Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ElbowDeepInU
Janus
Level 151
God Stats
59W - 39L
1,633 SR
Queue Stats
275W - 272L
1,578 Elo+
Party 3
Hachiman
Hachiman
Greggori
Hachiman
Level 157
God Stats
15W - 8L
1,819 SR
Queue Stats
63W - 48L
1,633 Elo+
Solo
Ymir
Ymir
HimerosCatboy
Ymir
Level 61
God Stats
1W - 5L
1,679 SR
Queue Stats
122W - 109L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
brewkat
Erlang Shen
Level 129
God Stats
3W - 7L
1,721 SR
Queue Stats
325W - 311L
1,539 Elo+
Party 3
Team Averages
Level 125
1,670 SR
1,569 Elo+

VS

Team Averages
Level 117
1,502 SR
1,527 Elo+
Sun Wukong
Sun Wukong
GingerIsBack XD
Sun Wukong
Level 178
God Stats
8W - 7L
1,533 SR
Queue Stats
336W - 363L
1,514 Elo+
Party 2
Thor
Thor
OpenlyDetailed
Thor
Level 161
God Stats
7W - 2L
1,673 SR
Queue Stats
137W - 88L
1,589 Elo+
Party 2
Bacchus
Bacchus
Reee for Ree
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,562 Elo+
Party 2
Baba Yaga
Baba Yaga
ThatWas3asy
Baba Yaga
Level 114
God Stats
4W - 4L
1,303 SR
Queue Stats
513W - 507L
1,529 Elo+
Solo
Apollo
Apollo
xXItZCaseXx
Apollo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 182L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 5 / 0
5,150
468
2,368
10,292
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,926
539
4,409
7,245
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Greggori
Hachiman
10
0 / 2 / 0
5,617
511
3,272
7,308
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 3 / 0
5,047
459
2,480
11,833
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
brewkat
Erlang Shen
9
0 / 3 / 0
5,685
517
5,354
12,658
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GingerIsBack XD
Sun Wukong
10
0 / 1 / 3
6,218
565
4,737
8,546
5,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
14 / 0 / 1
8,055
732
14,036
8,416
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Reee for Ree
Bacchus
10
0 / 0 / 7
5,885
535
6,311
7,973
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
ThatWas3asy
Baba Yaga
11
2 / 0 / 5
6,415
583
8,691
3,954
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
10
0 / 0 / 1
5,411
492
3,296
4,674
1,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
16
16
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
0
0
L
0
3
0
0
W
Sun Wukong
GingerIsBack XD
Sun Wukong
0
1
3
1.5
L
Hachiman
Greggori
Hachiman
0
2
0
0
L
1
3
0
0.33
W
14
0
1
14.5
W
Bacchus
Reee for Ree
Bacchus
0
0
7
3.5
W
Baba Yaga
ThatWas3asy
Baba Yaga
2
0
5
4.5
L
Erlang Shen
brewkat
Erlang Shen
0
3
0
0
W
Apollo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
37,071
49,336
Taken
33,563
23,708
Mitigated
20,575
10,711
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,368
1,678
0
1,426
10,292
3,535
0
1,902
8,390
0
30,013
L
4,409
124
0
765
7,245
2,570
0
3,887
3,358
44,858
0
W
Sun Wukong
GingerIsBack XD
Sun Wukong
4,737
1,390
0
3,394
8,546
5,659
52
144
8,377
0
43,724
L
Hachiman
Greggori
Hachiman
3,272
1,859
0
2,660
7,308
2,335
0
1,528
5,780
0
42,772
L
2,480
901
135
725
11,833
9,526
0
6,353
5,480
11,043
0
W
14,036
5,716
0
934
8,416
3,245
0
1,927
6,461
0
55,030
W
Bacchus
Reee for Ree
Bacchus
6,311
951
0
2,901
7,973
7,868
0
2,536
5,174
21,698
0
W
Baba Yaga
ThatWas3asy
Baba Yaga
8,691
276
0
1,217
3,954
2,096
0
2,061
1,893
51,691
0
L
Erlang Shen
brewkat
Erlang Shen
5,354
2,660
0
5,000
12,658
5,742
0
1,332
11,326
0
38,294
W
Apollo
3,296
1,947
0
2,805
4,674
1,707
0
221
4,453
0
37,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,425
Gold Earned
31,984
322
Minions Killed
341
0
Camps Cleared
0
1,064,710
Distance Traveled
1,085,038
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,150
468
66
6
0
248,321
1
L
Janus
5,926
539
96
9
0
216,933
3
W
Sun Wukong
6,218
565
75
7
0
212,094
0
L
Hachiman
5,617
511
72
7
0
182,569
0
L
Ymir
5,047
459
18
2
0
220,002
1
W
Thor
8,055
732
82
7
0
227,910
0
W
Bacchus
5,885
535
26
2
0
219,698
1
W
Baba Yaga
6,415
583
94
9
0
219,333
0
L
Erlang Shen
5,685
517
70
6
0
196,885
0
W
Apollo
5,411
492
64
6
0
206,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role