveled
1,308,802
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,359
597
124
9
0
292,616
2
L
Artemis
6,991
499
103
7
0
265,620
1
L
Janus
7,089
506
84
6
0
249,499
6
L
Thanatos
6,877
491
58
4
0
249,242
4
L
Nemesis
7,651
547
96
7
0
263,098
0
L
Terra
7,146
510
38
3
0
281,343
2
W
Geb
7,865
562
18
1
0
283,091
2
W
Bastet
8,471
605
79
6
0
323,083
0
W
Martichoras
8,810
629
116
8
0
277,513
3
W
Horus
8,503
607
96
7
0
262,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role