Player Matchup

Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jaucrafter
Cernunnos
Level 157
God Stats
3W - 5L
1,460 SR
Queue Stats
53W - 75L
1,424 Elo+
Party 1
Poseidon
Poseidon
PersanFSG
Poseidon
Level 161
God Stats
1W - 2L
1,506 SR
Queue Stats
174W - 239L
1,406 Elo+
Party 1
Susano
Susano
YllaxESP
Susano
Level 154
God Stats
0W - 2L
1,555 SR
Queue Stats
53W - 66L
1,429 Elo+
Party 1
Team Averages
Level 135
1,504 SR
1,452 Elo+

VS

Team Averages
Level 148
1,571 SR
1,535 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Fijiqil
Tiamat
Level 172
God Stats
32W - 61L
1,393 SR
Queue Stats
416W - 404L
1,517 Elo+
Solo
Hercules
Hercules
Gh0stiDivision
Hercules
Level 171
God Stats
2W - 1L
1,759 SR
Queue Stats
47W - 45L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 148
God Stats
136W - 98L
1,701 SR
Queue Stats
270W - 264L
1,530 Elo+
Solo
Ullr
Ullr
officialfusions
Ullr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 4
6,694
478
2,675
10,265
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
 
Pele
8
0 / 5 / 1
5,302
379
2,696
9,105
4,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Jaucrafter
Cernunnos
13
2 / 1 / 4
7,242
517
6,184
8,106
3,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
PersanFSG
Poseidon
13
2 / 2 / 2
7,542
539
7,541
6,287
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
YllaxESP
Susano
13
3 / 1 / 1
7,373
527
3,594
7,893
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 1 / 0
8,849
632
4,758
9,995
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
Fijiqil
Tiamat
13
1 / 1 / 1
7,468
533
7,045
6,832
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
8
0 / 3 / 1
6,077
434
2,883
9,506
5,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
MazeMachinima
Jormungandr
13
4 / 1 / 2
8,873
634
8,461
11,190
10,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 0
7,123
509
3,596
8,610
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
9
9
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
0
4
3
L
Pele
 
Pele
0
5
1
0.1
W
Bastet
 
Bastet
4
1
0
4
W
Tiamat
Fijiqil
Tiamat
1
1
1
1.5
W
Hercules
0
3
1
0.17
L
Cernunnos
Jaucrafter
Cernunnos
2
1
4
4
W
Jormungandr
MazeMachinima
Jormungandr
4
1
2
5
L
Poseidon
PersanFSG
Poseidon
2
2
2
1.5
L
Susano
YllaxESP
Susano
3
1
1
3.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
26,743
41,656
Taken
46,133
24,063
Mitigated
27,135
10,654
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,675
753
0
1,357
10,265
10,344
26
3,994
6,271
18,294
0
L
Pele
 
Pele
2,696
770
0
3,081
9,105
4,711
0
5,254
3,851
0
22,809
W
Bastet
 
Bastet
4,758
1,033
0
3,375
9,995
3,769
0
918
9,033
0
75,355
W
Tiamat
Fijiqil
Tiamat
7,045
303
0
2,444
6,832
4,496
236
2,855
3,712
60,673
0
W
Hercules
2,883
810
1,330
2,898
9,506
5,793
70
3,901
5,459
0
9,064
L
Cernunnos
Jaucrafter
Cernunnos
6,184
3,055
0
4,373
8,106
3,797
0
1,054
7,052
0
61,897
W
Jormungandr
MazeMachinima
Jormungandr
8,461
2,402
0
2,084
11,190
10,214
101
1,822
9,274
65,064
797
L
Poseidon
PersanFSG
Poseidon
7,541
1,775
80
1,263
6,287
2,285
0
3,182
3,105
62,967
0
L
Susano
YllaxESP
Susano
3,594
1,069
0
500
7,893
2,926
0
1,225
6,668
0
50,917
W
3,596
1,590
0
1,049
8,610
2,863
897
171
8,439
0
54,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
38,390
394
Minions Killed
460
0
Camps Cleared
0
1,312,413
Distance Traveled
1,351,448
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,694
478
31
2
0
268,548
0
L
Pele
5,302
379
40
3
0
142,435
0
W
Bastet
8,849
632
130
9
0
320,168
3
W
Tiamat
7,468
533
107
8
0
266,812
0
W
Hercules
6,077
434
6
0
0
264,344
2
L
Cernunnos
7,242
517
113
8
0
262,420
1
W
Jormungandr
8,873
634
106
8
0
278,821
0
L
Poseidon
7,542
539
124
9
0
299,828
0
L
Susano
7,373
527
86
6
0
339,182
3
W
Ullr
7,123
509
111
8
0
221,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role