Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
A Flappy Flange
Anubis
Level 89
God Stats
12W - 3L
1,685 SR
Queue Stats
107W - 115L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
JibbleJub
Sun Wukong
Level 153
God Stats
2W - 2L
1,654 SR
Queue Stats
683W - 684L
1,498 Elo+
Party 3
Ymir
Ymir
MySoggyBiscuit
Ymir
Level 79
God Stats
65W - 60L
1,546 SR
Queue Stats
111W - 126L
1,455 Elo+
Party 2
Bellona
Bellona
TheBigWunk
Bellona
Level 122
God Stats
30W - 23L
1,660 SR
Queue Stats
198W - 197L
1,469 Elo+
Party 3
Team Averages
Level 107
1,609 SR
1,472 Elo+

VS

Team Averages
Level 97
1,550 SR
1,454 Elo+
Chaac
Chaac
Haze045
Chaac
Level 48
God Stats
15W - 16L
1,488 SR
Queue Stats
61W - 72L
1,427 Elo+
Party 1
Susano
Susano
Tinchbo
Susano
Level 65
God Stats
1W - 3L
1,348 SR
Queue Stats
167W - 173L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
W-A-D-A-H-jor
Morgan Le Fay
Level 197
God Stats
26W - 21L
1,658 SR
Queue Stats
686W - 681L
1,502 Elo+
Solo
Ra
Ra
holyharley
Ra
Level 91
God Stats
4W - 3L
1,694 SR
Queue Stats
157W - 138L
1,454 Elo+
Party 4
Skadi
Skadi
hypiiee
Skadi
Level 86
God Stats
12W - 7L
1,561 SR
Queue Stats
114W - 102L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 3 / 4
7,917
566
5,203
6,900
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
10 / 5 / 4
8,957
640
14,133
11,527
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
JibbleJub
Sun Wukong
14
2 / 0 / 2
8,480
606
4,097
9,970
9,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 11
8,504
607
5,965
11,521
12,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TheBigWunk
Bellona
13
1 / 0 / 5
7,817
558
5,137
10,800
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Haze045
Chaac
10
0 / 4 / 0
5,738
410
4,169
11,695
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Tinchbo
Susano
6
0 / 0 / 0
4,695
335
393
2,014
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
W-A-D-A-H-jor
Morgan Le Fay
14
5 / 1 / 0
8,391
599
7,939
8,463
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 6
6,295
450
5,838
13,635
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
hypiiee
Skadi
11
4 / 6 / 1
6,830
488
10,851
13,020
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
10
10
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
4
1.67
W
10
5
4
2.4
L
Chaac
Haze045
Chaac
0
4
0
0
W
Sun Wukong
JibbleJub
Sun Wukong
2
0
2
3
W
3
2
11
4.25
W
Bellona
TheBigWunk
Bellona
1
0
5
3.5
L
Susano
Tinchbo
Susano
0
0
0
0
L
Morgan Le Fay
W-A-D-A-H-jor
Morgan Le Fay
5
1
0
5
L
1
8
6
0.5
L
Skadi
hypiiee
Skadi
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
29,190
50,718
Taken
48,827
38,893
Mitigated
20,407
13,074
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,203
881
0
1,435
6,900
2,519
370
4,150
2,750
55,968
0
W
14,133
554
320
3,224
11,527
6,311
2,083
3,020
8,263
63,973
0
L
Chaac
Haze045
Chaac
4,169
574
0
3,110
11,695
7,199
0
1,645
10,023
0
41,533
W
Sun Wukong
JibbleJub
Sun Wukong
4,097
526
0
2,839
9,970
9,901
0
565
8,876
92
61,265
W
5,965
948
0
2,813
11,521
12,862
145
3,338
8,006
20,968
0
W
Bellona
TheBigWunk
Bellona
5,137
1,879
0
2,443
10,800
7,300
523
2,324
8,432
0
67,556
L
Susano
Tinchbo
Susano
393
148
0
910
2,014
498
0
585
1,363
0
7,041
L
Morgan Le Fay
W-A-D-A-H-jor
Morgan Le Fay
7,939
452
0
1,360
8,463
2,948
0
3,912
4,355
62,002
0
L
5,838
1,126
785
1,740
13,635
5,465
0
10,463
3,070
31,091
0
L
Skadi
hypiiee
Skadi
10,851
5,272
228
1,137
13,020
4,297
0
8,319
4,661
0
44,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
31,949
439
Minions Killed
274
0
Camps Cleared
0
1,341,564
Distance Traveled
1,047,355
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,917
566
106
8
0
254,068
0
W
Anubis
8,957
640
91
7
0
238,190
4
L
Chaac
5,738
410
47
3
0
257,530
3
W
Sun Wukong
8,480
606
105
8
0
251,294
6
W
Ymir
8,504
607
24
2
0
268,855
0
W
Bellona
7,817
558
113
8
0
329,157
1
L
Susano
4,695
335
13
1
0
87,108
0
L
Morgan Le Fay
8,391
599
109
8
0
244,148
4
L
Ra
6,295
450
57
4
0
232,008
0
L
Skadi
6,830
488
48
3
0
226,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role