Player Matchup

Izanami
Izanami
 
Izanami
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FatProtagonist
Bacchus
Level 152
God Stats
2W - 1L
1,384 SR
Queue Stats
17W - 20L
1,486 Elo+
Party 1
Mulan
Mulan
NutWagonSupreme
Mulan
Level 69
God Stats
11W - 7L
1,630 SR
Queue Stats
14W - 17L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
XJhonatanX
Aphrodite
Level 120
God Stats
22W - 22L
1,525 SR
Queue Stats
585W - 547L
1,556 Elo+
Solo
Set
Set
zestfuldrop
Set
Level 59
God Stats
1W - 0L
1,204 SR
Queue Stats
6W - 12L
1,278 Elo+
Party 1
Team Averages
Level 119
1,449 SR
1,459 Elo+

VS

Team Averages
Level 142
1,498 SR
1,503 Elo+
Sylvanus
Sylvanus
EspritMeow
Sylvanus
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 131L
1,635 Elo+
Solo
Serqet
Serqet
KenSegunSho
Serqet
Level 179
God Stats
0W - 1L
1,358 SR
Queue Stats
123W - 100L
1,588 Elo+
Party 2
Sol
Sol
LennYT
Sol
Level 145
God Stats
1W - 1L
1,565 SR
Queue Stats
314W - 282L
1,492 Elo+
Solo
Hou Yi
Hou Yi
PIT1711
Hou Yi
Level 141
God Stats
2W - 3L
1,568 SR
Queue Stats
42W - 40L
1,523 Elo+
Party 2
Hades
Hades
dsadkjalksdaj
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 2 / 5
5,424
542
8,004
7,010
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 4
6,133
613
5,649
6,737
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
7 / 0 / 0
7,563
756
7,867
6,764
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
XJhonatanX
Aphrodite
12
1 / 1 / 5
7,104
710
4,509
8,976
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
7 / 1 / 3
6,219
622
4,706
9,158
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EspritMeow
Sylvanus
9
1 / 3 / 1
5,414
541
4,280
11,482
5,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
11
2 / 5 / 1
6,411
641
4,474
8,866
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
LennYT
Sol
10
1 / 3 / 0
5,736
574
4,790
7,569
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
PIT1711
Hou Yi
8
0 / 5 / 2
4,981
498
6,064
8,136
2,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
5,405
541
2,226
8,415
2,863
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
4
4
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
5
2.25
L
Sylvanus
EspritMeow
Sylvanus
1
3
1
0.5
W
3
0
4
5
L
Serqet
2
5
1
0.5
L
Sol
LennYT
Sol
1
3
0
0.33
W
7
0
0
7
L
Hou Yi
PIT1711
Hou Yi
0
5
2
0.2
W
Aphrodite
XJhonatanX
Aphrodite
1
1
5
3.5
L
0
5
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,735
Damage
21,834
38,645
Taken
44,468
18,687
Mitigated
17,398
16,514
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,004
6,603
0
2,000
7,010
2,206
554
1,786
5,101
0
35,914
L
Sylvanus
EspritMeow
Sylvanus
4,280
1,650
1,266
2,642
11,482
5,755
0
2,986
8,496
22,676
0
W
5,649
1,333
0
1,873
6,737
5,376
0
2,011
4,726
21,405
0
L
Serqet
4,474
1,113
0
487
8,866
3,232
0
840
7,872
0
43,089
L
Sol
LennYT
Sol
4,790
1,933
0
2,457
7,569
2,680
0
3,463
3,974
44,397
5,030
W
7,867
2,520
0
4,485
6,764
3,891
150
2,226
4,538
0
48,086
L
Hou Yi
PIT1711
Hou Yi
6,064
3,513
0
803
8,136
2,868
0
2,663
5,473
0
29,284
W
Aphrodite
XJhonatanX
Aphrodite
4,509
388
654
6,382
8,976
3,348
195
3,173
5,507
54,542
0
L
2,226
358
55
2,145
8,415
2,863
0
0
8,040
27,321
0
W
4,706
2,052
0
1,120
9,158
3,866
0
1,767
7,391
0
32,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
27,947
326
Minions Killed
311
0
Camps Cleared
0
1,027,738
Distance Traveled
930,861
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,424
542
55
6
0
189,015
1
L
Sylvanus
5,414
541
43
4
0
172,442
0
W
Bacchus
6,133
613
24
2
0
211,807
0
L
Serqet
6,411
641
83
8
0
236,752
0
L
Sol
5,736
574
77
8
0
193,472
0
W
Mulan
7,563
756
84
8
0
203,421
0
L
Hou Yi
4,981
498
45
5
0
155,397
2
W
Aphrodite
7,104
710
117
12
0
187,275
3
L
Hades
5,405
541
63
6
0
172,798
0
W
Set
6,219
622
46
5
0
236,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role