Player Matchup

The Morrigan
The Morrigan
CherrieHere
The Morrigan
Level 120
God Stats
26W - 17L
1,652 SR
Queue Stats
134W - 154L
1,474 Elo+
Party 2
Bakasura
Bakasura
Schleemy
Bakasura
Level 127
God Stats
42W - 42L
1,570 SR
Queue Stats
137W - 163L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkullSquishe
Cu Chulainn
Level 109
God Stats
1W - 3L
1,203 SR
Queue Stats
90W - 116L
1,479 Elo+
Party 2
Shiva
Shiva
Tdrago13
Shiva
Level 108
God Stats
2W - 2L
1,259 SR
Queue Stats
12W - 13L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
kittzyxo
Jing Wei
Level 67
God Stats
7W - 9L
1,483 SR
Queue Stats
79W - 105L
1,424 Elo+
Party 2
Team Averages
Level 106
1,433 SR
1,461 Elo+

VS

Team Averages
Level 122
1,437 SR
1,495 Elo+
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BigDonkeyNutz
Izanami
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
225W - 220L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
zero56
Jormungandr
Level 123
God Stats
5W - 11L
1,184 SR
Queue Stats
308W - 294L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CherrieHere
The Morrigan
10
2 / 0 / 0
6,079
675
2,804
2,441
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Schleemy
Bakasura
10
1 / 1 / 0
5,737
637
2,583
8,807
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
SkullSquishe
Cu Chulainn
8
1 / 2 / 1
4,597
511
3,139
6,715
4,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Shiva
Tdrago13
Shiva
9
0 / 1 / 3
5,750
639
1,596
4,004
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
kittzyxo
Jing Wei
8
0 / 1 / 1
4,819
535
2,070
3,673
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
4 / 0 / 1
5,250
583
3,739
4,475
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
9
1 / 1 / 1
5,128
570
3,209
4,421
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
 
Thor
8
0 / 2 / 2
4,544
505
3,675
7,556
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
8
0 / 1 / 3
4,958
551
2,504
4,536
1,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
zero56
Jormungandr
3
0 / 0 / 0
3,379
375
186
1,654
727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
5
5
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
0
1
4.5
L
Ra
 
Ra
1
1
1
1.5
L
Thor
 
Thor
0
2
2
0.5
L
Izanami
0
1
3
1.5
W
The Morrigan
CherrieHere
The Morrigan
2
0
0
2
W
Bakasura
Schleemy
Bakasura
1
1
0
1
W
Cu Chulainn
SkullSquishe
Cu Chulainn
1
2
1
0.75
W
Shiva
Tdrago13
Shiva
0
1
3
1.5
W
Jing Wei
kittzyxo
Jing Wei
0
1
1
0.5
L
Jormungandr
zero56
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,192
Damage
13,313
25,640
Taken
22,642
12,043
Mitigated
10,082
6,309
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,739
534
107
2,066
4,475
3,720
98
0
4,475
0
15,429
L
Ra
 
Ra
3,209
731
156
1,884
4,421
1,655
0
1,881
2,540
36,388
0
L
Thor
 
Thor
3,675
1,255
0
1,446
7,556
2,491
0
221
6,950
0
28,618
L
Izanami
2,504
2,166
0
1,824
4,536
1,489
199
0
4,536
0
38,501
W
The Morrigan
CherrieHere
The Morrigan
2,804
515
0
917
2,441
755
193
472
1,969
37,960
702
W
Bakasura
Schleemy
Bakasura
2,583
1,795
0
2,892
8,807
3,687
357
1,422
7,385
0
37,648
W
Cu Chulainn
SkullSquishe
Cu Chulainn
3,139
972
0
1,279
6,715
4,594
0
242
6,473
0
22,930
W
Shiva
Tdrago13
Shiva
1,596
295
0
295
4,004
1,857
556
1,224
2,745
0
30,674
W
Jing Wei
kittzyxo
Jing Wei
2,070
1,613
0
926
3,673
1,150
0
0
3,673
0
25,154
L
Jormungandr
zero56
Jormungandr
186
35
0
1,023
1,654
727
0
0
1,654
3,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
23,259
308
Minions Killed
221
0
Camps Cleared
0
896,099
Distance Traveled
753,192
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,250
583
27
3
0
200,252
2
L
Ra
5,128
570
73
8
0
174,706
0
L
Thor
4,544
505
48
5
0
162,335
0
L
Izanami
4,958
551
68
8
0
171,578
2
W
The Morrigan
6,079
675
77
9
0
168,526
2
W
Bakasura
5,737
637
100
11
0
202,886
0
W
Cu Chulainn
4,597
511
32
4
0
194,842
0
W
Shiva
5,750
639
53
6
0
159,795
0
W
Jing Wei
4,819
535
46
5
0
170,050
2
L
Jormungandr
3,379
375
5
1
0
44,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role