Player Matchup

Thanatos
Thanatos
C6Captain
Thanatos
Level 100
God Stats
2W - 2L
1,244 SR
Queue Stats
95W - 113L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
Im Tee Grizzley
Zhong Kui
Level 78
God Stats
21W - 21L
1,509 SR
Queue Stats
121W - 117L
1,417 Elo+
Party 1
Hachiman
Hachiman
RevoITU
Hachiman
Level 106
God Stats
27W - 16L
1,706 SR
Queue Stats
286W - 263L
1,520 Elo+
Solo
Hel
Hel
Stuntlady024
Hel
Level 146
God Stats
2W - 4L
1,520 SR
Queue Stats
7W - 11L
1,322 Elo+
Solo
Camazotz
Camazotz
prockpj
Camazotz
Level 34
God Stats
6W - 5L
1,500 SR
Queue Stats
43W - 60L
1,410 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,408 Elo+

VS

Team Averages
Level 62
1,467 SR
1,383 Elo+
Izanami
Izanami
 
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
EndermanInvasion
Bellona
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 40L
1,320 Elo+
Party 2
Bacchus
Bacchus
MoreBongHoots
Bacchus
Level 66
God Stats
31W - 37L
1,449 SR
Queue Stats
121W - 144L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTV_UR_DINOSAUR
Morgan Le Fay
Level 79
God Stats
3W - 3L
1,300 SR
Queue Stats
40W - 48L
1,354 Elo+
Party 2
Kali
Kali
dexster76691
Kali
Level 111
God Stats
13W - 9L
1,587 SR
Queue Stats
99W - 108L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C6Captain
Thanatos
13
2 / 3 / 2
8,326
463
3,677
11,061
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Im Tee Grizzley
Zhong Kui
15
4 / 3 / 3
9,390
522
11,610
14,413
10,475
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RevoITU
Hachiman
14
2 / 3 / 2
7,911
440
5,448
12,232
4,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 4
7,855
436
5,835
11,601
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
prockpj
Camazotz
14
1 / 4 / 1
8,269
459
5,067
16,708
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
3
0 / 0 / 0
5,477
304
179
828
199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
3 / 0 / 3
10,340
574
8,589
12,543
12,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
12
2 / 4 / 3
8,236
458
7,949
13,918
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
TTV_UR_DINOSAUR
Morgan Le Fay
17
5 / 3 / 2
10,833
602
11,896
10,394
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 6
10,244
569
11,953
17,571
8,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
16
17
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Thanatos
C6Captain
Thanatos
2
3
2
1
W
3
0
3
4.5
L
Zhong Kui
Im Tee Grizzley
Zhong Kui
4
3
3
1.83
W
Bacchus
2
4
3
0.88
L
Hachiman
RevoITU
Hachiman
2
3
2
1
L
0
4
4
0.5
W
Morgan Le Fay
TTV_UR_DINOSAUR
Morgan Le Fay
5
3
2
2
W
6
2
6
4.5
L
Camazotz
prockpj
Camazotz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
40,566
66,015
Taken
55,254
35,145
Mitigated
37,054
29,475
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
179
179
0
0
828
199
0
290
538
0
7,867
L
Thanatos
C6Captain
Thanatos
3,677
1,060
0
6,175
11,061
3,870
0
1,962
9,099
0
51,163
W
8,589
2,994
0
5,332
12,543
12,918
791
836
11,129
0
79,005
L
Zhong Kui
Im Tee Grizzley
Zhong Kui
11,610
292
0
7,035
14,413
10,475
1,193
6,917
7,496
76,386
0
W
Bacchus
7,949
519
0
1,554
13,918
10,797
270
6,091
7,827
39,046
0
L
Hachiman
RevoITU
Hachiman
5,448
2,706
0
3,550
12,232
4,784
424
3,338
8,894
0
51,288
L
5,835
711
2,522
2,958
11,601
6,888
486
4,623
6,978
49,778
0
W
Morgan Le Fay
TTV_UR_DINOSAUR
Morgan Le Fay
11,896
845
0
862
10,394
4,240
1,764
4,343
5,904
87,611
0
W
11,953
6,943
56
7,279
17,571
8,900
1,166
5,885
11,638
0
71,510
L
Camazotz
prockpj
Camazotz
5,067
1,024
0
7,235
16,708
9,128
0
3,005
13,703
0
50,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
45,130
438
Minions Killed
434
0
Camps Cleared
0
1,405,183
Distance Traveled
1,415,380
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,477
304
14
1
0
34,720
0
L
Thanatos
8,326
463
74
4
0
285,153
0
W
Bellona
10,340
574
117
7
0
363,115
0
L
Zhong Kui
9,390
522
122
7
0
310,895
9
W
Bacchus
8,236
458
47
3
0
316,935
0
L
Hachiman
7,911
440
71
4
0
244,655
0
L
Hel
7,855
436
78
4
0
236,403
0
W
Morgan Le Fay
10,833
602
153
9
0
330,692
0
W
Kali
10,244
569
103
6
0
369,918
0
L
Camazotz
8,269
459
93
5
0
328,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role