Player Matchup

Morgan Le Fay
Morgan Le Fay
CIRCUSPHREAK
Morgan Le Fay
Level 98
God Stats
9W - 4L
1,785 SR
Queue Stats
277W - 283L
1,521 Elo+
Party 1
Agni
Agni
Hiddenlotus88
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,451 Elo+
Solo
Freya
Freya
KingNvmor
Freya
Level 86
God Stats
3W - 0L
1,678 SR
Queue Stats
285W - 273L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wyatt0902
Ah Muzen Cab
Level 146
God Stats
6W - 1L
1,386 SR
Queue Stats
175W - 170L
1,433 Elo+
Solo
Shiva
Shiva
wanMarte
Shiva
Level 128
God Stats
16W - 6L
1,603 SR
Queue Stats
506W - 512L
1,488 Elo+
Solo
Team Averages
Level 105
1,590 SR
1,475 Elo+

VS

Team Averages
Level 49
1,537 SR
1,338 Elo+
Raijin
Raijin
BlizziIzzi
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
GDChupacabruh
Sun Wukong
Level 100
God Stats
5W - 3L
1,870 SR
Queue Stats
897W - 890L
1,376 Elo+
Solo
Tiamat
Tiamat
Rage8142
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
Red_Warden05
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,262 Elo+
Solo
Skadi
Skadi
lildrizzle001
Skadi
Level 29
God Stats
0W - 3L
1,315 SR
Queue Stats
78W - 81L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CIRCUSPHREAK
Morgan Le Fay
16
1 / 2 / 19
10,315
737
10,875
9,178
4,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 2 / 10
12,159
869
11,813
7,232
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
KingNvmor
Freya
16
2 / 4 / 16
10,183
727
7,113
11,223
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Wyatt0902
Ah Muzen Cab
20
14 / 3 / 11
12,427
888
19,272
15,928
7,999
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
wanMarte
Shiva
19
7 / 1 / 23
11,466
819
14,895
24,087
19,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlizziIzzi
Raijin
18
3 / 6 / 3
10,384
742
17,316
13,777
6,812
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
GDChupacabruh
Sun Wukong
17
3 / 8 / 5
10,011
715
9,606
20,459
26,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Rage8142
Tiamat
17
1 / 7 / 2
9,637
688
8,069
13,455
10,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Red_Warden05
Cthulhu
8
0 / 2 / 1
7,145
510
2,040
3,664
1,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 10 / 4
8,664
619
7,715
17,177
7,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
33
Kills
9
12
Deaths
33
79
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
BlizziIzzi
Raijin
3
6
3
0.75
W
Morgan Le Fay
CIRCUSPHREAK
Morgan Le Fay
1
2
19
5.25
L
Sun Wukong
GDChupacabruh
Sun Wukong
3
8
5
0.69
W
9
2
10
7
W
Freya
KingNvmor
Freya
2
4
16
2.5
L
Tiamat
Rage8142
Tiamat
1
7
2
0.29
L
Cthulhu
Red_Warden05
Cthulhu
0
2
1
0.25
W
Ah Muzen Cab
Wyatt0902
Ah Muzen Cab
14
3
11
6.5
L
2
10
4
0.4
W
Shiva
wanMarte
Shiva
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,968
Damage
44,746
67,648
Taken
68,532
40,907
Mitigated
53,556
26,566
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BlizziIzzi
Raijin
17,316
1,280
359
2,527
13,777
6,812
0
6,043
7,734
40,069
0
W
Morgan Le Fay
CIRCUSPHREAK
Morgan Le Fay
10,875
1,139
1,971
2,371
9,178
4,348
1,005
4,568
4,610
19,397
0
L
Sun Wukong
GDChupacabruh
Sun Wukong
9,606
797
846
2,077
20,459
26,944
0
6,476
13,983
31
22,252
W
11,813
793
123
558
7,232
3,570
827
2,303
4,929
30,923
0
W
Freya
KingNvmor
Freya
7,113
1,864
1,549
2,715
11,223
5,352
1,535
4,200
7,023
16,241
0
L
Tiamat
Rage8142
Tiamat
8,069
1,228
1,185
1,909
13,455
10,046
98
7,222
6,233
17,343
0
L
Cthulhu
Red_Warden05
Cthulhu
2,040
52
0
107
3,664
1,847
0
2,583
1,081
4,230
0
W
Ah Muzen Cab
Wyatt0902
Ah Muzen Cab
19,272
10,897
1,974
2,728
15,928
7,999
4,175
8,475
7,453
0
52,119
L
7,715
3,316
706
717
17,177
7,907
332
7,928
9,249
0
16,423
W
Shiva
wanMarte
Shiva
14,895
1,635
2,720
9,857
24,087
19,638
502
7,910
16,177
527
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
45,841
173
Minions Killed
145
0
Camps Cleared
0
1,361,638
Distance Traveled
909,342
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,384
742
67
5
0
217,767
0
W
Morgan Le Fay
10,315
737
16
1
0
300,734
0
L
Sun Wukong
10,011
715
27
2
0
213,343
0
W
Agni
12,159
869
56
4
0
273,098
4
W
Freya
10,183
727
24
2
0
224,814
0
L
Tiamat
9,637
688
27
2
0
219,053
0
L
Cthulhu
7,145
510
1
0
0
66,429
0
W
Ah Muzen Cab
12,427
888
57
4
0
259,321
0
L
Skadi
8,664
619
23
2
0
192,750
0
W
Shiva
11,466
819
20
1
0
303,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role