Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
LH_ToKeR
Heimdallr
Level 147
God Stats
2W - 6L
1,367 SR
Queue Stats
346W - 358L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
LaEstrellaMuerta
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 77L
1,493 Elo+
Party 2
Chaac
Chaac
The5 StarShark
Chaac
Level 127
God Stats
2W - 3L
1,752 SR
Queue Stats
100W - 89L
1,592 Elo+
Solo
Ymir
Ymir
creedAltair17
Ymir
Level 157
God Stats
1W - 3L
1,382 SR
Queue Stats
147W - 169L
1,507 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,524 Elo+

VS

Team Averages
Level 135
1,493 SR
1,490 Elo+
Martichoras
Martichoras
 
Martichoras
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FramedTax64858
Hades
Level 116
God Stats
8W - 3L
1,712 SR
Queue Stats
217W - 198L
1,420 Elo+
Solo
Cernunnos
Cernunnos
GIRTH W0RM JIM
Cernunnos
Level 129
God Stats
3W - 3L
1,389 SR
Queue Stats
304W - 332L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Girth Diggler69
Ah Muzen Cab
Level 149
God Stats
6W - 8L
1,375 SR
Queue Stats
269W - 289L
1,492 Elo+
Party 1
Ares
Ares
Gorge Michael
Ares
Level 147
God Stats
6W - 4L
1,491 SR
Queue Stats
349W - 361L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 4 / 6
10,730
975
13,158
9,780
5,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LH_ToKeR
Heimdallr
16
4 / 6 / 5
9,244
840
14,034
13,415
7,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
16
2 / 6 / 5
8,930
812
7,119
14,390
17,307
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 1 / 0
6,349
577
529
1,322
1,078
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
0 / 3 / 8
8,896
809
4,995
14,397
21,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
2
0 / 0 / 0
3,598
327
0
0
0
18
4 / 2 / 12
10,232
930
12,868
12,048
9,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
GIRTH W0RM JIM
Cernunnos
16
1 / 3 / 12
9,310
846
8,307
9,365
6,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Girth Diggler69
Ah Muzen Cab
19
10 / 2 / 7
11,862
1,078
19,091
12,424
8,081
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 11
9,237
840
8,069
15,038
19,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
11
Kills
18
20
Deaths
12
24
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
6
2
W
Martichoras
 
Martichoras
0
0
0
0
W
4
2
12
5
W
Cernunnos
GIRTH W0RM JIM
Cernunnos
1
3
12
2.33
W
Ah Muzen Cab
Girth Diggler69
Ah Muzen Cab
10
2
7
6.75
W
3
5
11
1.7
L
Heimdallr
LH_ToKeR
Heimdallr
4
6
5
1.08
L
Zhong Kui
2
6
5
0.75
L
0
1
0
0
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,835
Damage
48,335
53,304
Taken
48,875
52,671
Mitigated
43,779
12,991
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,158
461
101
2,114
9,780
5,512
0
4,565
5,163
30,997
0
W
Martichoras
 
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
12,868
756
1,314
4,783
12,048
9,785
1,226
5,340
6,708
24,623
0
W
Cernunnos
GIRTH W0RM JIM
Cernunnos
8,307
4,446
990
1,070
9,365
6,158
2,335
5,423
3,942
0
21,984
W
Ah Muzen Cab
Girth Diggler69
Ah Muzen Cab
19,091
10,053
814
2,176
12,424
8,081
4,581
8,004
4,420
0
53,714
W
8,069
94
556
1,409
15,038
19,755
209
6,505
8,533
10,385
0
L
Heimdallr
LH_ToKeR
Heimdallr
14,034
3,599
1,158
2,569
13,415
7,280
1,291
5,645
7,465
0
28,165
L
Zhong Kui
7,119
273
1,155
2,636
14,390
17,307
18
4,094
10,122
21,097
0
L
529
0
0
0
1,322
1,078
0
744
578
0
1,265
L
4,995
515
819
2,439
14,397
21,494
0
5,144
9,039
6,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,149
Gold Earned
44,239
126
Minions Killed
126
0
Camps Cleared
0
785,344
Distance Traveled
894,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,730
975
42
4
0
169,741
0
W
Martichoras
3,598
327
0
0
0
0
0
W
Hades
10,232
930
30
3
0
227,220
0
W
Cernunnos
9,310
846
22
2
0
214,411
0
W
Ah Muzen Cab
11,862
1,078
73
7
0
214,425
0
W
Ares
9,237
840
1
0
0
237,998
0
L
Heimdallr
9,244
840
21
2
0
197,144
0
L
Zhong Kui
8,930
812
55
5
0
199,274
0
L
Chaac
6,349
577
1
0
0
25,987
0
L
Ymir
8,896
809
7
1
0
193,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role