Player Matchup

Bellona
Bellona
 
Bellona
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Annyan
Yemoja
Level 42
God Stats
3W - 3L
1,406 SR
Queue Stats
3W - 5L
1,295 Elo+
Solo
Arachne
Arachne
CjErizo
Arachne
Level 109
God Stats
41W - 25L
1,571 SR
Queue Stats
83W - 86L
1,441 Elo+
Solo
Tiamat
Tiamat
GodtierJojo
Tiamat
Level 141
God Stats
11W - 10L
1,545 SR
Queue Stats
236W - 212L
1,527 Elo+
Solo
Hachiman
Hachiman
gStank
Hachiman
Level 124
God Stats
153W - 54L
1,803 SR
Queue Stats
180W - 95L
1,628 Elo+
Solo
Team Averages
Level 111
1,565 SR
1,478 Elo+

VS

Team Averages
Level 131
1,524 SR
1,504 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dascnitle
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,465 Elo+
Solo
Persephone
Persephone
Natester27an
Persephone
Level 122
God Stats
14W - 12L
1,603 SR
Queue Stats
229W - 206L
1,522 Elo+
Solo
Ne Zha
Ne Zha
S0CIALlSM
Ne Zha
Level 154
God Stats
3W - 3L
1,788 SR
Queue Stats
381W - 356L
1,476 Elo+
Solo
Hercules
Hercules
lllturtle
Hercules
Level 126
God Stats
0W - 1L
1,230 SR
Queue Stats
191W - 173L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 2
7,206
515
9,927
16,523
18,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yemoja
Annyan
Yemoja
11
0 / 0 / 3
7,127
509
4,928
9,579
7,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
CjErizo
Arachne
12
4 / 5 / 2
7,302
522
8,432
13,282
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
12
1 / 1 / 2
7,150
511
9,430
9,938
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
gStank
Hachiman
16
3 / 0 / 1
9,222
659
12,546
11,079
5,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 2 / 1
7,442
532
4,125
11,492
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Dascnitle
Mulan
12
1 / 2 / 1
6,958
497
8,297
15,606
13,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Natester27an
Persephone
12
1 / 2 / 3
7,763
555
12,029
8,361
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
S0CIALlSM
Ne Zha
11
0 / 2 / 3
6,637
474
7,887
15,013
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
lllturtle
Hercules
12
2 / 1 / 4
7,348
525
7,370
12,917
9,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
6
6
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
2
2
L
Cupid
 
Cupid
2
2
1
1.25
W
Yemoja
Annyan
Yemoja
0
0
3
1.5
W
Arachne
CjErizo
Arachne
4
5
2
1
L
Mulan
Dascnitle
Mulan
1
2
1
0.75
W
Tiamat
1
1
2
2
L
Persephone
Natester27an
Persephone
1
2
3
1.25
L
Ne Zha
S0CIALlSM
Ne Zha
0
2
3
0.75
W
Hachiman
gStank
Hachiman
3
0
1
3.5
L
Hercules
lllturtle
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,263
Damage
39,708
60,401
Taken
63,389
43,911
Mitigated
37,446
27,105
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,927
4,036
0
6,612
16,523
18,216
425
2,166
14,273
0
46,674
L
Cupid
 
Cupid
4,125
2,247
104
3,617
11,492
4,345
0
945
10,547
0
50,379
W
Yemoja
Annyan
Yemoja
4,928
1,732
4,708
3,067
9,579
7,333
0
3,469
6,005
19,285
0
W
Arachne
CjErizo
Arachne
8,432
5,793
0
3,383
13,282
6,245
112
2,591
10,525
0
40,645
L
Mulan
Dascnitle
Mulan
8,297
1,341
0
6,348
15,606
13,380
0
2,497
13,109
0
48,452
W
Tiamat
9,430
478
0
2,985
9,938
7,068
368
3,173
6,588
56,910
0
L
Persephone
Natester27an
Persephone
12,029
290
0
1,380
8,361
3,535
0
3,865
4,478
70,549
0
L
Ne Zha
S0CIALlSM
Ne Zha
7,887
3,100
0
2,291
15,013
6,277
0
1,986
13,027
0
51,969
W
Hachiman
gStank
Hachiman
12,546
8,069
0
6,350
11,079
5,049
128
98
10,981
0
101,635
L
Hercules
lllturtle
Hercules
7,370
2,043
1,889
3,994
12,917
9,909
0
5,057
7,860
0
24,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
36,148
423
Minions Killed
419
0
Camps Cleared
0
1,378,983
Distance Traveled
1,465,645
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,206
515
79
6
0
275,216
0
L
Cupid
7,442
532
102
7
0
284,798
0
W
Yemoja
7,127
509
15
1
0
260,090
4
W
Arachne
7,302
522
56
4
0
293,282
0
L
Mulan
6,958
497
87
6
0
274,169
3
W
Tiamat
7,150
511
100
7
0
279,488
1
L
Persephone
7,763
555
127
9
0
292,171
2
L
Ne Zha
6,637
474
78
6
0
313,950
3
W
Hachiman
9,222
659
173
12
0
270,907
4
L
Hercules
7,348
525
25
2
0
300,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role