Player Matchup

Janus
Janus
CopycatGibbon25
Janus
Level 35
God Stats
12W - 12L
1,527 SR
Queue Stats
55W - 50L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
JuNk1E1
Kuzenbo
Level 105
God Stats
0W - 2L
1,287 SR
Queue Stats
42W - 37L
1,507 Elo+
Party 1
Izanami
Izanami
SrExtremix
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,454 Elo+
Solo
Team Averages
Level 81
1,438 SR
1,497 Elo+

VS

Team Averages
Level 86
1,493 SR
1,423 Elo+
Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HepC Kali5536
Tyr
Level 103
God Stats
8W - 8L
1,647 SR
Queue Stats
355W - 365L
1,500 Elo+
Solo
Medusa
Medusa
Lumiere97
Medusa
Level 52
God Stats
1W - 1L
1,331 SR
Queue Stats
1W - 3L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,436
777
5,398
6,650
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
JuNk1E1
Kuzenbo
9
1 / 5 / 0
5,742
820
4,031
7,541
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SrExtremix
Izanami
4
0 / 1 / 0
4,930
704
424
958
259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
7 / 1 / 1
7,149
1,021
7,036
4,878
1,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 5
5,840
834
2,023
7,221
5,100
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Lumiere97
Medusa
8
1 / 0 / 7
6,052
865
3,237
3,976
1,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
9
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
1
7.5
L
0
3
1
0.17
W
1
0
5
3.5
L
Kuzenbo
JuNk1E1
Kuzenbo
1
5
0
0.2
W
Medusa
Lumiere97
Medusa
1
0
7
4.5
L
Izanami
SrExtremix
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,853
Damage
12,296
15,149
Taken
16,075
7,568
Mitigated
8,199
237
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,036
142
1,936
2,744
4,878
1,673
120
2,447
2,431
28,944
0
L
5,398
925
0
231
6,650
2,030
0
3,978
2,672
22,853
0
W
2,023
188
0
810
7,221
5,100
28
4,044
3,177
0
13,089
L
Kuzenbo
JuNk1E1
Kuzenbo
4,031
1,275
0
0
7,541
5,279
0
2,634
4,907
10,777
0
W
Medusa
Lumiere97
Medusa
3,237
1,069
0
359
3,976
1,426
608
3,377
599
0
16,633
L
Izanami
SrExtremix
Izanami
424
300
0
6
958
259
0
619
339
0
4,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,108
Gold Earned
19,041
46
Minions Killed
84
0
Camps Cleared
0
276,227
Distance Traveled
416,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,149
1,021
40
6
0
132,778
0
L
Janus
5,436
777
32
5
0
124,396
0
W
Tyr
5,840
834
10
1
0
152,777
0
L
Kuzenbo
5,742
820
7
1
0
114,304
0
W
Medusa
6,052
865
34
5
0
131,084
0
L
Izanami
4,930
704
7
1
0
37,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role