Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bygman
Fenrir
Level 104
God Stats
5W - 2L
1,425 SR
Queue Stats
96W - 79L
1,578 Elo+
Solo
Ix Chel
Ix Chel
Hierophant44
Ix Chel
Level 85
God Stats
4W - 9L
1,331 SR
Queue Stats
73W - 88L
1,371 Elo+
Solo
Chaac
Chaac
gfumpierrez16
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 113
1,451 SR
1,490 Elo+

VS

Team Averages
Level 132
1,476 SR
1,507 Elo+
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ApenasRobson
Cupid
Level 83
God Stats
2W - 3L
1,402 SR
Queue Stats
195W - 173L
1,548 Elo+
Party 1
Hera
Hera
Lokopive
Hera
Level 125
God Stats
35W - 31L
1,479 SR
Queue Stats
606W - 634L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 4 / 3
6,507
1,301
3,739
7,187
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
 
Jing Wei
10
0 / 1 / 2
5,586
1,117
3,368
4,939
1,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Bygman
Fenrir
11
4 / 3 / 1
6,820
1,364
5,817
7,558
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Hierophant44
Ix Chel
10
0 / 4 / 1
5,316
1,063
1,407
4,656
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 4
5,951
1,190
3,466
5,538
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

313

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 3 / 4
7,198
1,440
5,562
6,714
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
 
Xing Tian
11
0 / 0 / 12
6,201
1,240
5,784
4,686
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
 
Persephone
11
1 / 1 / 4
6,094
1,219
3,552
2,603
955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 1 / 8
7,018
1,404
5,240
4,959
1,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
12
3 / 1 / 7
6,973
1,395
7,847
2,466
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
13
13
Deaths
6
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
3
0.88
L
Jing Wei
 
Jing Wei
0
1
2
1
W
Da Ji
 
Da Ji
5
3
4
2.33
W
Xing Tian
 
Xing Tian
0
0
12
6
W
Persephone
 
Persephone
1
1
4
3
W
4
1
8
8
L
Fenrir
Bygman
Fenrir
4
3
1
1.5
L
Ix Chel
Hierophant44
Ix Chel
0
4
1
0.13
W
Hera
3
1
7
6.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
27,985
29,878
Taken
21,428
16,281
Mitigated
10,677
3,126
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,739
93
527
409
7,187
2,872
0
4,233
2,759
19,208
0
L
Jing Wei
 
Jing Wei
3,368
2,665
0
386
4,939
1,832
0
2,675
2,134
0
14,980
W
Da Ji
 
Da Ji
5,562
1,231
0
131
6,714
2,974
0
1,339
4,704
0
9,554
W
Xing Tian
 
Xing Tian
5,784
462
0
638
4,686
3,904
0
1,471
3,021
8,533
0
W
Persephone
 
Persephone
3,552
165
0
129
2,603
955
0
560
1,940
22,502
0
W
5,240
3,617
382
988
4,959
1,869
0
974
3,781
0
10,705
L
Fenrir
Bygman
Fenrir
5,817
1,623
0
375
7,558
4,081
0
4,002
3,393
0
9,272
L
Ix Chel
Hierophant44
Ix Chel
1,407
76
284
21
4,656
1,730
0
2,065
2,503
6,513
0
W
Hera
7,847
1,388
0
0
2,466
975
0
645
1,729
20,848
0
L
3,466
260
0
1,124
5,538
5,766
0
3,546
1,906
0
10,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
33,484
96
Minions Killed
101
3
Camps Cleared
7
524,518
Distance Traveled
507,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,507
1,301
21
4
0
108,188
0
L
Jing Wei
5,586
1,117
25
5
1
113,717
0
W
Da Ji
7,198
1,440
3
1
3
99,328
0
W
Xing Tian
6,201
1,240
2
0
1
117,356
0
W
Persephone
6,094
1,219
52
10
0
83,419
0
W
Cupid
7,018
1,404
10
2
1
100,767
0
L
Fenrir
6,820
1,364
8
2
1
119,148
0
L
Ix Chel
5,316
1,063
21
4
1
69,421
0
W
Hera
6,973
1,395
34
7
2
106,356
0
L
Chaac
5,951
1,190
21
4
0
114,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role