Player Matchup

Erlang Shen
Erlang Shen
BlondeHades
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 469L
1,482 Elo+
Party 2
Ra
Ra
JamalofJaCrispy
Ra
Level 151
God Stats
10W - 5L
1,674 SR
Queue Stats
394W - 416L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
Redspy4
Ne Zha
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Solo
Hachiman
Hachiman
ShatteredGreed
Hachiman
Level 151
God Stats
17W - 14L
1,502 SR
Queue Stats
408W - 449L
1,513 Elo+
Party 2
Bacchus
Bacchus
The_VIGOROUS_Yam
Bacchus
Level 203
God Stats
9W - 5L
1,768 SR
Queue Stats
499W - 574L
1,459 Elo+
Solo
Team Averages
Level 140
1,589 SR
1,473 Elo+

VS

Team Averages
Level 125
1,586 SR
1,618 Elo+
Raijin
Raijin
Keylockking
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
MrGiraffe6
Cernunnos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 74L
1,595 Elo+
Solo
Cthulhu
Cthulhu
S0ul419
Cthulhu
Level 145
God Stats
6W - 2L
1,697 SR
Queue Stats
276W - 289L
1,496 Elo+
Solo
Serqet
Serqet
dedmarco
Serqet
Level 89
God Stats
1W - 0L
1,731 SR
Queue Stats
8W - 1L
1,918 Elo+
Party 1
Erlang Shen
Erlang Shen
jfreak
Erlang Shen
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 72L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlondeHades
Erlang Shen
12
2 / 2 / 1
7,146
510
5,823
11,146
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,350
525
1,207
7,226
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Redspy4
Ne Zha
12
0 / 4 / 1
6,639
474
5,212
9,059
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
13
7 / 3 / 1
8,081
577
11,533
10,647
4,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 6
6,286
449
6,397
11,860
11,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 1 / 2
8,141
582
4,428
5,122
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cernunnos
MrGiraffe6
Cernunnos
11
2 / 5 / 4
7,337
524
4,970
11,440
4,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
S0ul419
Cthulhu
11
2 / 2 / 5
6,904
493
7,282
9,848
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
dedmarco
Serqet
14
6 / 0 / 2
8,598
614
8,823
10,426
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
jfreak
Erlang Shen
13
3 / 1 / 0
8,341
596
4,262
12,138
10,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
15
15
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlondeHades
Erlang Shen
2
2
1
1.25
L
0
2
1
0.25
W
Raijin
2
1
2
3
W
Cernunnos
MrGiraffe6
Cernunnos
2
5
4
0.8
L
Ne Zha
Redspy4
Ne Zha
0
4
1
0.13
W
Cthulhu
S0ul419
Cthulhu
2
2
5
2.25
L
Hachiman
7
3
1
2.5
L
0
4
6
0.75
W
Serqet
dedmarco
Serqet
6
0
2
7
W
Erlang Shen
jfreak
Erlang Shen
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
29,765
49,938
Taken
48,974
27,220
Mitigated
28,709
12,636
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlondeHades
Erlang Shen
5,823
3,512
0
2,085
11,146
4,868
0
2,350
8,680
0
57,356
L
1,207
88
278
1,544
7,226
2,485
0
1,809
5,054
59,368
0
W
Raijin
4,428
797
0
500
5,122
2,005
51
1,386
3,735
62,257
0
W
Cernunnos
MrGiraffe6
Cernunnos
4,970
2,713
0
2,615
11,440
4,059
715
2,271
9,169
0
41,182
L
Ne Zha
Redspy4
Ne Zha
5,212
2,450
0
1,346
9,059
4,697
0
0
8,765
0
39,409
W
Cthulhu
S0ul419
Cthulhu
7,282
630
71
1,564
9,848
6,196
0
2,682
7,166
28,538
0
L
Hachiman
11,533
7,900
0
5,206
10,647
4,152
0
2,679
7,729
0
58,338
L
6,397
1,164
0
2,177
11,860
11,018
0
4,872
6,694
16,562
0
W
Serqet
dedmarco
Serqet
8,823
2,198
0
812
10,426
5,757
0
866
9,519
0
68,381
W
Erlang Shen
jfreak
Erlang Shen
4,262
2,412
0
5,841
12,138
10,692
626
1,236
10,325
0
55,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
39,321
391
Minions Killed
424
0
Camps Cleared
0
1,433,822
Distance Traveled
1,410,676
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,146
510
98
7
0
323,664
4
L
Ra
7,350
525
125
9
0
281,888
3
W
Raijin
8,141
582
116
8
0
256,602
2
W
Cernunnos
7,337
524
69
5
0
266,378
2
L
Ne Zha
6,639
474
68
5
0
268,953
1
W
Cthulhu
6,904
493
48
3
0
314,422
2
L
Hachiman
8,081
577
84
6
0
282,833
5
L
Bacchus
6,286
449
16
1
0
276,484
0
W
Serqet
8,598
614
99
7
0
341,180
1
W
Erlang Shen
8,341
596
92
7
0
232,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role