Player Matchup

Athena
Athena
Jaof896
Athena
Level 129
God Stats
5W - 0L
1,619 SR
Queue Stats
64W - 75L
1,509 Elo+
Solo
Ullr
Ullr
ManusELking
Ullr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,373 Elo+
Solo
Izanami
Izanami
Ras_aJl_Ghul
Izanami
Level 114
God Stats
5W - 10L
1,028 SR
Queue Stats
657W - 628L
1,413 Elo+
Party 1
Hera
Hera
dagedara
Hera
Level 125
God Stats
7W - 5L
1,564 SR
Queue Stats
620W - 601L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
tractor2217
Hun Batz
Level 121
God Stats
2W - 3L
1,456 SR
Queue Stats
193W - 193L
1,473 Elo+
Solo
Team Averages
Level 114
1,433 SR
1,436 Elo+

VS

Team Averages
Level 96
1,375 SR
1,467 Elo+
Hercules
Hercules
KronstadKing
Hercules
Level 106
God Stats
1W - 2L
1,513 SR
Queue Stats
136W - 129L
1,503 Elo+
Solo
Arachne
Arachne
RalfBoRd3r
Arachne
Level 159
God Stats
6W - 12L
1,125 SR
Queue Stats
593W - 678L
1,468 Elo+
Party 2
Chernobog
Chernobog
amysue_
Chernobog
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 280L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
dinoxxl
Danzaburou
Level 25
God Stats
2W - 2L
1,235 SR
Queue Stats
83W - 105L
1,302 Elo+
Party 2
Sol
Sol
xShockerx
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jaof896
Athena
17
2 / 2 / 18
10,266
933
7,202
14,209
18,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 15
8,900
809
9,284
9,692
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Ras_aJl_Ghul
Izanami
16
5 / 3 / 11
9,319
847
10,691
9,078
4,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
15
6 / 3 / 10
9,581
871
12,210
8,964
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
tractor2217
Hun Batz
17
7 / 3 / 12
9,953
905
16,698
12,387
7,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KronstadKing
Hercules
14
2 / 3 / 3
7,925
720
6,619
12,909
15,542
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
RalfBoRd3r
Arachne
16
2 / 3 / 7
8,484
771
5,048
10,962
8,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
amysue_
Chernobog
13
0 / 8 / 6
7,482
680
7,759
14,509
5,744
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
dinoxxl
Danzaburou
16
3 / 6 / 3
9,002
818
10,764
11,345
4,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 7
9,041
822
13,987
10,256
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
23
Kills
10
12
Deaths
24
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
Jaof896
Athena
2
2
18
5.5
L
Hercules
KronstadKing
Hercules
2
3
3
1.17
W
3
1
15
10.5
L
Arachne
RalfBoRd3r
Arachne
2
3
7
1.83
W
Izanami
Ras_aJl_Ghul
Izanami
5
3
11
3.5
L
Chernobog
amysue_
Chernobog
0
8
6
0.38
W
Hera
6
3
10
3.67
L
Danzaburou
dinoxxl
Danzaburou
3
6
3
0.75
W
Hun Batz
tractor2217
Hun Batz
7
3
12
4.33
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,085
Damage
44,177
54,330
Taken
59,981
40,619
Mitigated
38,729
15,248
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Jaof896
Athena
7,202
1,617
63
2,758
14,209
18,066
0
4,052
10,007
12,701
0
L
Hercules
KronstadKing
Hercules
6,619
1,610
500
5,732
12,909
15,542
0
4,690
8,219
0
9,047
W
9,284
4,893
3,248
2,403
9,692
5,104
1,379
1,809
7,832
0
17,839
L
Arachne
RalfBoRd3r
Arachne
5,048
3,708
636
3,041
10,962
8,935
0
2,945
8,017
0
12,288
W
Izanami
Ras_aJl_Ghul
Izanami
10,691
5,598
730
975
9,078
4,918
2,289
2,547
6,531
0
25,349
L
Chernobog
amysue_
Chernobog
7,759
3,926
1,111
2,362
14,509
5,744
0
4,364
10,145
0
20,229
W
Hera
12,210
2,340
1,453
626
8,964
4,740
560
1,263
7,701
30,085
0
L
Danzaburou
dinoxxl
Danzaburou
10,764
3,451
268
1,224
11,345
4,671
0
4,734
6,611
0
29,517
W
Hun Batz
tractor2217
Hun Batz
16,698
2,309
471
2,521
12,387
7,791
0
4,316
8,023
0
35,607
L
13,987
2,979
571
2,847
10,256
3,837
0
2,679
7,577
24,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
41,934
166
Minions Killed
119
0
Camps Cleared
0
1,109,000
Distance Traveled
1,069,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,266
933
15
1
0
228,139
0
L
Hercules
7,925
720
3
0
0
238,058
0
W
Ullr
8,900
809
22
2
0
214,545
0
L
Arachne
8,484
771
23
2
0
259,322
0
W
Izanami
9,319
847
45
4
0
215,336
0
L
Chernobog
7,482
680
18
2
0
211,506
0
W
Hera
9,581
871
43
4
0
227,632
0
L
Danzaburou
9,002
818
42
4
0
181,577
0
W
Hun Batz
9,953
905
41
4
0
223,348
0
L
Sol
9,041
822
33
3
0
178,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role