Player Matchup

Gilgamesh
Gilgamesh
Be The Best7261
Gilgamesh
Level 118
God Stats
15W - 7L
1,678 SR
Queue Stats
708W - 710L
1,405 Elo+
Party 1
Zhong Kui
Zhong Kui
BoxofKoalas
Zhong Kui
Level 67
God Stats
5W - 1L
1,648 SR
Queue Stats
197W - 212L
1,419 Elo+
Party 1
Ishtar
Ishtar
boxinpanda
Ishtar
Level 62
God Stats
1W - 2L
1,183 SR
Queue Stats
198W - 234L
1,448 Elo+
Party 1
He Bo
He Bo
ghostlymma
He Bo
Level 33
God Stats
2W - 3L
1,337 SR
Queue Stats
414W - 427L
1,334 Elo+
Solo
Nox
Nox
lexumillion
Nox
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 167L
1,390 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,399 Elo+

VS

Team Averages
Level 71
1,391 SR
1,321 Elo+
Apollo
Apollo
BrokenEmpire
Apollo
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 70L
1,351 Elo+
Solo
Da Ji
Da Ji
Cypruss420
Da Ji
Level 109
God Stats
2W - 3L
1,285 SR
Queue Stats
198W - 198L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
Mario JM1730
Jormungandr
Level 27
God Stats
2W - 2L
1,480 SR
Queue Stats
63W - 100L
1,368 Elo+
Solo
Xbalanque
Xbalanque
UameNser
Xbalanque
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,105 Elo+
Solo
Vamana
Vamana
oooSANCHEZooo
Vamana
Level 108
God Stats
5W - 7L
1,192 SR
Queue Stats
184W - 192L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Be The Best7261
Gilgamesh
19
7 / 2 / 15
11,942
796
11,514
17,342
28,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
BoxofKoalas
Zhong Kui
19
6 / 7 / 10
11,776
785
11,948
16,490
15,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
boxinpanda
Ishtar
20
13 / 3 / 18
14,239
949
24,029
16,065
10,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
18
3 / 5 / 15
11,314
754
11,875
14,308
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 17
11,862
791
10,127
9,587
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 8 / 7
11,597
773
14,927
18,065
10,007
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
20
10 / 7 / 5
12,379
825
13,706
17,165
10,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Mario JM1730
Jormungandr
13
1 / 6 / 4
9,194
613
6,326
13,632
16,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
UameNser
Xbalanque
16
0 / 7 / 7
9,855
657
5,911
13,064
6,770
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 3
10,293
686
12,083
21,725
26,366
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
35
Kills
20
20
Deaths
35
75
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Be The Best7261
Gilgamesh
7
2
15
7.25
W
Zhong Kui
BoxofKoalas
Zhong Kui
6
7
10
1.57
L
Apollo
4
8
7
0.94
L
Da Ji
10
7
5
1.79
L
Jormungandr
Mario JM1730
Jormungandr
1
6
4
0.5
L
Xbalanque
UameNser
Xbalanque
0
7
7
0.5
W
Ishtar
boxinpanda
Ishtar
13
3
18
7.33
W
He Bo
3
5
15
2.1
W
6
3
17
4.83
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,493
Damage
52,953
73,792
Taken
83,651
66,556
Mitigated
69,577
19,571
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Be The Best7261
Gilgamesh
11,514
1,831
1,588
2,170
17,342
28,866
1,525
1,195
15,897
0
17,813
W
Zhong Kui
BoxofKoalas
Zhong Kui
11,948
1,346
462
1,051
16,490
15,297
784
962
15,343
20,639
0
L
Apollo
14,927
6,552
124
3,660
18,065
10,007
43
5,833
12,094
0
34,037
L
Da Ji
13,706
3,365
440
2,943
17,165
10,003
709
7,680
9,160
0
23,374
L
Jormungandr
Mario JM1730
Jormungandr
6,326
1,831
127
1,108
13,632
16,431
16
6,113
7,378
15,944
0
L
Xbalanque
UameNser
Xbalanque
5,911
2,668
777
1,175
13,064
6,770
488
6,914
6,039
0
19,290
W
Ishtar
boxinpanda
Ishtar
24,029
16,349
2,080
5,300
16,065
10,305
2,314
1,478
14,360
0
47,966
W
He Bo
11,875
1,096
867
2,842
14,308
6,604
1,878
929
13,262
27,324
0
W
10,127
835
1,659
1,552
9,587
5,484
1,248
772
8,604
22,140
0
L
12,083
5,836
409
3,731
21,725
26,366
0
7,410
14,018
0
21,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,133
Gold Earned
53,318
157
Minions Killed
134
0
Camps Cleared
0
1,339,415
Distance Traveled
1,162,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,942
796
18
1
0
310,629
0
W
Zhong Kui
11,776
785
19
1
0
192,143
0
L
Apollo
11,597
773
45
3
0
264,111
0
L
Da Ji
12,379
825
22
1
0
251,919
0
L
Jormungandr
9,194
613
15
1
0
186,897
0
L
Xbalanque
9,855
657
34
2
0
206,504
0
W
Ishtar
14,239
949
53
4
0
293,537
0
W
He Bo
11,314
754
32
2
0
292,571
0
W
Nox
11,862
791
35
2
0
250,535
0
L
Vamana
10,293
686
18
1
0
253,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role