Player Matchup

Geb
Geb
Col Sanders40
Geb
Level 121
God Stats
0W - 1L
1,203 SR
Queue Stats
635W - 586L
1,464 Elo+
Solo
Atlas
Atlas
Nessla
Atlas
Level 87
God Stats
22W - 19L
1,607 SR
Queue Stats
78W - 85L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
SN3AKY SHAMROCK
Danzaburou
Level 25
God Stats
2W - 3L
1,352 SR
Queue Stats
4W - 10L
1,328 Elo+
Party 1
Merlin
Merlin
Thatguydunham
Merlin
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 96L
1,770 Elo+
Solo
Thor
Thor
Warrior Knight7
Thor
Level 128
God Stats
72W - 62L
1,382 SR
Queue Stats
1,137W - 1,078L
1,470 Elo+
Party 1
Team Averages
Level 79
1,409 SR
1,513 Elo+

VS

Team Averages
Level 125
1,533 SR
1,533 Elo+
Cernunnos
Cernunnos
ArmedSOULGOLD
Cernunnos
Level 158
God Stats
4W - 1L
1,577 SR
Queue Stats
234W - 219L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
KNOCKS11
Gilgamesh
Level 122
God Stats
4W - 1L
1,683 SR
Queue Stats
83W - 103L
1,501 Elo+
Party 2
Lancelot
Lancelot
OasisDaniel
Lancelot
Level 141
God Stats
2W - 2L
1,319 SR
Queue Stats
333W - 314L
1,548 Elo+
Solo
Terra
Terra
Overlord629
Terra
Level 128
God Stats
7W - 5L
1,680 SR
Queue Stats
228W - 225L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
SabrinaBJones
Nu Wa
Level 78
God Stats
2W - 4L
1,405 SR
Queue Stats
313W - 296L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,045
505
3,501
10,613
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Nessla
Atlas
6
0 / 2 / 1
4,437
444
2,477
6,661
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
SN3AKY SHAMROCK
Danzaburou
8
1 / 2 / 1
4,843
484
1,535
5,724
1,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,960
596
4,831
6,066
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,471
547
5,383
8,252
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArmedSOULGOLD
Cernunnos
11
3 / 2 / 1
6,472
647
5,884
6,679
2,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KNOCKS11
Gilgamesh
8
3 / 0 / 0
5,699
570
1,997
6,707
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
OasisDaniel
Lancelot
12
4 / 0 / 0
7,021
702
6,386
7,471
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 5
5,659
566
3,600
7,455
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 2
6,116
612
3,750
5,130
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ArmedSOULGOLD
Cernunnos
3
2
1
1.75
L
0
5
0
0
W
Gilgamesh
KNOCKS11
Gilgamesh
3
0
0
3
L
Atlas
Nessla
Atlas
0
2
1
0.25
W
Lancelot
OasisDaniel
Lancelot
4
0
0
4
W
0
1
5
2.5
L
Danzaburou
SN3AKY SHAMROCK
Danzaburou
1
2
1
0.75
W
0
0
2
1
L
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
21,617
37,316
Taken
33,442
15,253
Mitigated
14,893
9,026
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ArmedSOULGOLD
Cernunnos
5,884
2,957
0
2,493
6,679
2,579
0
1,220
5,459
0
49,241
L
3,501
400
0
2,553
10,613
4,374
0
867
9,746
33,113
0
W
Gilgamesh
KNOCKS11
Gilgamesh
1,997
895
0
999
6,707
2,722
0
1,149
5,520
0
29,552
L
Atlas
Nessla
Atlas
2,477
1,262
85
1,733
6,661
4,352
0
1,202
5,459
10,829
0
W
Lancelot
OasisDaniel
Lancelot
6,386
1,537
0
2,865
7,471
2,860
1,044
2,317
4,934
0
52,256
W
3,600
1,008
1,318
2,162
7,455
4,859
0
2,662
4,757
12,081
0
L
Danzaburou
SN3AKY SHAMROCK
Danzaburou
1,535
619
0
1,265
5,724
1,925
0
955
4,769
0
24,178
W
3,750
1,337
0
1,000
5,130
1,873
70
3,167
1,963
49,138
0
L
4,831
0
0
1,240
6,066
1,932
29
3,037
3,029
52,116
0
L
5,383
815
0
2,150
8,252
2,670
0
1,289
6,963
0
37,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
30,967
269
Minions Killed
317
0
Camps Cleared
0
997,846
Distance Traveled
1,046,272
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,472
647
73
7
0
177,282
1
L
Geb
5,045
505
57
6
0
180,736
0
W
Gilgamesh
5,699
570
52
5
0
240,197
0
L
Atlas
4,437
444
13
1
0
191,075
3
W
Lancelot
7,021
702
97
10
0
220,091
0
W
Terra
5,659
566
19
2
0
217,136
4
L
Danzaburou
4,843
484
37
4
0
204,019
0
W
Nu Wa
6,116
612
76
8
0
191,566
0
L
Merlin
5,960
596
100
10
0
194,758
0
L
Thor
5,471
547
62
6
0
227,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role