Player Matchup

Artio
Artio
Gold V
 
Artio
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
Clowdless
Bacchus
Gold III
Level 88
God Stats
0W - 1L
1,602 SR
Queue Stats
12W - 9L
1,781 MMR
Party 1
Chiron
Chiron
Platinum I
D1ZZ3YD0LP41N
Chiron
Platinum I
Level 107
God Stats
4W - 11L
1,145 SR
Queue Stats
614W - 677L
2,176 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,416 SR
1,819 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,555 SR
1,775 MMR
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum II
Kopfjager_73
Shiva
Platinum II
Level 154
God Stats
51W - 47L
1,807 SR
Queue Stats
59W - 56L
2,249 MMR
Solo
Nox
Nox
Silver I
PrezLaid
Nox
Silver I
Level 123
God Stats
1W - 0L
1,360 SR
Queue Stats
4W - 6L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 0
6,335
634
3,671
10,823
9,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Clowdless
Bacchus
9
0 / 3 / 0
6,275
628
6,203
9,097
8,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 0
7,725
773
6,130
8,580
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
VamanaMartichorasHachimanPersephoneSobek

VS

Bans
AchillesBaba YagaThothDiscordiaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 1 / 4
8,115
812
8,993
7,578
3,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 6
7,685
769
7,858
8,775
7,216
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 3
8,098
810
6,482
6,053
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
7
7
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
W
Cernunnos
 
Cernunnos
2
1
4
4
L
Bacchus
Clowdless
Bacchus
0
3
0
0
L
2
2
0
1
W
1
0
6
4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,004
Damage
23,333
28,500
Taken
22,406
21,873
Mitigated
13,721
8,903
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,671
539
920
3,028
10,823
9,871
0
2,960
7,863
12,425
470
W
Cernunnos
 
Cernunnos
8,993
5,162
0
3,369
7,578
3,541
804
3,537
4,041
0
38,932
L
Bacchus
Clowdless
Bacchus
6,203
1,028
0
896
9,097
8,545
0
2,354
6,743
18,295
0
L
6,130
656
304
3,755
8,580
3,457
0
1,310
7,254
0
31,937
W
7,858
1,106
14
3,455
8,775
7,216
391
3,288
5,487
0
19,703
W
6,482
802
0
832
6,053
2,964
553
2,937
3,116
32,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,335
Gold Earned
23,898
79
Minions Killed
125
0
Camps Cleared
0
572,057
Distance Traveled
577,391
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,335
634
10
1
0
199,404
0
W
Cernunnos
8,115
812
64
6
0
178,548
0
L
Bacchus
6,275
628
15
2
0
197,765
0
L
Chiron
7,725
773
54
5
0
174,888
0
W
Shiva
7,685
769
16
2
0
210,508
0
W
Nox
8,098
810
45
5
0
188,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role