Player Matchup

Izanami
Izanami
Amonkeyson
Izanami
Level 129
God Stats
24W - 8L
1,766 SR
Queue Stats
128W - 124L
1,586 Elo+
Solo
Cernunnos
Cernunnos
BuzzGH
Cernunnos
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,555 Elo+
Solo
Ares
Ares
LawnDestroyer516
Ares
Level 82
God Stats
2W - 4L
1,415 SR
Queue Stats
103W - 124L
1,436 Elo+
Solo
King Arthur
King Arthur
Nolcanx
King Arthur
Level 46
God Stats
4W - 1L
1,558 SR
Queue Stats
42W - 43L
1,491 Elo+
Solo
Merlin
Merlin
cbake2
Merlin
Level 156
God Stats
9W - 6L
1,468 SR
Queue Stats
371W - 329L
1,636 Elo+
Solo
Team Averages
Level 96
1,541 SR
1,541 Elo+

VS

Team Averages
Level 97
1,559 SR
1,518 Elo+
Ao Kuang
Ao Kuang
Banditation
Ao Kuang
Level 68
God Stats
0W - 2L
1,200 SR
Queue Stats
12W - 21L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
BludyT
Jing Wei
Level 67
God Stats
8W - 6L
1,574 SR
Queue Stats
143W - 134L
1,556 Elo+
Party 1
Bakasura
Bakasura
Silverclone00
Bakasura
Level 173
God Stats
6W - 3L
1,775 SR
Queue Stats
383W - 414L
1,531 Elo+
Party 1
Nox
Nox
Taokakak
Nox
Level 49
God Stats
15W - 16L
1,559 SR
Queue Stats
578W - 568L
1,530 Elo+
Party 1
Nike
Nike
bloodymist23
Nike
Level 127
God Stats
7W - 8L
1,686 SR
Queue Stats
159W - 168L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amonkeyson
Izanami
14
0 / 1 / 5
8,699
580
9,535
7,856
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
BuzzGH
Cernunnos
14
5 / 1 / 5
8,874
592
10,853
8,692
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 5
8,852
590
6,802
7,681
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Nolcanx
King Arthur
15
2 / 1 / 3
8,893
593
8,543
12,218
12,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
cbake2
Merlin
16
8 / 1 / 2
9,660
644
11,982
8,529
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Banditation
Ao Kuang
12
1 / 5 / 1
7,640
509
6,086
14,923
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
BludyT
Jing Wei
12
0 / 3 / 0
7,115
474
2,846
13,193
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Silverclone00
Bakasura
13
3 / 6 / 0
8,244
550
9,062
19,001
8,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
6,637
442
2,659
9,927
7,571
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 1
8,527
568
5,487
13,525
10,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
4
4
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amonkeyson
Izanami
0
1
5
2.5
L
Ao Kuang
Banditation
Ao Kuang
1
5
1
0.3
L
Jing Wei
BludyT
Jing Wei
0
3
0
0
W
Cernunnos
BuzzGH
Cernunnos
5
1
5
7.5
W
5
0
5
7.5
W
King Arthur
Nolcanx
King Arthur
2
1
3
3.5
L
Bakasura
Silverclone00
Bakasura
3
6
0
0.5
L
0
3
0
0
L
0
3
1
0.17
W
Merlin
cbake2
Merlin
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,715
Damage
26,140
44,976
Taken
70,569
29,964
Mitigated
37,711
7,648
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amonkeyson
Izanami
9,535
5,959
0
978
7,856
3,709
2,026
1,447
5,681
0
99,062
L
Ao Kuang
Banditation
Ao Kuang
6,086
2,236
0
2,263
14,923
5,539
0
3,236
11,687
53,092
0
L
Jing Wei
BludyT
Jing Wei
2,846
2,419
0
4,761
13,193
5,506
984
2,699
10,494
0
59,681
W
Cernunnos
BuzzGH
Cernunnos
10,853
6,698
0
812
8,692
3,754
0
2,537
5,820
0
72,198
W
6,802
446
0
1,988
7,681
6,930
0
2,211
5,305
19,195
0
W
King Arthur
Nolcanx
King Arthur
8,543
832
0
2,605
12,218
12,659
0
1,674
10,385
2,101
64,996
L
Bakasura
Silverclone00
Bakasura
9,062
5,952
0
3,277
19,001
8,150
0
7,942
11,059
0
48,705
L
2,659
679
0
1,522
9,927
7,571
0
3,771
6,156
20,553
0
L
5,487
1,273
0
3,101
13,525
10,945
419
1,773
11,752
61
75,566
W
Merlin
cbake2
Merlin
11,982
1,252
0
1,265
8,529
2,912
236
1,326
6,233
88,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
38,163
534
Minions Killed
464
0
Camps Cleared
0
1,486,889
Distance Traveled
1,510,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,699
580
159
11
0
259,246
0
L
Ao Kuang
7,640
509
82
5
0
321,829
0
L
Jing Wei
7,115
474
86
6
0
280,662
2
W
Cernunnos
8,874
592
93
6
0
312,903
0
W
Ares
8,852
590
17
1
0
299,315
0
W
King Arthur
8,893
593
123
8
0
311,711
0
L
Bakasura
8,244
550
123
8
0
322,627
2
L
Nox
6,637
442
30
2
0
291,454
0
L
Nike
8,527
568
143
10
0
294,332
0
W
Merlin
9,660
644
142
9
0
303,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role