Player Matchup

He Bo
He Bo
Bronze III
draakiiii
He Bo
Bronze III
Level 98
God Stats
1W - 1L
1,625 SR
Queue Stats
7W - 4L
1,602 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,625 SR
1,602 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,500 SR
1,500 MMR
Nemesis
Nemesis
Bronze III
sparkleycrystal
Nemesis
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
draakiiii
He Bo
11
4 / 0 / 0
6,409
1,282
4,666
3,936
1,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ah Muzen CabChaacBakasuraAchillesSkadi

VS

Bans
AresKaliHerculesVamanaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,706
941
1,447
7,125
2,682
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
draakiiii
He Bo
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,666
Damage
1,447
3,936
Taken
7,125
1,042
Mitigated
2,682
565
Healing
548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
draakiiii
He Bo
4,666
247
0
565
3,936
1,042
310
276
3,660
27,382
0
L
1,447
326
0
548
7,125
2,682
0
5,003
2,122
0
12,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,409
Gold Earned
4,706
60
Minions Killed
28
4
Camps Cleared
1
117,654
Distance Traveled
109,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,409
1,282
60
12
4
117,654
0
L
Nemesis
4,706
941
28
6
1
109,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role