Player Matchup

Tyr
Tyr
AmericanHooker
Tyr
Level 48
God Stats
2W - 2L
1,277 SR
Queue Stats
8W - 12L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
CanadianRebel118
Zhong Kui
Level 26
God Stats
2W - 1L
1,573 SR
Queue Stats
8W - 12L
1,347 Elo+
Party 2
Ishtar
Ishtar
XXSG01XX
Ishtar
Level 55
God Stats
11W - 11L
1,453 SR
Queue Stats
288W - 281L
1,439 Elo+
Solo
Team Averages
Level 43
1,434 SR
1,377 Elo+

VS

Team Averages
Level 63
1,726 SR
1,453 Elo+
Gilgamesh
Gilgamesh
CoolQ99
Gilgamesh
Level 66
God Stats
4W - 1L
1,903 SR
Queue Stats
29W - 27L
1,579 Elo+
Solo
Danzaburou
Danzaburou
ValkyrjaHerja-
Danzaburou
Level 93
God Stats
13W - 12L
1,788 SR
Queue Stats
73W - 80L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VilebloodLorian
Morgan Le Fay
Level 29
God Stats
13W - 11L
1,488 SR
Queue Stats
127W - 141L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 13
13,085
770
13,683
19,261
26,558
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
16
8 / 4 / 10
13,428
790
16,075
14,689
9,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
XXSG01XX
Ishtar
17
5 / 0 / 10
13,922
819
12,150
10,499
3,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolQ99
Gilgamesh
10
0 / 8 / 3
9,802
577
6,557
20,626
16,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ValkyrjaHerja-
Danzaburou
12
1 / 5 / 3
10,802
635
7,263
13,550
5,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VilebloodLorian
Morgan Le Fay
15
4 / 5 / 1
12,180
716
17,504
13,948
6,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
5
5
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Zhong Kui
8
4
10
3.25
L
Gilgamesh
CoolQ99
Gilgamesh
0
8
3
0.19
L
Danzaburou
ValkyrjaHerja-
Danzaburou
1
5
3
0.5
L
Morgan Le Fay
VilebloodLorian
Morgan Le Fay
4
5
1
0.9
W
Ishtar
XXSG01XX
Ishtar
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
31,324
44,449
Taken
48,124
39,232
Mitigated
28,863
12,742
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,683
2,865
0
3,200
19,261
26,558
636
6,253
13,008
0
38,819
W
Zhong Kui
16,075
1,857
0
6,318
14,689
9,011
1,052
7,629
7,060
50,248
0
L
Gilgamesh
CoolQ99
Gilgamesh
6,557
1,137
0
461
20,626
16,255
0
6,780
13,846
0
20,960
L
Danzaburou
ValkyrjaHerja-
Danzaburou
7,263
2,596
0
2,441
13,550
5,858
39
3,859
9,691
0
35,682
L
Morgan Le Fay
VilebloodLorian
Morgan Le Fay
17,504
2,490
0
512
13,948
6,750
0
5,621
8,327
61,457
0
W
Ishtar
XXSG01XX
Ishtar
12,150
7,211
0
3,224
10,499
3,663
1,493
4,920
5,579
0
98,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
32,784
211
Minions Killed
144
0
Camps Cleared
0
886,331
Distance Traveled
818,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,085
770
23
1
0
311,339
0
W
Zhong Kui
13,428
790
44
3
0
267,696
0
L
Gilgamesh
9,802
577
20
1
0
280,572
0
L
Danzaburou
10,802
635
48
3
0
270,811
0
L
Morgan Le Fay
12,180
716
76
4
0
267,364
0
W
Ishtar
13,922
819
144
8
0
307,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role