Player Matchup

Horus
Horus
EverLasting180
Horus
Level 124
God Stats
7W - 5L
1,645 SR
Queue Stats
181W - 188L
1,501 Elo+
Solo
Agni
Agni
MauerreapeLLDD12
Agni
Level 86
God Stats
7W - 4L
1,519 SR
Queue Stats
54W - 55L
1,436 Elo+
Solo
Ganesha
Ganesha
RubixxDeschain
Ganesha
Level 124
God Stats
126W - 94L
1,556 SR
Queue Stats
392W - 377L
1,408 Elo+
Solo
Charybdis
Charybdis
SaintSpears
Charybdis
Level 118
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 16L
1,574 Elo+
Solo
Ix Chel
Ix Chel
mekhi_go_crazy
Ix Chel
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 32L
1,382 Elo+
Solo
Team Averages
Level 100
1,587 SR
1,460 Elo+

VS

Team Averages
Level 114
1,414 SR
1,440 Elo+
Gilgamesh
Gilgamesh
D3oVol3nt3
Gilgamesh
Level 118
God Stats
19W - 15L
1,635 SR
Queue Stats
181W - 166L
1,559 Elo+
Solo
Mercury
Mercury
FelixWalken
Mercury
Level 49
God Stats
2W - 4L
1,359 SR
Queue Stats
3W - 9L
1,336 Elo+
Solo
Fenrir
Fenrir
RaptorJe5u5
Fenrir
Level 135
God Stats
15W - 20L
1,437 SR
Queue Stats
553W - 563L
1,443 Elo+
Solo
Ra
Ra
Ygorshark88
Ra
Level 142
God Stats
4W - 10L
1,276 SR
Queue Stats
560W - 577L
1,414 Elo+
Solo
Tiamat
Tiamat
jaime19657
Tiamat
Level 127
God Stats
1W - 5L
1,364 SR
Queue Stats
79W - 72L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,839
1,168
3,650
5,669
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 4
5,696
1,139
6,733
3,827
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 3
5,682
1,136
1,734
6,533
5,170
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SaintSpears
Charybdis
10
1 / 0 / 3
6,031
1,206
6,005
2,734
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 3 / 2
5,953
1,191
8,475
5,408
2,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

391

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D3oVol3nt3
Gilgamesh
11
2 / 1 / 2
6,165
1,233
3,920
12,614
7,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
FelixWalken
Mercury
11
1 / 3 / 3
6,218
1,244
3,404
7,351
2,635
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
11
3 / 0 / 3
6,690
1,338
5,317
5,467
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 6
5,967
1,193
8,121
4,621
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
jaime19657
Tiamat
9
0 / 0 / 0
5,064
1,013
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
4
Kills
6
6
Deaths
4
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
D3oVol3nt3
Gilgamesh
2
1
2
3
W
1
1
3
2.5
L
Mercury
FelixWalken
Mercury
1
3
3
0.83
W
0
0
4
2
L
Fenrir
3
0
3
4.5
W
0
2
3
0.75
W
Charybdis
SaintSpears
Charybdis
1
0
3
2.5
L
0
0
6
3
L
Tiamat
jaime19657
Tiamat
0
0
0
0
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
20,762
24,171
Taken
30,053
14,669
Mitigated
14,742
6,122
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
D3oVol3nt3
Gilgamesh
3,920
930
25
1,867
12,614
7,466
0
7,533
5,081
0
11,057
W
3,650
1,954
1,195
1,691
5,669
4,889
0
1,991
3,538
0
7,146
L
Mercury
FelixWalken
Mercury
3,404
1,441
0
199
7,351
2,635
0
3,126
4,225
0
12,861
W
6,733
1,169
0
1,333
3,827
1,311
0
949
2,798
20,939
0
L
Fenrir
5,317
1,926
0
556
5,467
3,015
0
3,435
2,032
0
13,519
W
1,734
225
101
269
6,533
5,170
0
1,735
4,553
5,534
0
W
Charybdis
SaintSpears
Charybdis
6,005
3,964
0
1,105
2,734
1,165
0
1,230
1,457
0
20,565
L
8,121
643
380
272
4,621
1,626
0
2,848
1,773
17,860
0
L
Tiamat
jaime19657
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
8,475
1,366
378
50
5,408
2,134
0
2,072
3,215
12,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
30,104
93
Minions Killed
76
3
Camps Cleared
6
488,259
Distance Traveled
435,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,165
1,233
12
2
1
105,110
0
W
Horus
5,839
1,168
16
3
2
103,269
0
L
Mercury
6,218
1,244
20
4
2
103,409
0
W
Agni
5,696
1,139
35
7
0
102,675
0
L
Fenrir
6,690
1,338
15
3
1
120,394
0
W
Ganesha
5,682
1,136
0
0
0
110,988
0
W
Charybdis
6,031
1,206
34
7
1
79,344
0
L
Ra
5,967
1,193
29
6
2
106,678
0
L
Tiamat
5,064
1,013
0
0
0
0
0
W
Ix Chel
5,953
1,191
8
2
0
91,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role