Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
OSIRIS132
Neith
Level 157
God Stats
2W - 0L
1,753 SR
Queue Stats
49W - 35L
1,618 Elo+
Party 1
Ix Chel
Ix Chel
VoldMort
Ix Chel
Level 197
God Stats
7W - 8L
1,348 SR
Queue Stats
105W - 93L
1,557 Elo+
Party 1
Team Averages
Level 169
1,534 SR
1,558 Elo+

VS

Team Averages
Level 70
1,428 SR
1,322 Elo+
Danzaburou
Danzaburou
BossYamboka
Danzaburou
Level 36
God Stats
0W - 2L
1,285 SR
Queue Stats
39W - 50L
1,372 Elo+
Party 2
Anubis
Anubis
CRACKYINDAHOUSE
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,263 Elo+
Party 2
Erlang Shen
Erlang Shen
idyom
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
6 / 3 / 10
9,464
860
4,162
12,643
10,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
OSIRIS132
Neith
13
9 / 0 / 13
10,160
924
18,165
6,628
2,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
VoldMort
Ix Chel
13
9 / 0 / 12
10,416
947
16,537
4,945
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BossYamboka
Danzaburou
9
0 / 7 / 1
6,759
614
2,727
13,068
4,005
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 11 / 0
8,170
743
5,206
15,228
6,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
idyom
Erlang Shen
9
0 / 6 / 3
7,328
666
3,277
15,563
11,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
24
Kills
3
3
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
3
10
3.67
L
Danzaburou
BossYamboka
Danzaburou
0
7
1
0.07
L
3
11
0
0.27
W
Neith
OSIRIS132
Neith
9
0
13
15.5
W
Ix Chel
VoldMort
Ix Chel
9
0
12
15
L
Erlang Shen
idyom
Erlang Shen
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,864
Damage
11,210
24,216
Taken
43,859
14,499
Mitigated
21,654
5,789
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,162
1,200
0
615
12,643
10,344
60
2,698
9,945
0
17,329
L
Danzaburou
BossYamboka
Danzaburou
2,727
136
0
789
13,068
4,005
0
5,374
7,694
0
10,879
L
5,206
172
105
1,886
15,228
6,080
0
4,990
10,238
25,530
0
W
Neith
OSIRIS132
Neith
18,165
6,067
0
1,892
6,628
2,389
2,241
1,617
5,011
0
43,111
W
Ix Chel
VoldMort
Ix Chel
16,537
1,418
2,309
973
4,945
1,766
330
1,186
3,759
51,011
0
L
Erlang Shen
idyom
Erlang Shen
3,277
1,328
0
1,568
15,563
11,569
0
6,809
8,754
0
13,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
22,257
129
Minions Killed
63
0
Camps Cleared
0
637,965
Distance Traveled
470,067
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,464
860
21
2
0
209,814
2
L
Danzaburou
6,759
614
14
1
0
164,948
0
L
Anubis
8,170
743
30
3
0
133,725
1
W
Neith
10,160
924
52
5
0
208,493
0
W
Ix Chel
10,416
947
56
5
0
219,658
0
L
Erlang Shen
7,328
666
19
2
0
171,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role