Player Matchup

Artemis
Artemis
Amarex-VP
Artemis
Level 53
God Stats
29W - 22L
1,525 SR
Queue Stats
117W - 146L
1,287 Elo+
Solo
Cthulhu
Cthulhu
PyroManiac 2159
Cthulhu
Level 38
God Stats
5W - 5L
1,582 SR
Queue Stats
250W - 250L
1,397 Elo+
Party 1
Lancelot
Lancelot
RuggedRustiness
Lancelot
Level 121
God Stats
2W - 4L
1,230 SR
Queue Stats
347W - 333L
1,437 Elo+
Party 1
Team Averages
Level 71
1,446 SR
1,374 Elo+

VS

Team Averages
Level 66
1,488 SR
1,331 Elo+
Fenrir
Fenrir
Jabber229
Fenrir
Level 120
God Stats
5W - 7L
1,465 SR
Queue Stats
381W - 413L
1,337 Elo+
Solo
Ymir
Ymir
Leveltraker
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,314 Elo+
Solo
Discordia
Discordia
Tripfluxxx
Discordia
Level 38
God Stats
6W - 4L
1,500 SR
Queue Stats
247W - 308L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amarex-VP
Artemis
13
4 / 0 / 6
9,248
841
5,018
5,683
2,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 2 / 5
8,531
776
7,901
11,201
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
12
3 / 1 / 7
9,013
819
6,312
11,257
10,304
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jabber229
Fenrir
6
0 / 1 / 2
6,925
630
720
954
233
Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 0
8,236
749
7,374
14,402
15,656
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Tripfluxxx
Discordia
11
0 / 4 / 2
7,362
669
6,417
7,160
2,480
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amarex-VP
Artemis
4
0
6
7
L
Fenrir
Jabber229
Fenrir
0
1
2
1
L
3
5
0
0.6
W
3
2
5
2.75
W
Lancelot
3
1
7
6.5
L
Discordia
Tripfluxxx
Discordia
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
14,511
28,141
Taken
22,516
17,253
Mitigated
18,369
5,026
Healing
447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amarex-VP
Artemis
5,018
2,086
0
2,711
5,683
2,254
2,212
3,041
2,642
0
37,342
L
Fenrir
Jabber229
Fenrir
720
239
0
0
954
233
0
478
476
0
1,702
L
7,374
1,193
0
0
14,402
15,656
0
5,424
8,978
23,373
0
W
7,901
519
55
895
11,201
4,695
595
6,634
4,567
26,648
0
W
Lancelot
6,312
1,390
0
1,365
11,257
10,304
341
4,875
6,382
0
27,271
L
Discordia
Tripfluxxx
Discordia
6,417
435
177
270
7,160
2,480
0
2,195
4,965
27,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
22,523
113
Minions Killed
54
0
Camps Cleared
0
610,569
Distance Traveled
292,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,248
841
43
4
0
189,867
0
L
Fenrir
6,925
630
1
0
0
14,511
0
L
Ymir
8,236
749
22
2
0
133,699
0
W
Cthulhu
8,531
776
28
3
0
210,525
0
W
Lancelot
9,013
819
42
4
0
210,177
0
L
Discordia
7,362
669
31
3
0
144,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role