Player Matchup

Artemis
Artemis
ElReptiliano777
Artemis
Level 91
God Stats
1W - 3L
1,505 SR
Queue Stats
578W - 574L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
ILUVITWENTHEYDIE
Nu Wa
Level 126
God Stats
5W - 5L
1,537 SR
Queue Stats
242W - 245L
1,492 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lokylol
Tsukuyomi
Level 37
God Stats
5W - 1L
1,879 SR
Queue Stats
101W - 89L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
SuccaMaLiqum
Jing Wei
Level 87
God Stats
3W - 4L
1,773 SR
Queue Stats
525W - 558L
1,463 Elo+
Party 3
Cerberus
Cerberus
iRcLoad
Cerberus
Level 124
God Stats
1W - 1L
1,711 SR
Queue Stats
64W - 56L
1,506 Elo+
Solo
Team Averages
Level 93
1,681 SR
1,491 Elo+

VS

Team Averages
Level 73
1,504 SR
1,436 Elo+
Raijin
Raijin
Ac Bishop Br
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
NenaPinkCat
Kuzenbo
Level 76
God Stats
2W - 1L
1,586 SR
Queue Stats
33W - 48L
1,430 Elo+
Party 1
Bellona
Bellona
Ryyyanmk
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 82L
1,423 Elo+
Solo
Cernunnos
Cernunnos
favieira93
Cernunnos
Level 50
God Stats
1W - 1L
1,259 SR
Queue Stats
33W - 48L
1,430 Elo+
Party 1
Nike
Nike
margad111
Nike
Level 145
God Stats
9W - 6L
1,678 SR
Queue Stats
288W - 311L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
8,706
670
15,204
12,666
7,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 7
8,199
631
10,971
10,012
4,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lokylol
Tsukuyomi
15
2 / 6 / 4
9,159
705
8,722
12,467
6,956
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SuccaMaLiqum
Jing Wei
16
2 / 6 / 5
9,187
707
9,098
13,550
7,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
iRcLoad
Cerberus
18
4 / 3 / 6
10,155
781
10,492
16,726
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
2 / 1 / 13
10,042
772
8,099
8,060
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
NenaPinkCat
Kuzenbo
17
1 / 1 / 13
10,342
796
8,676
15,187
24,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Ryyyanmk
Bellona
17
10 / 4 / 11
10,742
826
15,021
15,150
22,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
favieira93
Cernunnos
18
6 / 2 / 11
10,636
818
13,354
10,566
5,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
17
7 / 3 / 14
11,179
860
16,062
18,727
13,075
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
11
Kills
26
26
Deaths
11
28
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
1
13
8.5
L
2
6
6
0.83
L
1
5
7
0.9
L
Tsukuyomi
Lokylol
Tsukuyomi
2
6
4
0.67
W
Kuzenbo
NenaPinkCat
Kuzenbo
1
1
13
7.5
W
Bellona
Ryyyanmk
Bellona
10
4
11
3.88
L
Jing Wei
SuccaMaLiqum
Jing Wei
2
6
5
0.75
W
Cernunnos
favieira93
Cernunnos
6
2
11
5.75
L
Cerberus
iRcLoad
Cerberus
4
3
6
2.33
W
Nike
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,487
Damage
61,212
65,421
Taken
67,690
44,808
Mitigated
69,456
9,621
Healing
26,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,099
315
1,334
3,036
8,060
4,280
418
3,624
4,436
28,220
0
L
15,204
6,536
184
629
12,666
7,438
0
2,349
10,152
0
34,265
L
10,971
3,163
137
413
10,012
4,940
0
1,834
8,033
19,291
0
L
Tsukuyomi
Lokylol
Tsukuyomi
8,722
2,675
483
1,413
12,467
6,956
0
2,866
9,392
0
17,668
W
Kuzenbo
NenaPinkCat
Kuzenbo
8,676
2,959
2,454
2,850
15,187
24,059
611
3,567
11,620
20,191
0
W
Bellona
Ryyyanmk
Bellona
15,021
1,914
504
1,213
15,150
22,210
138
5,416
9,734
3,600
20,651
L
Jing Wei
SuccaMaLiqum
Jing Wei
9,098
6,841
0
1,760
13,550
7,087
0
4,098
9,308
0
23,029
W
Cernunnos
favieira93
Cernunnos
13,354
7,272
2,493
2,916
10,566
5,832
2,245
2,497
8,069
0
35,564
L
Cerberus
iRcLoad
Cerberus
10,492
314
331
4,271
16,726
18,387
0
7,921
8,358
17,700
494
W
Nike
16,062
2,504
5,374
4,203
18,727
13,075
561
5,865
12,862
0
26,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
52,941
158
Minions Killed
171
0
Camps Cleared
0
1,042,126
Distance Traveled
1,199,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,042
772
51
4
0
245,312
0
L
Artemis
8,706
670
44
3
0
195,816
0
L
Nu Wa
8,199
631
16
1
0
167,577
0
L
Tsukuyomi
9,159
705
18
1
0
223,622
0
W
Kuzenbo
10,342
796
33
3
0
251,013
0
W
Bellona
10,742
826
22
2
0
246,691
0
L
Jing Wei
9,187
707
37
3
0
222,827
0
W
Cernunnos
10,636
818
51
4
0
227,163
0
L
Cerberus
10,155
781
43
3
0
232,284
0
W
Nike
11,179
860
14
1
0
228,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role