Player Matchup

Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
RisenFromHeaven
Hel
Level 57
God Stats
3W - 0L
1,843 SR
Queue Stats
27W - 29L
1,426 Elo+
Party 1
Odin
Odin
Shiranui1
Odin
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
4W - 7L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 170
God Stats
84W - 75L
1,566 SR
Queue Stats
344W - 337L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
katsbee
Tsukuyomi
Level 21
God Stats
3W - 4L
1,347 SR
Queue Stats
14W - 22L
1,364 Elo+
Party 1
Team Averages
Level 79
1,597 SR
1,432 Elo+

VS

Team Averages
Level 100
1,542 SR
1,474 Elo+
King Arthur
King Arthur
ALPHA--110
King Arthur
Level 100
God Stats
9W - 12L
1,511 SR
Queue Stats
263W - 246L
1,522 Elo+
Solo
Ix Chel
Ix Chel
Fearanoma
Ix Chel
Level 143
God Stats
4W - 5L
1,529 SR
Queue Stats
405W - 394L
1,474 Elo+
Solo
Rama
Rama
ItsBlase
Rama
Level 97
God Stats
9W - 5L
1,633 SR
Queue Stats
154W - 128L
1,527 Elo+
Solo
Geb
Geb
The 1 MR green
Geb
Level 42
God Stats
4W - 3L
1,630 SR
Queue Stats
7W - 14L
1,373 Elo+
Solo
Hades
Hades
htowngamer
Hades
Level 116
God Stats
15W - 19L
1,406 SR
Queue Stats
348W - 334L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 0
7,270
559
6,520
6,206
2,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 4
7,175
552
4,369
8,750
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Odin
11
0 / 0 / 5
6,045
465
3,432
8,283
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 4
8,308
639
9,089
5,049
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
katsbee
Tsukuyomi
11
2 / 1 / 4
6,989
538
5,549
10,080
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALPHA--110
King Arthur
12
1 / 3 / 0
7,258
558
7,667
12,171
9,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Fearanoma
Ix Chel
8
0 / 4 / 1
5,598
431
2,870
6,614
2,099
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
11
0 / 0 / 0
6,499
500
2,038
7,675
2,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
5,909
455
1,679
8,889
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
12
0 / 3 / 0
6,795
523
6,675
10,936
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
0
2
L
King Arthur
ALPHA--110
King Arthur
1
3
0
0.33
L
Ix Chel
Fearanoma
Ix Chel
0
4
1
0.13
L
Rama
0
0
0
0
W
3
0
4
5
W
Odin
0
0
5
2.5
W
2
0
4
4
L
0
2
0
0
L
Hades
0
3
0
0
W
Tsukuyomi
katsbee
Tsukuyomi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
20,929
38,368
Taken
46,285
21,377
Mitigated
26,897
14,407
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,520
6,136
0
3,214
6,206
2,391
969
1,697
4,501
0
59,655
L
King Arthur
ALPHA--110
King Arthur
7,667
676
0
1,247
12,171
9,832
0
2,124
9,390
0
55,850
L
Ix Chel
Fearanoma
Ix Chel
2,870
620
169
1,815
6,614
2,099
0
1,810
4,762
27,975
0
L
Rama
2,038
1,561
0
2,348
7,675
2,862
1,073
2,000
5,675
0
57,731
W
4,369
997
2,663
5,086
8,750
6,035
87
4,833
3,739
28,740
0
W
Odin
3,432
655
0
1,168
8,283
7,100
0
1,582
6,701
0
22,374
W
9,089
3,395
0
906
5,049
1,841
555
1,777
3,032
77,334
0
L
1,679
56
0
1,579
8,889
6,974
126
1,277
7,612
18,023
0
L
Hades
6,675
278
35
3,905
10,936
5,130
0
6,247
4,689
56,357
0
W
Tsukuyomi
katsbee
Tsukuyomi
5,549
1,738
0
1,370
10,080
4,010
13
893
9,171
0
43,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
32,059
386
Minions Killed
356
0
Camps Cleared
0
1,296,425
Distance Traveled
1,115,758
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,270
559
104
8
0
230,972
0
L
King Arthur
7,258
558
79
6
0
232,043
1
L
Ix Chel
5,598
431
46
4
0
147,277
0
L
Rama
6,499
500
99
8
0
231,524
0
W
Hel
7,175
552
36
3
0
286,281
4
W
Odin
6,045
465
39
3
0
252,876
0
W
Nu Wa
8,308
639
131
10
0
250,121
8
L
Geb
5,909
455
25
2
0
253,028
0
L
Hades
6,795
523
107
8
0
251,886
6
W
Tsukuyomi
6,989
538
76
6
0
276,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role