Player Matchup

Sol
Sol
TedxChris
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Ymir
Ymir
Wagenheim
Ymir
Level 124
God Stats
10W - 2L
1,904 SR
Queue Stats
37W - 25L
1,587 Elo+
Solo
Hun Batz
Hun Batz
twitchTVbeemaaw
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 1
Team Averages
Level 73
1,635 SR
1,389 Elo+

VS

Team Averages
Level 54
1,574 SR
1,375 Elo+
Discordia
Discordia
Excalibur4321
Discordia
Level 68
God Stats
0W - 1L
1,724 SR
Queue Stats
71W - 67L
1,400 Elo+
Solo
Mulan
Mulan
LifeGaveMeLemons
Mulan
Level 20
God Stats
10W - 4L
1,673 SR
Queue Stats
80W - 62L
1,318 Elo+
Party 2
Hou Yi
Hou Yi
MeRK-Helganzz
Hou Yi
Level 74
God Stats
0W - 2L
1,324 SR
Queue Stats
121W - 100L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 6
8,988
817
10,926
10,068
3,654
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
2 / 0 / 10
9,156
832
3,697
9,520
9,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
13
9 / 4 / 3
10,102
918
9,081
9,575
3,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Excalibur4321
Discordia
12
2 / 4 / 5
8,520
775
10,154
6,247
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 3
7,560
687
6,299
12,519
6,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
5 / 5 / 2
8,644
786
6,689
9,611
3,543
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
8
8
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Excalibur4321
Discordia
2
4
5
1.13
L
1
6
3
0.42
L
5
5
2
1.2
W
4
4
6
1.75
W
Ymir
2
0
10
7
W
Hun Batz
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,704
Damage
23,142
29,163
Taken
28,377
17,214
Mitigated
11,869
3,266
Healing
872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Excalibur4321
Discordia
10,154
331
0
224
6,247
2,198
64
2,665
3,582
41,795
0
L
6,299
1,125
0
196
12,519
6,128
0
6,279
6,240
0
21,473
L
6,689
3,039
0
452
9,611
3,543
296
5,938
3,673
0
20,264
W
10,926
4,005
0
2,362
10,068
3,654
1,306
3,535
6,533
28,188
0
W
Ymir
3,697
934
143
501
9,520
9,626
162
3,075
6,445
23,959
0
W
Hun Batz
9,081
3,731
0
260
9,575
3,934
261
3,983
5,592
0
25,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
24,724
107
Minions Killed
99
0
Camps Cleared
0
566,391
Distance Traveled
515,723
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,520
775
51
5
0
164,321
0
L
Mulan
7,560
687
27
2
0
175,030
4
L
Hou Yi
8,644
786
21
2
0
176,372
0
W
Sol
8,988
817
40
4
0
164,231
0
W
Ymir
9,156
832
39
4
0
202,340
0
W
Hun Batz
10,102
918
28
3
0
199,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role