Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
DBoY131
Chiron
Gold IV
Level 150
God Stats
10W - 7L
1,641 SR
Queue Stats
495W - 514L
1,418 MMR
Party 1
Fenrir
Fenrir
Gold IV
JukeGalore
Fenrir
Gold IV
Level 62
God Stats
0W - 2L
1,217 SR
Queue Stats
160W - 144L
1,522 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Rxturns
Cu Chulainn
Gold IV
Level 121
God Stats
5W - 3L
1,480 SR
Queue Stats
33W - 32L
1,523 MMR
Solo
Shiva
Shiva
Gold IV
oMafiioso
Shiva
Gold IV
Level 137
God Stats
5W - 6L
1,593 SR
Queue Stats
76W - 76L
1,459 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,486 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,604 SR
1,498 MMR
Ix Chel
Ix Chel
Gold IV
DeathxLead2413
Ix Chel
Gold IV
Level 127
God Stats
8W - 4L
1,711 SR
Queue Stats
253W - 268L
1,402 MMR
Solo
Ravana
Ravana
Platinum V
KahalaG
Ravana
Platinum V
Level 152
God Stats
6W - 2L
1,797 SR
Queue Stats
61W - 50L
1,776 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
PurifiednL
Ratatoskr
Gold V
Level 119
God Stats
7W - 8L
1,568 SR
Queue Stats
19W - 21L
1,534 MMR
Party 2
Vamana
Vamana
Gold III
VonMuir
Vamana
Gold III
Level 172
God Stats
8W - 2L
1,757 SR
Queue Stats
68W - 65L
1,551 MMR
Solo
Heimdallr
Heimdallr
Silver IV
Yaboi_Leroy
Heimdallr
Silver IV
Level 134
God Stats
1W - 1L
1,186 SR
Queue Stats
13W - 23L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 6 / 4
8,078
449
6,571
12,804
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
DBoY131
Chiron
17
2 / 1 / 2
10,361
576
9,032
8,006
4,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
JukeGalore
Fenrir
16
7 / 2 / 2
9,834
546
10,905
15,330
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Rxturns
Cu Chulainn
14
2 / 4 / 2
9,078
504
10,969
17,076
17,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
oMafiioso
Shiva
14
2 / 5 / 0
8,893
494
10,486
19,224
17,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AgniHe BoJanusBakasura

VS

Bans
AwilixThorArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
10,263
570
12,843
10,267
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
KahalaG
Ravana
18
5 / 2 / 7
10,885
605
12,209
9,369
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
PurifiednL
Ratatoskr
14
3 / 3 / 6
9,157
509
6,865
17,070
11,777
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
VonMuir
Vamana
18
5 / 2 / 1
11,510
639
15,042
18,384
24,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Yaboi_Leroy
Heimdallr
16
0 / 4 / 2
9,836
546
5,492
13,744
6,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
14
Kills
18
18
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
4
0.5
L
Chiron
DBoY131
Chiron
2
1
2
3
W
5
3
6
2.67
L
Fenrir
JukeGalore
Fenrir
7
2
2
4
W
Ravana
KahalaG
Ravana
5
2
7
4.25
W
Ratatoskr
PurifiednL
Ratatoskr
3
3
6
2
L
Cu Chulainn
Rxturns
Cu Chulainn
2
4
2
0.75
W
Vamana
VonMuir
Vamana
5
2
1
2.75
W
Heimdallr
Yaboi_Leroy
Heimdallr
0
4
2
0.25
L
Shiva
oMafiioso
Shiva
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,963
Damage
52,451
72,440
Taken
68,834
50,582
Mitigated
51,302
18,769
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,571
427
1,001
2,386
12,804
3,750
237
5,122
7,682
43,547
0
L
Chiron
DBoY131
Chiron
9,032
2,049
355
3,756
8,006
4,623
0
0
7,993
0
94,837
W
12,843
1,699
1,620
2,253
10,267
4,169
550
1,697
8,570
81,987
0
L
Fenrir
JukeGalore
Fenrir
10,905
3,438
0
2,235
15,330
7,296
886
2,480
12,850
0
71,316
W
Ravana
KahalaG
Ravana
12,209
4,931
0
1,574
9,369
4,685
0
2,641
6,728
0
106,073
W
Ratatoskr
PurifiednL
Ratatoskr
6,865
1,103
0
3,781
17,070
11,777
0
2,381
14,689
0
36,915
L
Cu Chulainn
Rxturns
Cu Chulainn
10,969
1,423
0
2,686
17,076
17,064
92
3,712
13,364
2,269
54,779
W
Vamana
VonMuir
Vamana
15,042
9,393
0
4,493
18,384
24,061
360
245
18,139
0
107,890
W
Heimdallr
Yaboi_Leroy
Heimdallr
5,492
2,879
0
3,732
13,744
6,610
858
1,008
12,736
0
83,378
L
Shiva
oMafiioso
Shiva
10,486
3,957
136
6,214
19,224
17,849
198
1,529
17,695
0
67,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
51,651
541
Minions Killed
646
0
Camps Cleared
0
1,643,743
Distance Traveled
1,807,690
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,078
449
100
6
0
259,237
0
L
Chiron
10,361
576
165
9
0
347,892
3
W
Ix Chel
10,263
570
131
7
0
334,778
9
L
Fenrir
9,834
546
102
6
0
376,952
7
W
Ravana
10,885
605
142
8
0
390,479
3
W
Ratatoskr
9,157
509
35
2
0
411,732
4
L
Cu Chulainn
9,078
504
54
3
0
327,963
6
W
Vamana
11,510
639
179
10
0
362,748
5
W
Heimdallr
9,836
546
159
9
0
307,953
0
L
Shiva
8,893
494
120
7
0
331,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role