Player Matchup

Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum I
D4rk Heartz
Terra
Platinum I
Level 149
God Stats
2W - 1L
1,779 SR
Queue Stats
270W - 268L
1,962 MMR
Solo
Izanami
Izanami
Diamond V
HeraldofSalt
Izanami
Diamond V
Level 167
God Stats
6W - 8L
1,651 SR
Queue Stats
248W - 228L
1,978 MMR
Solo
Janus
Janus
Platinum II
Taz012
Janus
Platinum II
Level 42
God Stats
11W - 6L
1,776 SR
Queue Stats
94W - 76L
1,971 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,641 SR
1,782 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,604 SR
1,878 MMR
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond V
BanEvasion
Khepri
Diamond V
Level 116
God Stats
2W - 2L
1,712 SR
Queue Stats
209W - 193L
1,955 MMR
Solo
Skadi
Skadi
Platinum II
ErickEsc20
Skadi
Platinum II
Level 180
God Stats
84W - 59L
1,674 SR
Queue Stats
604W - 581L
1,977 MMR
Solo
Vamana
Vamana
Platinum I
Smoores215
Vamana
Platinum I
Level 149
God Stats
2W - 4L
1,585 SR
Queue Stats
599W - 605L
1,989 MMR
Solo
Da Ji
Da Ji
Diamond V
Wombhev
Da Ji
Diamond V
Level 147
God Stats
10W - 10L
1,551 SR
Queue Stats
449W - 431L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 0
6,925
693
1,920
4,336
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
 
Fenrir
10
4 / 1 / 3
6,206
621
8,509
8,070
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 2
5,404
540
1,939
7,114
3,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
HeraldofSalt
Izanami
10
0 / 0 / 2
5,445
545
3,191
6,516
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Taz012
Janus
11
2 / 0 / 4
6,392
639
5,347
4,284
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NoxHachimanAgni

VS

Bans
Ix ChelThorMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 0 / 1
5,390
539
5,930
5,002
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
BanEvasion
Khepri
7
0 / 1 / 0
4,642
464
2,250
6,665
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
8
0 / 3 / 0
4,837
484
3,152
7,600
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Smoores215
Vamana
8
1 / 3 / 0
4,975
498
4,944
7,262
4,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Wombhev
Da Ji
5
0 / 2 / 0
4,386
439
1,087
4,432
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Fenrir
 
Fenrir
4
1
3
5.5
L
Chronos
 
Chronos
0
0
1
0.5
L
Khepri
BanEvasion
Khepri
0
1
0
0
W
1
0
2
2
L
Skadi
0
3
0
0
W
Izanami
HeraldofSalt
Izanami
0
0
2
1
L
Vamana
Smoores215
Vamana
1
3
0
0.33
W
Janus
Taz012
Janus
2
0
4
4
L
Da Ji
Wombhev
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
17,363
30,320
Taken
30,961
12,837
Mitigated
13,512
11,178
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,920
325
0
1,731
4,336
2,155
0
0
4,336
0
55,467
W
Fenrir
 
Fenrir
8,509
3,701
0
1,971
8,070
3,565
0
888
7,132
0
47,061
L
Chronos
 
Chronos
5,930
1,588
0
786
5,002
1,691
0
781
4,205
45,626
0
L
Khepri
BanEvasion
Khepri
2,250
288
0
1,723
6,665
4,416
0
2,638
3,919
12,269
0
W
1,939
493
1,359
2,521
7,114
3,374
0
3,188
3,708
11,515
0
L
Skadi
3,152
1,003
0
685
7,600
1,872
0
2,401
5,015
0
34,059
W
Izanami
HeraldofSalt
Izanami
3,191
2,486
0
2,435
6,516
2,275
0
3,058
3,296
0
46,670
L
Vamana
Smoores215
Vamana
4,944
2,180
0
1,287
7,262
4,167
0
694
6,542
0
31,182
W
Janus
Taz012
Janus
5,347
926
0
1,161
4,284
1,468
0
546
3,668
50,667
0
L
Da Ji
Wombhev
Da Ji
1,087
312
0
711
4,432
1,366
0
416
3,994
0
14,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
24,230
379
Minions Killed
240
0
Camps Cleared
0
1,026,552
Distance Traveled
903,720
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,925
693
117
12
0
210,489
3
W
Fenrir
6,206
621
59
6
0
220,505
0
L
Chronos
5,390
539
84
8
0
188,963
0
L
Khepri
4,642
464
14
1
0
194,825
2
W
Terra
5,404
540
15
2
0
203,431
2
L
Skadi
4,837
484
57
6
0
197,417
0
W
Izanami
5,445
545
84
8
0
191,917
2
L
Vamana
4,975
498
56
6
0
192,056
0
W
Janus
6,392
639
104
10
0
200,210
1
L
Da Ji
4,386
439
29
3
0
130,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role