Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Daviex10
Ix Chel
Level 14
God Stats
4W - 3L
1,589 SR
Queue Stats
6W - 4L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
Gallorafa91
Baron Samedi
Level 156
God Stats
21W - 16L
1,576 SR
Queue Stats
222W - 214L
1,593 Elo+
Solo
Chang'e
Chang'e
lilfro1
Chang'e
Level 145
God Stats
2W - 2L
1,546 SR
Queue Stats
77W - 99L
1,501 Elo+
Solo
Cupid
Cupid
oDashyy
Cupid
Level 102
God Stats
17W - 4L
1,873 SR
Queue Stats
151W - 59L
1,711 Elo+
Solo
Team Averages
Level 108
1,617 SR
1,581 Elo+

VS

Team Averages
Level 146
1,592 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dilapidated5665
Merlin
Level 157
God Stats
12W - 13L
1,591 SR
Queue Stats
435W - 426L
1,519 Elo+
Party 2
Hercules
Hercules
Marquit0s
Hercules
Level 119
God Stats
10W - 8L
1,751 SR
Queue Stats
51W - 58L
1,568 Elo+
Party 1
Ishtar
Ishtar
NeuroLogiq
Ishtar
Level 113
God Stats
1W - 2L
1,758 SR
Queue Stats
261W - 260L
1,522 Elo+
Party 2
Janus
Janus
NoNegotiate-
Janus
Level 153
God Stats
5W - 16L
1,361 SR
Queue Stats
718W - 675L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 1 / 9
9,296
715
3,288
13,556
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
Daviex10
Ix Chel
16
2 / 1 / 9
9,035
695
11,956
11,328
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Gallorafa91
Baron Samedi
17
5 / 4 / 6
9,893
761
14,806
14,497
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
lilfro1
Chang'e
17
3 / 0 / 8
9,855
758
10,426
10,506
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
oDashyy
Cupid
17
2 / 1 / 6
9,298
715
8,984
13,306
6,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
1 / 3 / 2
8,721
671
7,643
8,405
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 3
8,602
662
11,688
9,705
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Marquit0s
Hercules
15
1 / 2 / 5
8,611
662
10,766
18,465
24,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
NeuroLogiq
Ishtar
14
1 / 3 / 0
7,852
604
5,250
12,202
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 1 / 3
10,782
829
16,291
7,417
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
13
Kills
7
7
Deaths
13
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
9
5.5
L
Tsukuyomi
 
Tsukuyomi
1
3
2
0.67
W
Ix Chel
Daviex10
Ix Chel
2
1
9
6.5
L
1
4
3
0.63
W
Baron Samedi
Gallorafa91
Baron Samedi
5
4
6
2
L
Hercules
Marquit0s
Hercules
1
2
5
1.75
L
Ishtar
NeuroLogiq
Ishtar
1
3
0
0.33
L
3
1
3
4.5
W
Chang'e
lilfro1
Chang'e
3
0
8
7
W
Cupid
oDashyy
Cupid
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,460
Damage
51,638
63,193
Taken
56,194
37,469
Mitigated
43,398
31,079
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,288
736
6,965
4,134
13,556
15,578
335
5,677
7,381
10,007
0
L
Tsukuyomi
 
Tsukuyomi
7,643
1,833
0
619
8,405
4,399
0
6,392
1,839
0
30,727
W
Ix Chel
Daviex10
Ix Chel
11,956
742
1,089
1,327
11,328
4,661
294
6,944
4,130
37,842
0
L
11,688
0
0
750
9,705
4,303
0
5,701
3,857
37,692
0
W
Baron Samedi
Gallorafa91
Baron Samedi
14,806
811
1,837
3,228
14,497
6,799
595
5,987
7,951
27,605
0
L
Hercules
Marquit0s
Hercules
10,766
3,253
0
6,380
18,465
24,648
0
12,491
5,754
0
18,671
L
Ishtar
NeuroLogiq
Ishtar
5,250
2,255
0
1,187
12,202
5,840
0
10,750
1,134
0
13,585
L
16,291
153
0
677
7,417
4,208
0
4,195
3,134
70,568
0
W
Chang'e
lilfro1
Chang'e
10,426
348
1,717
5,138
10,506
4,221
25
4,159
6,048
44,217
0
W
Cupid
oDashyy
Cupid
8,984
5,874
629
5,015
13,306
6,210
938
4,308
8,572
0
46,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
44,568
278
Minions Killed
278
0
Camps Cleared
0
1,352,887
Distance Traveled
1,348,572
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,296
715
14
1
0
262,690
0
L
Tsukuyomi
8,721
671
56
4
0
243,930
0
W
Ix Chel
9,035
695
49
4
0
261,630
0
L
Merlin
8,602
662
50
4
0
243,521
0
W
Baron Samedi
9,893
761
43
3
0
243,310
0
L
Hercules
8,611
662
24
2
0
309,524
0
L
Ishtar
7,852
604
11
1
0
248,555
0
L
Janus
10,782
829
137
11
0
303,042
0
W
Chang'e
9,855
758
102
8
0
306,888
4
W
Cupid
9,298
715
70
5
0
278,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role