Player Matchup

Guan Yu
Guan Yu
BTFmirko
Guan Yu
Level 127
God Stats
6W - 6L
1,833 SR
Queue Stats
480W - 473L
1,441 Elo+
Solo
Pele
Pele
ItsNotDusty
Pele
Level 29
God Stats
4W - 4L
1,465 SR
Queue Stats
66W - 62L
1,497 Elo+
Party 2
Anubis
Anubis
McPeek
Anubis
Level 64
God Stats
19W - 11L
1,598 SR
Queue Stats
116W - 130L
1,479 Elo+
Party 2
Izanami
Izanami
cnmdk
Izanami
Level 60
God Stats
9W - 2L
1,512 SR
Queue Stats
42W - 47L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
x2GoDx
Zhong Kui
Level 89
God Stats
3W - 2L
1,614 SR
Queue Stats
48W - 40L
1,474 Elo+
Solo
Team Averages
Level 74
1,605 SR
1,471 Elo+

VS

Team Averages
Level 83
1,472 SR
1,448 Elo+
Achilles
Achilles
 
Achilles
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Chaotic_Felix
Cernunnos
Level 50
God Stats
2W - 6L
1,548 SR
Queue Stats
3W - 12L
1,242 Elo+
Party 1
Sylvanus
Sylvanus
ItzJustSpirit
Sylvanus
Level 115
God Stats
4W - 6L
1,450 SR
Queue Stats
316W - 309L
1,511 Elo+
Party 3
Serqet
Serqet
Joshua__Yuuki
Serqet
Level 129
God Stats
5W - 7L
1,434 SR
Queue Stats
921W - 902L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Yazphira
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,428 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BTFmirko
Guan Yu
4
0 / 1 / 0
4,216
383
411
2,690
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 5 / 4
6,018
547
5,389
10,036
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
McPeek
Anubis
11
1 / 4 / 3
6,510
592
9,529
8,668
3,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
cnmdk
Izanami
11
3 / 3 / 0
6,553
596
4,681
7,741
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
x2GoDx
Zhong Kui
13
9 / 1 / 1
8,102
737
9,935
6,902
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 3 / 0
5,923
538
4,824
12,678
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Chaotic_Felix
Cernunnos
9
2 / 2 / 0
5,583
508
3,884
6,071
1,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
ItzJustSpirit
Sylvanus
13
8 / 1 / 3
7,784
708
6,027
8,738
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 4
5,532
503
1,762
8,669
5,674
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Yazphira
Morgan Le Fay
8
0 / 7 / 1
5,059
460
3,155
8,972
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
15
Kills
14
14
Deaths
15
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
0
1
W
Guan Yu
BTFmirko
Guan Yu
0
1
0
0
L
Cernunnos
Chaotic_Felix
Cernunnos
2
2
0
1
W
2
5
4
0.8
L
Sylvanus
ItzJustSpirit
Sylvanus
8
1
3
9.5
L
1
2
4
1.5
W
Anubis
McPeek
Anubis
1
4
3
0.63
L
Morgan Le Fay
Yazphira
Morgan Le Fay
0
7
1
0.07
W
Izanami
cnmdk
Izanami
3
3
0
1
W
Zhong Kui
x2GoDx
Zhong Kui
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,945
Damage
19,652
36,037
Taken
45,128
15,000
Mitigated
25,695
7,632
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,824
140
0
2,381
12,678
9,644
0
7,256
5,422
0
23,745
W
Guan Yu
BTFmirko
Guan Yu
411
30
116
1,224
2,690
1,382
0
454
2,236
0
2,860
L
Cernunnos
Chaotic_Felix
Cernunnos
3,884
2,185
0
2,657
6,071
1,949
120
0
6,071
0
34,267
W
5,389
1,448
0
715
10,036
3,177
0
2,324
7,622
0
35,894
L
Sylvanus
ItzJustSpirit
Sylvanus
6,027
1,642
504
3,278
8,738
5,121
0
3,165
5,573
40,540
14,641
L
1,762
267
0
2,100
8,669
5,674
0
3,590
5,079
0
7,107
W
Anubis
McPeek
Anubis
9,529
1,286
0
3,042
8,668
3,495
0
1,666
6,393
47,241
0
L
Morgan Le Fay
Yazphira
Morgan Le Fay
3,155
466
0
598
8,972
3,307
0
5,453
3,519
29,634
0
W
Izanami
cnmdk
Izanami
4,681
3,415
0
754
7,741
2,409
787
1,560
6,181
0
45,110
W
Zhong Kui
x2GoDx
Zhong Kui
9,935
437
0
1,781
6,902
4,537
0
2,834
3,978
51,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
29,881
267
Minions Killed
227
0
Camps Cleared
0
897,762
Distance Traveled
1,034,588
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,923
538
39
4
0
204,450
0
W
Guan Yu
4,216
383
1
0
0
57,276
0
L
Cernunnos
5,583
508
52
5
0
196,678
0
W
Pele
6,018
547
48
4
0
235,978
0
L
Sylvanus
7,784
708
96
9
0
240,202
0
L
Serqet
5,532
503
7
1
0
218,222
0
W
Anubis
6,510
592
66
6
0
180,987
6
L
Morgan Le Fay
5,059
460
33
3
0
175,036
0
W
Izanami
6,553
596
68
6
0
198,336
4
W
Zhong Kui
8,102
737
84
8
0
225,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role