Player Matchup

Anubis
Anubis
DreamerIsBetter
Anubis
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 42L
1,433 Elo+
Party 2
Terra
Terra
GDS Seven
Terra
Level 47
God Stats
6W - 3L
1,700 SR
Queue Stats
48W - 59L
1,480 Elo+
Party 3
Skadi
Skadi
MrJewBro
Skadi
Level 66
God Stats
4W - 3L
1,681 SR
Queue Stats
53W - 63L
1,393 Elo+
Party 2
Chang'e
Chang'e
jaaziah7
Chang'e
Level 70
God Stats
3W - 2L
1,512 SR
Queue Stats
81W - 79L
1,431 Elo+
Party 2
Hachiman
Hachiman
lllDeuslll
Hachiman
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 37L
1,431 Elo+
Party 3
Team Averages
Level 74
1,579 SR
1,434 Elo+

VS

Team Averages
Level 87
1,577 SR
1,558 Elo+
Morgan Le Fay
Morgan Le Fay
Bonesy22305
Morgan Le Fay
Level 69
God Stats
20W - 15L
1,590 SR
Queue Stats
100W - 118L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Gabmister07
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,668 Elo+
Party 1
Xing Tian
Xing Tian
Joshthelegend_1
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,592 Elo+
Party 1
Hercules
Hercules
spAzzbrUh320
Hercules
Level 126
God Stats
7W - 10L
1,484 SR
Queue Stats
138W - 137L
1,489 Elo+
Solo
Nemesis
Nemesis
youngadamz2007
Nemesis
Level 81
God Stats
2W - 1L
1,811 SR
Queue Stats
19W - 11L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 5
7,407
617
8,827
10,370
4,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
GDS Seven
Terra
10
2 / 0 / 7
6,747
562
4,656
7,163
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
MrJewBro
Skadi
12
8 / 4 / 3
7,874
656
11,305
10,603
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
jaaziah7
Chang'e
11
2 / 1 / 2
7,178
598
4,534
8,154
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
lllDeuslll
Hachiman
12
5 / 1 / 1
7,373
614
8,370
9,027
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bonesy22305
Morgan Le Fay
9
2 / 7 / 2
6,177
515
5,966
10,839
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gabmister07
Danzaburou
7
1 / 8 / 3
5,461
455
7,359
12,863
4,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
Joshthelegend_1
Xing Tian
10
2 / 1 / 2
6,501
542
3,685
7,646
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hercules
spAzzbrUh320
Hercules
9
0 / 3 / 2
5,722
477
3,527
8,030
5,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
4 / 4 / 1
6,667
556
7,966
11,211
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
23
Kills
9
9
Deaths
23
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bonesy22305
Morgan Le Fay
2
7
2
0.43
W
6
3
5
2.83
W
Terra
GDS Seven
Terra
2
0
7
5.5
L
Danzaburou
Gabmister07
Danzaburou
1
8
3
0.31
L
Xing Tian
Joshthelegend_1
Xing Tian
2
1
2
3
W
Skadi
MrJewBro
Skadi
8
4
3
2.38
W
Chang'e
jaaziah7
Chang'e
2
1
2
3
W
Hachiman
lllDeuslll
Hachiman
5
1
1
5.5
L
Hercules
spAzzbrUh320
Hercules
0
3
2
0.33
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,692
Damage
28,503
45,317
Taken
50,589
21,875
Mitigated
21,570
16,288
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bonesy22305
Morgan Le Fay
5,966
384
0
1,501
10,839
2,898
0
6,153
4,668
38,681
0
W
8,827
231
0
3,620
10,370
4,882
611
3,977
6,393
38,773
0
W
Terra
GDS Seven
Terra
4,656
458
429
1,700
7,163
6,274
0
1,857
5,306
16,537
0
L
Danzaburou
Gabmister07
Danzaburou
7,359
3,516
93
2,130
12,863
4,035
0
2,651
10,212
0
25,524
L
Xing Tian
Joshthelegend_1
Xing Tian
3,685
476
108
598
7,646
5,291
0
1,744
5,868
12,528
0
W
Skadi
MrJewBro
Skadi
11,305
5,377
0
1,147
10,603
4,221
60
2,337
8,266
0
56,900
W
Chang'e
jaaziah7
Chang'e
4,534
469
600
4,080
8,154
2,961
748
375
7,779
37,572
0
W
Hachiman
lllDeuslll
Hachiman
8,370
4,827
0
4,712
9,027
3,537
1,478
1,105
7,922
0
58,536
L
Hercules
spAzzbrUh320
Hercules
3,527
704
0
1,740
8,030
5,540
0
3,507
4,297
0
29,144
L
7,966
4,244
0
1,901
11,211
3,806
0
3,610
7,527
0
36,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
30,528
319
Minions Killed
213
0
Camps Cleared
0
1,149,305
Distance Traveled
1,181,357
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,177
515
64
5
0
230,493
6
W
Anubis
7,407
617
70
6
0
199,903
1
W
Terra
6,747
562
15
1
0
281,133
2
L
Danzaburou
5,461
455
30
3
0
223,353
0
L
Xing Tian
6,501
542
17
1
0
246,538
0
W
Skadi
7,874
656
70
6
0
254,165
0
W
Chang'e
7,178
598
76
6
0
205,459
0
W
Hachiman
7,373
614
88
7
0
208,645
0
L
Hercules
5,722
477
43
4
0
196,471
1
L
Nemesis
6,667
556
59
5
0
284,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role