Player Matchup

Bacchus
Bacchus
Crocophile
Bacchus
Level 121
God Stats
0W - 2L
1,282 SR
Queue Stats
21W - 30L
1,423 Elo+
Party 2
Izanami
Izanami
Grinmeister
Izanami
Level 106
God Stats
0W - 1L
1,612 SR
Queue Stats
35W - 47L
1,409 Elo+
Party 2
Hades
Hades
HadesVsNoobs
Hades
Level 101
God Stats
1W - 2L
1,676 SR
Queue Stats
269W - 289L
1,578 Elo+
Solo
Loki
Loki
PentaPenguìn
Loki
Level 82
God Stats
2W - 7L
1,318 SR
Queue Stats
28W - 42L
1,381 Elo+
Party 2
Aphrodite
Aphrodite
Purtsi42
Aphrodite
Level 42
God Stats
1W - 4L
1,549 SR
Queue Stats
21W - 41L
1,354 Elo+
Party 2
Team Averages
Level 90
1,487 SR
1,429 Elo+

VS

Team Averages
Level 144
1,451 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
OhTurtle
Cerberus
Level 92
God Stats
54W - 47L
1,486 SR
Queue Stats
391W - 401L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Ragnar687
Danzaburou
Level 196
God Stats
2W - 5L
1,267 SR
Queue Stats
74W - 79L
1,456 Elo+
Solo
Ne Zha
Ne Zha
kpmadzzz
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crocophile
Bacchus
12
0 / 3 / 5
7,121
712
7,325
14,217
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Grinmeister
Izanami
12
0 / 1 / 1
6,855
686
6,082
9,096
3,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 7 / 0
8,668
867
15,489
15,603
10,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 2
7,784
778
5,395
10,039
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Purtsi42
Aphrodite
12
0 / 3 / 1
7,275
728
2,614
9,966
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
8 / 1 / 8
8,938
894
10,904
5,317
2,327
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
 
Vulcan
13
2 / 2 / 8
7,562
756
14,432
5,696
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
OhTurtle
Cerberus
14
1 / 1 / 13
8,221
822
7,594
15,393
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Ragnar687
Danzaburou
16
5 / 1 / 10
9,285
929
12,286
7,688
3,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
kpmadzzz
Ne Zha
15
2 / 1 / 14
8,197
820
7,589
10,683
8,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
6
Kills
18
18
Deaths
6
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
8
12
W
Vulcan
 
Vulcan
2
2
8
3
L
Bacchus
Crocophile
Bacchus
0
3
5
0.83
L
Izanami
Grinmeister
Izanami
0
1
1
0.5
L
5
7
0
0.71
W
Cerberus
OhTurtle
Cerberus
1
1
13
7.5
L
1
4
2
0.5
L
Aphrodite
Purtsi42
Aphrodite
0
3
1
0.17
W
Danzaburou
Ragnar687
Danzaburou
5
1
10
10
W
Ne Zha
kpmadzzz
Ne Zha
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
52,805
58,921
Taken
44,777
43,825
Mitigated
28,974
14,816
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,904
2,946
0
1,206
5,317
2,327
324
3,850
1,302
20,391
0
W
Vulcan
 
Vulcan
14,432
3,504
0
447
5,696
2,566
378
3,283
2,285
32,675
0
L
Bacchus
Crocophile
Bacchus
7,325
981
0
1,770
14,217
16,046
0
8,399
5,818
18,206
0
L
Izanami
Grinmeister
Izanami
6,082
3,653
0
1,357
9,096
3,828
0
5,904
3,192
0
27,219
L
15,489
419
672
3,797
15,603
10,182
0
7,670
7,933
41,809
0
W
Cerberus
OhTurtle
Cerberus
7,594
591
0
5,475
15,393
11,740
0
7,702
7,266
17,472
0
L
5,395
1,452
0
415
10,039
4,353
0
4,481
5,558
0
19,728
L
Aphrodite
Purtsi42
Aphrodite
2,614
263
3,321
3,484
9,966
9,416
0
6,476
3,490
10,169
0
W
Danzaburou
Ragnar687
Danzaburou
12,286
5,365
0
1,146
7,688
3,527
1,076
4,075
3,536
0
43,003
W
Ne Zha
kpmadzzz
Ne Zha
7,589
1,414
0
1,186
10,683
8,814
230
5,427
4,960
0
23,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
42,203
202
Minions Killed
203
0
Camps Cleared
0
1,128,694
Distance Traveled
1,134,137
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,938
894
24
2
0
218,761
0
W
Vulcan
7,562
756
57
6
0
214,674
0
L
Bacchus
7,121
712
19
2
0
235,110
0
L
Izanami
6,855
686
50
5
0
228,708
0
L
Hades
8,668
867
80
8
0
212,048
0
W
Cerberus
8,221
822
24
2
0
248,240
0
L
Loki
7,784
778
33
3
0
230,973
0
L
Aphrodite
7,275
728
20
2
0
221,855
2
W
Danzaburou
9,285
929
70
7
0
207,928
0
W
Ne Zha
8,197
820
28
3
0
244,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role