Player Matchup

Baron Samedi
Baron Samedi
Ikaikoren
Baron Samedi
Level 121
God Stats
0W - 2L
1,321 SR
Queue Stats
19W - 25L
1,364 Elo+
Party 2
Anubis
Anubis
MtySage06
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
The Fat Dragon
Guan Yu
Level 156
God Stats
0W - 1L
1,492 SR
Queue Stats
42W - 40L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blomstalkymist
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,733 SR
Queue Stats
43W - 46L
1,436 Elo+
Solo
Fenrir
Fenrir
gcj07
Fenrir
Level 189
God Stats
6W - 7L
1,357 SR
Queue Stats
258W - 254L
1,507 Elo+
Solo
Team Averages
Level 128
1,481 SR
1,436 Elo+

VS

Team Averages
Level 91
1,578 SR
1,485 Elo+
Charybdis
Charybdis
Scoeman67
Charybdis
Level 76
God Stats
10W - 18L
1,275 SR
Queue Stats
23W - 31L
1,329 Elo+
Solo
Anubis
Anubis
Vers4tile
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,621 Elo+
Party 1
Ratatoskr
Ratatoskr
XxJayTrevino09x
Ratatoskr
Level 58
God Stats
2W - 0L
1,787 SR
Queue Stats
85W - 99L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
danielteenwolf17
Baron Samedi
Level 127
God Stats
23W - 9L
1,681 SR
Queue Stats
106W - 118L
1,430 Elo+
Solo
The Morrigan
The Morrigan
tyler2521
The Morrigan
Level 123
God Stats
144W - 126L
1,648 SR
Queue Stats
426W - 392L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ikaikoren
Baron Samedi
17
1 / 8 / 8
10,970
422
11,792
20,964
10,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
MtySage06
Anubis
16
4 / 12 / 4
11,139
428
13,776
24,409
12,207
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 5 / 7
12,918
497
15,417
30,285
30,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
blomstalkymist
Ah Muzen Cab
18
1 / 5 / 4
11,718
451
8,645
20,092
9,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
gcj07
Fenrir
20
13 / 5 / 2
13,908
535
21,115
27,559
20,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Scoeman67
Charybdis
20
4 / 5 / 6
13,458
518
17,109
19,920
7,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Vers4tile
Anubis
19
4 / 5 / 8
13,613
524
20,913
21,755
9,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
XxJayTrevino09x
Ratatoskr
20
16 / 6 / 6
16,742
644
21,394
23,375
10,077
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
danielteenwolf17
Baron Samedi
18
3 / 3 / 11
13,095
504
10,224
24,856
25,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Morrigan
tyler2521
The Morrigan
20
8 / 4 / 11
15,812
608
19,135
14,785
6,192
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
23
Kills
35
35
Deaths
23
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ikaikoren
Baron Samedi
1
8
8
0.63
L
Anubis
MtySage06
Anubis
4
12
4
0.5
W
Charybdis
Scoeman67
Charybdis
4
5
6
1.4
L
4
5
7
1.5
W
Anubis
Vers4tile
Anubis
4
5
8
1.6
W
Ratatoskr
XxJayTrevino09x
Ratatoskr
16
6
6
3.17
L
Ah Muzen Cab
blomstalkymist
Ah Muzen Cab
1
5
4
0.6
W
Baron Samedi
danielteenwolf17
Baron Samedi
3
3
11
2.83
L
Fenrir
gcj07
Fenrir
13
5
2
2.8
W
The Morrigan
tyler2521
The Morrigan
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,745
Damage
88,775
123,309
Taken
104,691
82,230
Mitigated
59,749
28,790
Healing
33,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ikaikoren
Baron Samedi
11,792
571
983
6,787
20,964
10,314
0
6,224
14,660
72,062
0
L
Anubis
MtySage06
Anubis
13,776
863
0
7,026
24,409
12,207
0
8,852
15,255
78,934
0
W
Charybdis
Scoeman67
Charybdis
17,109
9,254
0
5,834
19,920
7,851
3,087
5,647
14,215
0
119,276
L
15,417
2,256
1,092
5,454
30,285
30,496
0
15,999
14,113
0
94,985
W
Anubis
Vers4tile
Anubis
20,913
802
0
9,624
21,755
9,948
234
1,174
19,901
119,906
0
W
Ratatoskr
XxJayTrevino09x
Ratatoskr
21,394
9,928
0
4,111
23,375
10,077
1,266
6,127
16,979
0
146,040
L
Ah Muzen Cab
blomstalkymist
Ah Muzen Cab
8,645
2,419
0
2,508
20,092
9,004
1,890
6,515
13,527
0
90,007
W
Baron Samedi
danielteenwolf17
Baron Samedi
10,224
1,215
2,324
9,495
24,856
25,681
633
9,402
15,344
52,344
0
L
Fenrir
gcj07
Fenrir
21,115
6,418
0
4,940
27,559
20,209
0
10,608
16,643
0
114,241
W
The Morrigan
tyler2521
The Morrigan
19,135
2,256
228
2,326
14,785
6,192
3,623
3,983
10,575
135,247
1,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,653
Gold Earned
72,720
610
Minions Killed
776
0
Camps Cleared
0
2,265,081
Distance Traveled
2,440,234
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,970
422
108
4
0
441,458
0
L
Anubis
11,139
428
112
4
0
351,998
0
W
Charybdis
13,458
518
169
7
0
490,950
0
L
Guan Yu
12,918
497
134
5
0
508,791
2
W
Anubis
13,613
524
151
6
0
439,523
0
W
Ratatoskr
16,742
644
144
6
0
544,391
0
L
Ah Muzen Cab
11,718
451
132
5
0
451,299
0
W
Baron Samedi
13,095
504
82
3
0
489,773
16
L
Fenrir
13,908
535
124
5
0
511,535
2
W
The Morrigan
15,812
608
230
9
0
475,597
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role