Player Matchup

Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BlueGalvin
Yu Huang
Level 67
God Stats
2W - 6L
1,346 SR
Queue Stats
124W - 132L
1,574 Elo+
Solo
Maui
Maui
SanjiVM
Maui
Level 154
God Stats
8W - 4L
1,637 SR
Queue Stats
72W - 25L
1,637 Elo+
Party 1
Nemesis
Nemesis
YuhimthatB
Nemesis
Level 133
God Stats
11W - 6L
1,657 SR
Queue Stats
210W - 207L
1,372 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,517 Elo+

VS

Team Averages
Level 81
1,508 SR
1,434 Elo+
Lancelot
Lancelot
GasCanKid
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,261 Elo+
Party 2
Nu Wa
Nu Wa
I bleeded
Nu Wa
Level 110
God Stats
20W - 17L
1,556 SR
Queue Stats
33W - 28L
1,536 Elo+
Party 2
Nemesis
Nemesis
SchIaga
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Hachiman
Hachiman
omar1123
Hachiman
Level 142
God Stats
3W - 9L
1,500 SR
Queue Stats
118W - 143L
1,392 Elo+
Solo
Awilix
Awilix
x50cal BEASTx
Awilix
Level 89
God Stats
6W - 10L
1,483 SR
Queue Stats
197W - 211L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 1 / 17
7,816
782
6,786
12,163
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
 
Ix Chel
14
2 / 1 / 17
7,680
768
6,475
5,272
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
BlueGalvin
Yu Huang
15
9 / 0 / 8
8,448
845
10,561
5,054
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
SanjiVM
Maui
13
2 / 2 / 16
7,655
766
3,660
10,231
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
YuhimthatB
Nemesis
15
9 / 1 / 14
8,698
870
15,116
10,789
9,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GasCanKid
Lancelot
12
1 / 4 / 4
6,498
650
4,880
7,836
3,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
I bleeded
Nu Wa
13
2 / 4 / 2
7,480
748
11,489
6,883
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
SchIaga
Nemesis
11
0 / 7 / 4
6,331
633
3,851
10,768
4,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
omar1123
Hachiman
12
0 / 5 / 3
6,355
636
4,437
11,457
4,041
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 2
7,120
712
8,486
12,529
7,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
25
Kills
5
5
Deaths
26
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
17
11.5
W
Ix Chel
 
Ix Chel
2
1
17
10.5
W
Yu Huang
BlueGalvin
Yu Huang
9
0
8
13
L
Lancelot
GasCanKid
Lancelot
1
4
4
0.75
L
Nu Wa
I bleeded
Nu Wa
2
4
2
0.75
W
Maui
SanjiVM
Maui
2
2
16
5
L
Nemesis
SchIaga
Nemesis
0
7
4
0.29
W
Nemesis
YuhimthatB
Nemesis
9
1
14
16
L
Hachiman
omar1123
Hachiman
0
5
3
0.3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
33,143
43,509
Taken
49,473
34,864
Mitigated
21,462
9,444
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,786
1,621
0
1,534
12,163
11,147
111
1,898
10,265
0
21,019
W
Ix Chel
 
Ix Chel
6,475
1,241
1,844
1,602
5,272
1,829
416
2,057
3,215
25,119
0
W
Yu Huang
BlueGalvin
Yu Huang
10,561
1,158
0
730
5,054
2,239
274
1,246
3,808
30,081
0
L
Lancelot
GasCanKid
Lancelot
4,880
843
0
47
7,836
3,213
0
3,656
4,016
0
7,820
L
Nu Wa
I bleeded
Nu Wa
11,489
1,558
0
500
6,883
2,285
0
2,085
4,753
24,369
0
W
Maui
SanjiVM
Maui
3,660
918
0
1,204
10,231
10,377
54
2,722
7,509
9,140
0
L
Nemesis
SchIaga
Nemesis
3,851
1,096
491
956
10,768
4,884
0
5,349
5,291
0
6,820
W
Nemesis
YuhimthatB
Nemesis
15,116
8,049
0
2,530
10,789
9,272
1,108
3,566
7,223
0
33,634
L
Hachiman
omar1123
Hachiman
4,437
2,321
0
1,018
11,457
4,041
0
4,464
6,822
0
17,586
L
8,486
3,285
0
546
12,529
7,039
0
5,142
7,100
0
19,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
33,784
181
Minions Killed
105
0
Camps Cleared
0
957,672
Distance Traveled
932,464
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,816
782
41
4
0
217,883
0
W
Ix Chel
7,680
768
43
4
0
193,573
0
W
Yu Huang
8,448
845
35
4
0
187,513
3
L
Lancelot
6,498
650
11
1
0
215,125
0
L
Nu Wa
7,480
748
32
3
0
187,173
3
W
Maui
7,655
766
10
1
0
178,225
0
L
Nemesis
6,331
633
13
1
0
175,881
0
W
Nemesis
8,698
870
52
5
0
180,478
0
L
Hachiman
6,355
636
24
2
0
164,721
0
L
Awilix
7,120
712
25
3
0
189,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role