Player Matchup

Hou Yi
Hou Yi
GingerIsBack XD
Hou Yi
Level 178
God Stats
10W - 16L
1,489 SR
Queue Stats
336W - 363L
1,526 Elo+
Party 1
Geb
Geb
OpenlyDetailed
Geb
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 88L
1,598 Elo+
Party 1
Thoth
Thoth
Reee for Ree
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,653 Elo+
Party 1
Sun Wukong
Sun Wukong
tk2cool3
Sun Wukong
Level 60
God Stats
8W - 7L
1,386 SR
Queue Stats
172W - 178L
1,494 Elo+
Solo
Fenrir
Fenrir
xXItZCaseXx
Fenrir
Level 127
God Stats
3W - 1L
1,437 SR
Queue Stats
204W - 182L
1,452 Elo+
Party 1
Team Averages
Level 106
1,462 SR
1,545 Elo+

VS

Team Averages
Level 141
1,527 SR
1,519 Elo+
Bakasura
Bakasura
 
Bakasura
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ArcEon00
Ganesha
Level 126
God Stats
13W - 8L
1,568 SR
Queue Stats
60W - 61L
1,488 Elo+
Party 2
Artemis
Artemis
BecauseImBarkman
Artemis
Level 156
God Stats
0W - 4L
1,617 SR
Queue Stats
31W - 40L
1,486 Elo+
Party 2
Mulan
Mulan
SkoopDeWoop
Mulan
Level 106
God Stats
3W - 2L
1,792 SR
Queue Stats
276W - 269L
1,567 Elo+
Solo
Persephone
Persephone
Somalii
Persephone
Level 145
God Stats
5W - 12L
1,158 SR
Queue Stats
136W - 127L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,729
703
7,525
5,775
2,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 4
6,019
547
4,947
10,540
6,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 2 / 3
5,949
541
3,942
5,060
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
tk2cool3
Sun Wukong
10
0 / 4 / 0
5,816
529
5,202
9,722
5,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
10
1 / 2 / 1
5,784
526
2,777
9,360
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
7 / 2 / 0
7,502
682
8,389
12,414
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
ArcEon00
Ganesha
10
0 / 3 / 0
5,674
516
1,912
9,367
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
3,984
362
859
1,843
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 0 / 2
7,339
667
6,461
8,585
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Persephone
Somalii
Persephone
10
0 / 3 / 0
6,631
603
5,350
5,657
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
10
10
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
2
0
3.5
L
Ganesha
ArcEon00
Ganesha
0
3
0
0
L
0
1
0
0
W
6
0
0
6
W
1
2
4
1.5
W
1
2
3
1.25
L
3
0
2
4
L
Persephone
Somalii
Persephone
0
3
0
0
W
Sun Wukong
tk2cool3
Sun Wukong
0
4
0
0
W
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,393
Damage
22,971
40,457
Taken
37,866
20,141
Mitigated
21,787
9,024
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,389
5,354
0
1,719
12,414
5,361
0
2,757
9,657
0
45,294
L
Ganesha
ArcEon00
Ganesha
1,912
442
0
1,783
9,367
7,747
0
2,509
6,858
27,377
0
L
859
428
0
697
1,843
522
0
517
1,326
0
6,803
W
7,525
4,883
0
1,523
5,775
2,482
214
1,589
3,936
0
63,241
W
4,947
1,646
969
1,946
10,540
6,905
0
2,187
7,978
24,898
0
W
3,942
95
0
750
5,060
1,672
0
2,449
2,281
40,297
0
L
6,461
1,269
0
5,647
8,585
6,218
0
0
8,585
0
51,775
L
Persephone
Somalii
Persephone
5,350
383
0
812
5,657
1,939
57
3,104
2,547
50,562
0
W
Sun Wukong
tk2cool3
Sun Wukong
5,202
1,745
0
2,510
9,722
5,546
0
0
8,984
0
40,456
W
Fenrir
2,777
936
0
1,326
9,360
3,536
0
1,037
7,777
0
35,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
31,130
331
Minions Killed
312
0
Camps Cleared
0
1,114,288
Distance Traveled
956,364
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,502
682
82
7
0
269,252
0
L
Ganesha
5,674
516
36
3
0
213,179
0
L
Artemis
3,984
362
18
2
0
43,489
0
W
Hou Yi
7,729
703
111
10
0
205,515
0
W
Geb
6,019
547
29
3
0
218,403
1
W
Thoth
5,949
541
69
6
0
229,334
1
L
Mulan
7,339
667
83
8
0
222,400
0
L
Persephone
6,631
603
93
8
0
208,044
0
W
Sun Wukong
5,816
529
59
5
0
213,176
0
W
Fenrir
5,784
526
63
6
0
247,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role