Player Matchup

Cthulhu
Cthulhu
Anglemeister
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fusetomb
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Gilgamesh
Gilgamesh
Young-Caprisun
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
byan-lee
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
temp-1875285
Pele
Level 48
God Stats
6W - 5L
1,483 SR
Queue Stats
146W - 130L
1,447 Elo+
Solo
Team Averages
Level 32
1,497 SR
1,432 Elo+

VS

Team Averages
Level 52
1,503 SR
1,411 Elo+
Nike
Nike
Devinstator34
Nike
Level 64
God Stats
2W - 2L
1,485 SR
Queue Stats
44W - 40L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
JBArms07
Kuzenbo
Level 49
God Stats
7W - 7L
1,550 SR
Queue Stats
44W - 42L
1,470 Elo+
Party 2
Thoth
Thoth
OtherMightyMay
Thoth
Level 42
God Stats
5W - 12L
1,145 SR
Queue Stats
99W - 114L
1,353 Elo+
Solo
Hera
Hera
psychicdous
Hera
Level 35
God Stats
2W - 10L
1,434 SR
Queue Stats
2W - 19L
1,314 Elo+
Solo
Danzaburou
Danzaburou
xXBullWinkleXx7
Danzaburou
Level 70
God Stats
4W - 0L
1,904 SR
Queue Stats
70W - 72L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anglemeister
Cthulhu
8
0 / 2 / 5
5,397
450
2,662
6,723
2,734
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Fusetomb
Morgan Le Fay
11
2 / 2 / 0
6,469
539
4,739
7,046
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Young-Caprisun
Gilgamesh
9
1 / 7 / 2
5,795
483
2,115
10,441
4,692
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jing Wei
byan-lee
Jing Wei
9
0 / 7 / 0
5,465
455
667
9,102
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 1
7,537
628
6,353
9,397
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,773
648
6,222
5,603
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
JBArms07
Kuzenbo
10
3 / 1 / 6
7,252
604
2,813
8,904
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
4 / 2 / 0
6,848
571
5,776
6,473
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
0 / 0 / 0
4,174
348
0
0
0
Danzaburou
xXBullWinkleXx7
Danzaburou
10
5 / 4 / 4
7,157
596
10,529
8,722
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
18
19
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anglemeister
Cthulhu
0
2
5
1.25
W
6
0
0
6
L
Morgan Le Fay
Fusetomb
Morgan Le Fay
2
2
0
1
W
Kuzenbo
JBArms07
Kuzenbo
3
1
6
6
W
4
2
0
2
L
Gilgamesh
Young-Caprisun
Gilgamesh
1
7
2
0.29
L
Jing Wei
byan-lee
Jing Wei
0
7
0
0
W
0
0
0
0
L
4
1
1
4.5
W
Danzaburou
xXBullWinkleXx7
Danzaburou
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,536
Damage
25,340
42,709
Taken
29,702
16,218
Mitigated
19,140
4,012
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anglemeister
Cthulhu
2,662
443
0
532
6,723
2,734
216
1,330
5,393
12,780
0
W
6,222
730
0
0
5,603
4,744
597
161
5,442
0
53,429
L
Morgan Le Fay
Fusetomb
Morgan Le Fay
4,739
398
91
1,225
7,046
2,481
480
3,819
3,227
36,213
0
W
Kuzenbo
JBArms07
Kuzenbo
2,813
1,162
202
1,045
8,904
9,416
461
1,646
7,258
15,934
0
W
5,776
281
0
250
6,473
2,044
875
3,402
3,071
35,652
0
L
Gilgamesh
Young-Caprisun
Gilgamesh
2,115
553
0
330
10,441
4,692
0
1,550
8,891
0
20,566
L
Jing Wei
byan-lee
Jing Wei
667
549
0
506
9,102
2,559
848
284
8,818
0
24,746
W
0
0
0
0
0
0
0
0
0
0
0
L
6,353
1,419
0
1,328
9,397
3,752
62
1,606
7,791
0
60,735
W
Danzaburou
xXBullWinkleXx7
Danzaburou
10,529
4,415
177
2,214
8,722
2,936
2,389
2,192
6,530
0
47,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
33,204
253
Minions Killed
241
0
Camps Cleared
0
1,179,982
Distance Traveled
927,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,397
450
21
2
0
216,666
0
W
Nike
7,773
648
88
7
0
239,753
0
L
Morgan Le Fay
6,469
539
59
5
0
211,321
0
W
Kuzenbo
7,252
604
35
3
0
248,756
0
W
Thoth
6,848
571
56
5
0
219,186
0
L
Gilgamesh
5,795
483
32
3
0
246,359
0
L
Jing Wei
5,465
455
51
4
0
232,025
0
W
Hera
4,174
348
0
0
0
5,823
0
L
Pele
7,537
628
90
8
0
273,611
0
W
Danzaburou
7,157
596
62
5
0
213,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role