Player Matchup

Bacchus
Bacchus
ABlazzer2NE1
Bacchus
Level 154
God Stats
7W - 14L
1,468 SR
Queue Stats
319W - 297L
1,588 Elo+
Solo
Xbalanque
Xbalanque
Kain_210
Xbalanque
Level 127
God Stats
9W - 6L
1,650 SR
Queue Stats
38W - 32L
1,517 Elo+
Party 2
Serqet
Serqet
ShadesOfGreg-
Serqet
Level 146
God Stats
12W - 11L
1,622 SR
Queue Stats
345W - 313L
1,577 Elo+
Party 2
King Arthur
King Arthur
lil keyss
King Arthur
Level 125
God Stats
1W - 5L
1,494 SR
Queue Stats
213W - 191L
1,500 Elo+
Solo
Vulcan
Vulcan
mullins1136
Vulcan
Level 108
God Stats
8W - 9L
2,002 SR
Queue Stats
54W - 47L
1,628 Elo+
Party 2
Team Averages
Level 132
1,647 SR
1,562 Elo+

VS

Team Averages
Level 131
1,577 SR
1,449 Elo+
Baron Samedi
Baron Samedi
ArticAssassin78
Baron Samedi
Level 185
God Stats
3W - 0L
1,729 SR
Queue Stats
28W - 23L
1,440 Elo+
Party 1
Olorun
Olorun
Chrisophoro
Olorun
Level 141
God Stats
15W - 5L
1,741 SR
Queue Stats
323W - 328L
1,432 Elo+
Solo
Cabrakan
Cabrakan
TakeoutComet50
Cabrakan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,284 Elo+
Party 1
Nox
Nox
chrisxgx18
Nox
Level 82
God Stats
4W - 7L
1,416 SR
Queue Stats
154W - 120L
1,574 Elo+
Solo
Serqet
Serqet
liurrey21
Serqet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 167L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ABlazzer2NE1
Bacchus
12
1 / 5 / 1
8,000
444
7,137
17,876
17,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Kain_210
Xbalanque
12
0 / 3 / 1
7,437
413
4,450
9,790
3,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
7 / 3 / 3
9,642
536
12,456
13,666
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
lil keyss
King Arthur
16
4 / 2 / 5
9,718
540
11,335
13,704
15,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
13
0 / 7 / 1
7,988
444
6,039
11,018
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArticAssassin78
Baron Samedi
14
1 / 1 / 12
9,685
538
6,591
16,166
20,548
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
15
4 / 2 / 4
9,686
538
7,813
11,782
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
13
2 / 6 / 6
8,919
496
5,583
16,636
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 3 / 6
10,031
557
10,885
9,857
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
liurrey21
Serqet
15
6 / 0 / 2
9,737
541
7,588
8,455
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
12
Kills
20
20
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ABlazzer2NE1
Bacchus
1
5
1
0.3
W
Baron Samedi
ArticAssassin78
Baron Samedi
1
1
12
7
W
Olorun
4
2
4
3
L
Xbalanque
Kain_210
Xbalanque
0
3
1
0.17
L
7
3
3
2.83
W
Cabrakan
2
6
6
0.83
W
7
3
6
3.33
L
King Arthur
lil keyss
King Arthur
4
2
5
3.25
W
Serqet
liurrey21
Serqet
6
0
2
7
L
Vulcan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
38,460
66,054
Taken
62,896
48,344
Mitigated
51,869
11,166
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ABlazzer2NE1
Bacchus
7,137
703
0
4,637
17,876
17,881
0
5,778
11,768
46,347
0
W
Baron Samedi
ArticAssassin78
Baron Samedi
6,591
649
1,111
5,049
16,166
20,548
0
5,005
10,825
45,253
0
W
Olorun
7,813
3,824
180
5,920
11,782
4,798
2,204
1,477
9,935
78,085
0
L
Xbalanque
Kain_210
Xbalanque
4,450
1,523
0
3,607
9,790
3,930
219
3,934
5,581
0
47,964
L
12,456
4,271
0
500
13,666
6,379
0
7,686
5,846
0
66,805
W
Cabrakan
5,583
1,003
0
2,306
16,636
16,890
104
2,156
13,669
32,099
0
W
10,885
792
0
558
9,857
5,688
0
4,043
5,814
80,772
0
L
King Arthur
lil keyss
King Arthur
11,335
946
0
2,172
13,704
15,275
0
6,780
6,693
0
59,086
W
Serqet
liurrey21
Serqet
7,588
2,276
0
643
8,455
3,945
248
1,347
7,108
0
60,835
L
Vulcan
6,039
2,469
0
250
11,018
4,879
31
6,694
4,156
56,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
48,058
409
Minions Killed
450
0
Camps Cleared
0
1,653,944
Distance Traveled
1,672,617
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,000
444
41
2
0
317,644
0
W
Baron Samedi
9,685
538
40
2
0
327,871
5
W
Olorun
9,686
538
118
7
0
306,155
4
L
Xbalanque
7,437
413
93
5
0
291,334
1
L
Serqet
9,642
536
94
5
0
400,268
0
W
Cabrakan
8,919
496
41
2
0
323,729
0
W
Nox
10,031
557
144
8
0
340,005
5
L
King Arthur
9,718
540
80
4
0
330,029
0
W
Serqet
9,737
541
107
6
0
374,857
1
L
Vulcan
7,988
444
101
6
0
314,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role