Player Matchup

Ix Chel
Ix Chel
AgingFire7800
Ix Chel
Level 101
God Stats
1W - 1L
1,328 SR
Queue Stats
32W - 20L
1,592 Elo+
Party 2
Jormungandr
Jormungandr
lil_yeti800
Jormungandr
Level 100
God Stats
6W - 2L
1,838 SR
Queue Stats
61W - 61L
1,375 Elo+
Party 2
Lancelot
Lancelot
vDawnツ
Lancelot
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 75
1,555 SR
1,489 Elo+

VS

Team Averages
Level 101
1,624 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Gunnman1984
Baron Samedi
Level 157
God Stats
8W - 10L
1,517 SR
Queue Stats
267W - 311L
1,368 Elo+
Solo
Thanatos
Thanatos
JazelNinja
Thanatos
Level 123
God Stats
2W - 1L
1,825 SR
Queue Stats
106W - 92L
1,542 Elo+
Party 1
Surtr
Surtr
SidewaysLizard
Surtr
Level 24
God Stats
9W - 12L
1,531 SR
Queue Stats
101W - 89L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
1 / 3 / 7
11,250
750
13,136
10,844
5,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
lil_yeti800
Jormungandr
17
5 / 1 / 7
12,365
824
9,212
15,466
19,066
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
vDawnツ
Lancelot
15
8 / 4 / 4
12,879
859
14,201
12,048
6,123
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gunnman1984
Baron Samedi
14
1 / 3 / 5
10,383
692
10,518
9,284
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
JazelNinja
Thanatos
13
3 / 5 / 3
10,575
705
9,305
13,209
6,248
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 6 / 3
10,884
726
11,326
20,477
22,956
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
8
8
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
1
3
7
1.5
L
Baron Samedi
Gunnman1984
Baron Samedi
1
3
5
1.17
L
Thanatos
JazelNinja
Thanatos
3
5
3
0.9
L
4
6
3
0.92
W
Jormungandr
lil_yeti800
Jormungandr
5
1
7
8.5
W
Lancelot
vDawnツ
Lancelot
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
31,149
38,358
Taken
42,970
30,230
Mitigated
34,257
10,445
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
13,136
1,896
2,793
3,772
10,844
5,041
1,175
1,595
9,249
61,829
0
L
Baron Samedi
Gunnman1984
Baron Samedi
10,518
301
1,799
2,322
9,284
5,053
0
4,353
4,931
48,300
0
L
Thanatos
JazelNinja
Thanatos
9,305
1,234
0
5,965
13,209
6,248
0
5,621
7,588
0
37,351
L
11,326
3,995
0
4,311
20,477
22,956
0
12,677
7,800
818
31,948
W
Jormungandr
lil_yeti800
Jormungandr
9,212
2,950
0
2,996
15,466
19,066
126
5,888
9,578
43,101
0
W
Lancelot
vDawnツ
Lancelot
14,201
3,542
0
884
12,048
6,123
0
3,638
8,410
0
34,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
31,842
196
Minions Killed
137
0
Camps Cleared
0
787,887
Distance Traveled
784,719
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,250
750
100
7
0
265,106
0
L
Baron Samedi
10,383
692
60
4
0
237,400
0
L
Thanatos
10,575
705
42
3
0
274,340
0
L
Surtr
10,884
726
35
2
0
272,979
3
W
Jormungandr
12,365
824
55
4
0
263,351
3
W
Lancelot
12,879
859
41
3
0
259,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role