Player Matchup

Guan Yu
Guan Yu
BuildBetter
Guan Yu
Level 136
God Stats
5W - 5L
1,644 SR
Queue Stats
484W - 443L
1,523 Elo+
Party 1
Chiron
Chiron
Damhefye
Chiron
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
376W - 381L
1,530 Elo+
Solo
Ares
Ares
Skullogre
Ares
Level 119
God Stats
2W - 3L
1,722 SR
Queue Stats
484W - 496L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
amaredeimus
Morgan Le Fay
Level 109
God Stats
15W - 16L
1,466 SR
Queue Stats
549W - 546L
1,525 Elo+
Party 2
Anhur
Anhur
pooberino
Anhur
Level 143
God Stats
7W - 8L
1,321 SR
Queue Stats
353W - 335L
1,545 Elo+
Party 1
Team Averages
Level 127
1,530 SR
1,517 Elo+

VS

Team Averages
Level 79
1,463 SR
1,482 Elo+
Neith
Neith
CyberEricYT
Neith
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 58L
1,510 Elo+
Party 3
Skadi
Skadi
Oxxy300
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,607 Elo+
Party 3
Guan Yu
Guan Yu
RiverPlay
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
SixEightLima
Baba Yaga
Level 66
God Stats
7W - 3L
1,645 SR
Queue Stats
446W - 465L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
mrteeeee383
Ao Kuang
Level 50
God Stats
3W - 4L
1,168 SR
Queue Stats
51W - 58L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BuildBetter
Guan Yu
18
4 / 8 / 10
10,585
706
6,076
25,126
30,957
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Damhefye
Chiron
17
4 / 5 / 10
10,278
685
16,635
16,413
8,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
15
2 / 8 / 8
9,227
615
7,712
22,562
30,933
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
amaredeimus
Morgan Le Fay
18
3 / 5 / 10
10,783
719
24,581
17,669
9,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
pooberino
Anhur
17
5 / 8 / 5
10,866
724
13,708
19,612
8,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 20
12,010
801
20,457
13,423
6,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Oxxy300
Skadi
20
9 / 3 / 18
12,007
800
24,741
16,258
7,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
RiverPlay
Guan Yu
20
7 / 6 / 21
12,701
847
11,072
25,035
27,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
SixEightLima
Baba Yaga
19
4 / 1 / 19
11,418
761
23,229
13,764
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
mrteeeee383
Ao Kuang
18
9 / 5 / 8
12,149
810
11,709
17,380
11,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
120
18
Kills
34
34
Deaths
18
43
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BuildBetter
Guan Yu
4
8
10
1.13
W
5
3
20
5
L
Chiron
Damhefye
Chiron
4
5
10
1.8
W
Skadi
Oxxy300
Skadi
9
3
18
6
W
Guan Yu
RiverPlay
Guan Yu
7
6
21
2.92
W
Baba Yaga
SixEightLima
Baba Yaga
4
1
19
13.5
L
Ares
2
8
8
0.75
L
Morgan Le Fay
amaredeimus
Morgan Le Fay
3
5
10
1.6
W
Ao Kuang
mrteeeee383
Ao Kuang
9
5
8
2.6
L
Anhur
pooberino
Anhur
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,712
Damage
91,208
101,382
Taken
85,860
88,473
Mitigated
60,377
28,477
Healing
36,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BuildBetter
Guan Yu
6,076
545
7,578
6,164
25,126
30,957
0
8,986
16,140
0
12,156
W
20,457
6,052
1,552
3,913
13,423
6,512
3,604
6,890
6,533
0
40,687
L
Chiron
Damhefye
Chiron
16,635
6,884
1,221
3,602
16,413
8,742
850
6,821
9,487
0
33,835
W
Skadi
Oxxy300
Skadi
24,741
7,897
1,729
3,340
16,258
7,635
484
6,463
9,795
0
42,450
W
Guan Yu
RiverPlay
Guan Yu
11,072
226
8,618
7,293
25,035
27,891
156
7,991
17,044
7,790
18,227
W
Baba Yaga
SixEightLima
Baba Yaga
23,229
139
806
2,795
13,764
6,729
322
4,557
9,207
50,604
0
L
Ares
7,712
368
734
1,054
22,562
30,933
0
8,360
14,202
16,519
0
L
Morgan Le Fay
amaredeimus
Morgan Le Fay
24,581
1,116
1,073
3,444
17,669
9,552
20
6,645
11,024
48,401
0
W
Ao Kuang
mrteeeee383
Ao Kuang
11,709
3,365
2,245
4,641
17,380
11,610
3,447
6,392
10,988
23,232
0
L
Anhur
pooberino
Anhur
13,708
6,726
1,522
2,085
19,612
8,289
0
7,092
12,520
0
24,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
60,285
139
Minions Killed
182
0
Camps Cleared
0
1,260,333
Distance Traveled
1,470,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,585
706
9
1
0
286,243
0
W
Neith
12,010
801
47
3
0
301,651
0
L
Chiron
10,278
685
45
3
0
241,090
0
W
Skadi
12,007
800
35
2
0
299,006
0
W
Guan Yu
12,701
847
22
1
0
300,958
0
W
Baba Yaga
11,418
761
58
4
0
292,377
0
L
Ares
9,227
615
9
1
0
201,664
0
L
Morgan Le Fay
10,783
719
49
3
0
273,073
0
W
Ao Kuang
12,149
810
20
1
0
276,747
0
L
Anhur
10,866
724
27
2
0
258,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role