Player Matchup

Bellona
Bellona
Callum8193
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,478 Elo+
Solo
Ne Zha
Ne Zha
ElFelus14
Ne Zha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 1
Cernunnos
Cernunnos
ItsDeibi
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 1
Geb
Geb
guardia_silente5
Geb
Level 29
God Stats
14W - 14L
1,324 SR
Queue Stats
752W - 920L
1,367 Elo+
Solo
Tiamat
Tiamat
sepsiz
Tiamat
Level 23
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 1
Team Averages
Level 38
1,426 SR
1,305 Elo+

VS

Team Averages
Level 46
1,536 SR
1,460 Elo+
Chronos
Chronos
BT_Baked
Chronos
Level 26
God Stats
0W - 2L
1,259 SR
Queue Stats
138W - 159L
1,409 Elo+
Solo
King Arthur
King Arthur
CultOfMeep
King Arthur
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
15W - 18L
1,486 Elo+
Solo
Sol
Sol
MagoOscuro17
Sol
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 74L
1,424 Elo+
Party 2
Kali
Kali
Occupiemusic6
Kali
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Thoth
Thoth
patogeno
Thoth
Level 147
God Stats
3W - 2L
1,724 SR
Queue Stats
235W - 234L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Callum8193
Bellona
17
1 / 5 / 20
10,893
681
7,051
19,393
22,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
ElFelus14
Ne Zha
20
21 / 3 / 6
14,194
887
36,128
16,702
9,859
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
ItsDeibi
Cernunnos
20
4 / 1 / 16
11,776
736
13,583
12,183
6,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 8
8,739
546
2,012
6,636
8,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
sepsiz
Tiamat
19
2 / 2 / 13
11,027
689
8,838
11,225
6,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BT_Baked
Chronos
15
0 / 5 / 5
8,587
537
4,403
12,177
5,507
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
CultOfMeep
King Arthur
17
2 / 6 / 3
9,702
606
9,079
18,618
22,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
3 / 4 / 6
10,617
664
10,118
11,305
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 3
9,260
579
9,216
17,658
15,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thoth
patogeno
Thoth
15
3 / 7 / 3
9,148
572
11,909
13,394
5,629
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
28
Kills
11
13
Deaths
28
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
BT_Baked
Chronos
0
5
5
0.5
W
Bellona
Callum8193
Bellona
1
5
20
2.2
L
King Arthur
CultOfMeep
King Arthur
2
6
3
0.58
W
Ne Zha
ElFelus14
Ne Zha
21
3
6
8
W
Cernunnos
ItsDeibi
Cernunnos
4
1
16
12
L
3
4
6
1.5
L
3
6
3
0.75
W
0
2
8
2
L
Thoth
patogeno
Thoth
3
7
3
0.64
W
Tiamat
sepsiz
Tiamat
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,612
Damage
44,725
66,139
Taken
73,152
54,096
Mitigated
54,993
26,115
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BT_Baked
Chronos
4,403
946
1,872
1,724
12,177
5,507
0
1,764
10,413
17,928
0
W
Bellona
Callum8193
Bellona
7,051
1,744
1,890
3,907
19,393
22,703
1,164
8,782
10,394
877
17,743
L
King Arthur
CultOfMeep
King Arthur
9,079
591
1,038
1,922
18,618
22,648
0
3,912
14,706
0
18,730
W
Ne Zha
ElFelus14
Ne Zha
36,128
6,066
2,092
4,989
16,702
9,859
2,117
4,004
12,441
0
69,096
W
Cernunnos
ItsDeibi
Cernunnos
13,583
5,886
2,166
4,233
12,183
6,320
2,554
6,289
5,566
0
36,788
L
10,118
983
0
1,949
11,305
5,464
0
788
10,517
34,367
0
L
9,216
3,465
1,532
3,596
17,658
15,745
0
4,343
13,315
0
14,515
W
2,012
33
1,385
955
6,636
8,399
443
1,459
5,022
5,094
0
L
Thoth
patogeno
Thoth
11,909
309
1,144
1,270
13,394
5,629
0
785
12,609
19,725
0
W
Tiamat
sepsiz
Tiamat
8,838
1,350
866
3,632
11,225
6,815
1,394
5,896
5,233
19,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,629
Gold Earned
47,314
157
Minions Killed
135
0
Camps Cleared
0
1,375,080
Distance Traveled
1,379,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,587
537
23
1
0
282,878
0
W
Bellona
10,893
681
21
1
0
278,871
0
L
King Arthur
9,702
606
21
1
0
273,652
0
W
Ne Zha
14,194
887
57
4
0
327,138
0
W
Cernunnos
11,776
736
53
3
0
321,804
0
L
Sol
10,617
664
68
4
0
282,456
0
L
Kali
9,260
579
14
1
0
277,501
0
W
Geb
8,739
546
4
0
0
154,466
0
L
Thoth
9,148
572
9
1
0
262,586
0
W
Tiamat
11,027
689
22
1
0
292,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role