Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FW7_3R1CK
Fenrir
Level 45
God Stats
2W - 2L
1,617 SR
Queue Stats
38W - 46L
1,427 Elo+
Party 1
Scylla
Scylla
deadbr2303
Scylla
Level 89
God Stats
1W - 3L
1,399 SR
Queue Stats
84W - 84L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
demitri_A_J
Cu Chulainn
Level 145
God Stats
70W - 80L
1,497 SR
Queue Stats
402W - 375L
1,511 Elo+
Solo
Cernunnos
Cernunnos
peyjuan
Cernunnos
Level 69
God Stats
28W - 32L
1,492 SR
Queue Stats
149W - 164L
1,463 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,470 Elo+

VS

Team Averages
Level 96
1,519 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
D4nOn1
Camazotz
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
405W - 456L
1,477 Elo+
Solo
Yemoja
Yemoja
DexterDX
Yemoja
Level 128
God Stats
78W - 60L
1,515 SR
Queue Stats
516W - 498L
1,486 Elo+
Solo
Anubis
Anubis
Timoteo9042
Anubis
Level 59
God Stats
41W - 20L
1,629 SR
Queue Stats
266W - 267L
1,482 Elo+
Solo
Bellona
Bellona
vinny_fiction
Bellona
Level 44
God Stats
2W - 1L
1,449 SR
Queue Stats
3W - 7L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 4 / 1
8,765
438
12,349
10,006
4,786
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
FW7_3R1CK
Fenrir
9
1 / 2 / 0
7,225
361
2,869
8,003
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
deadbr2303
Scylla
12
3 / 4 / 1
8,655
433
7,567
8,662
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
demitri_A_J
Cu Chulainn
18
6 / 2 / 2
11,333
567
26,134
23,191
25,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
peyjuan
Cernunnos
13
3 / 7 / 1
8,477
424
8,767
17,155
6,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 2 / 4
10,193
510
10,984
12,824
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Camazotz
D4nOn1
Camazotz
16
6 / 6 / 1
10,722
536
13,914
31,619
24,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
DexterDX
Yemoja
14
1 / 3 / 4
9,748
487
3,869
17,962
9,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
20
7 / 2 / 2
12,758
638
13,222
16,552
9,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
14
1 / 4 / 1
8,775
439
4,330
16,150
9,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
17
Kills
19
19
Deaths
17
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
1
1.13
W
Neith
 
Neith
4
2
4
3
W
Camazotz
D4nOn1
Camazotz
6
6
1
1.08
W
Yemoja
DexterDX
Yemoja
1
3
4
1
L
Fenrir
FW7_3R1CK
Fenrir
1
2
0
0.5
W
Anubis
7
2
2
4
L
Scylla
deadbr2303
Scylla
3
4
1
0.88
L
Cu Chulainn
demitri_A_J
Cu Chulainn
6
2
2
3.5
L
Cernunnos
peyjuan
Cernunnos
3
7
1
0.5
W
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,686
Damage
46,319
67,017
Taken
95,107
42,086
Mitigated
58,605
19,412
Healing
39,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,349
406
0
3,697
10,006
4,786
21
2,501
7,505
61,882
0
W
Neith
 
Neith
10,984
3,884
0
3,831
12,824
5,094
2,842
3,155
9,669
0
83,477
W
Camazotz
D4nOn1
Camazotz
13,914
6,295
0
13,664
31,619
24,786
4,389
1,611
30,008
0
84,884
W
Yemoja
DexterDX
Yemoja
3,869
1,204
5,839
6,938
17,962
9,930
514
5,702
12,260
33,576
0
L
Fenrir
FW7_3R1CK
Fenrir
2,869
408
0
1,551
8,003
2,652
0
2,426
5,577
0
27,048
W
Anubis
13,222
190
0
8,641
16,552
9,375
486
5,756
10,796
141,443
0
L
Scylla
deadbr2303
Scylla
7,567
1,057
0
1,430
8,662
2,384
0
5,994
2,668
54,370
0
L
Cu Chulainn
demitri_A_J
Cu Chulainn
26,134
6,048
0
8,240
23,191
25,289
0
4,025
19,166
0
100,896
L
Cernunnos
peyjuan
Cernunnos
8,767
4,347
0
4,494
17,155
6,975
791
2,145
15,010
0
51,498
W
Bellona
4,330
2,079
0
358
16,150
9,420
651
4,186
11,964
0
58,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
52,196
440
Minions Killed
567
0
Camps Cleared
0
1,407,943
Distance Traveled
1,976,791
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,765
438
76
4
0
270,278
0
W
Neith
10,193
510
126
6
0
348,468
0
W
Camazotz
10,722
536
106
5
0
393,026
4
W
Yemoja
9,748
487
50
3
0
391,277
9
L
Fenrir
7,225
361
37
2
0
226,145
1
W
Anubis
12,758
638
196
10
0
403,694
6
L
Scylla
8,655
433
96
5
0
203,097
5
L
Cu Chulainn
11,333
567
133
7
0
408,721
3
L
Cernunnos
8,477
424
98
5
0
299,702
0
W
Bellona
8,775
439
89
4
0
440,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role