Player Matchup

Hel
Hel
EF JK8872
Hel
Level 46
God Stats
2W - 1L
1,469 SR
Queue Stats
95W - 99L
1,391 Elo+
Solo
Hercules
Hercules
Treyswar
Hercules
Level 101
God Stats
1W - 5L
1,423 SR
Queue Stats
88W - 88L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
casino pitbull
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,383 Elo+
Solo
Bastet
Bastet
glemke27
Bastet
Level 127
God Stats
6W - 5L
1,446 SR
Queue Stats
253W - 263L
1,487 Elo+
Solo
Xing Tian
Xing Tian
mkwolf69
Xing Tian
Level 125
God Stats
5W - 0L
1,900 SR
Queue Stats
648W - 259L
1,663 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,477 Elo+

VS

Team Averages
Level 103
1,584 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Hoofenbaus
Chernobog
Level 117
God Stats
1W - 1L
1,739 SR
Queue Stats
199W - 194L
1,483 Elo+
Party 1
Bellona
Bellona
Kiwibait
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,702 Elo+
Solo
Zeus
Zeus
Pava1987naughty
Zeus
Level 120
God Stats
2W - 3L
1,683 SR
Queue Stats
191W - 218L
1,432 Elo+
Solo
Yemoja
Yemoja
SkatingHobo
Yemoja
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 132L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 19
8,541
776
782
7,017
6,904
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
Treyswar
Hercules
15
10 / 2 / 9
9,371
852
13,974
17,182
20,846
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
casino pitbull
Ah Muzen Cab
15
4 / 2 / 13
8,464
769
12,388
9,507
4,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
glemke27
Bastet
16
7 / 1 / 13
9,159
833
14,470
7,624
3,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
mkwolf69
Xing Tian
15
2 / 1 / 19
9,246
841
8,217
15,537
18,659
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 6 / 1
7,396
672
5,127
9,360
4,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
Hoofenbaus
Chernobog
14
1 / 6 / 3
7,952
723
7,526
12,429
5,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Kiwibait
Bellona
13
0 / 6 / 1
7,159
651
8,407
13,805
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
7,548
686
13,757
8,321
3,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
16
2 / 1 / 2
8,680
789
5,319
10,845
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
23
Kills
5
6
Deaths
23
73
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
1
0.25
W
0
0
19
9.5
L
Chernobog
Hoofenbaus
Chernobog
1
6
3
0.42
L
Bellona
Kiwibait
Bellona
0
6
1
0.08
L
1
4
1
0.38
L
Yemoja
2
1
2
3
W
Hercules
Treyswar
Hercules
10
2
9
7.25
W
Ah Muzen Cab
casino pitbull
Ah Muzen Cab
4
2
13
5.25
W
Bastet
glemke27
Bastet
7
1
13
13.5
W
Xing Tian
mkwolf69
Xing Tian
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
40,136
56,867
Taken
54,760
55,067
Mitigated
36,193
32,579
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,127
656
984
2,302
9,360
4,016
0
2,230
7,130
0
7,863
W
782
656
14,309
6,018
7,017
6,904
130
4,212
2,712
5,267
0
L
Chernobog
Hoofenbaus
Chernobog
7,526
4,663
275
1,168
12,429
5,513
0
1,560
10,869
0
20,010
L
Bellona
Kiwibait
Bellona
8,407
1,931
828
1,241
13,805
14,571
0
2,624
11,181
0
13,644
L
13,757
1,503
2,020
706
8,321
3,105
0
793
7,528
27,614
0
L
Yemoja
5,319
825
4,062
3,412
10,845
8,988
0
1,792
9,053
13,569
0
W
Hercules
Treyswar
Hercules
13,974
5,293
1,155
6,316
17,182
20,846
432
5,768
11,025
0
17,792
W
Ah Muzen Cab
casino pitbull
Ah Muzen Cab
12,388
4,164
564
342
9,507
4,783
384
2,771
6,691
0
26,678
W
Bastet
glemke27
Bastet
14,470
1,497
1,034
1,711
7,624
3,875
377
1,691
5,795
0
24,840
W
Xing Tian
mkwolf69
Xing Tian
8,217
511
311
819
15,537
18,659
622
4,634
10,497
22,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
38,735
97
Minions Killed
123
0
Camps Cleared
0
1,022,295
Distance Traveled
981,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,396
672
10
1
0
168,538
0
W
Hel
8,541
776
9
1
0
228,519
0
L
Chernobog
7,952
723
46
4
0
177,539
0
L
Bellona
7,159
651
24
2
0
221,814
0
L
Zeus
7,548
686
27
2
0
190,634
0
L
Yemoja
8,680
789
16
1
0
222,566
0
W
Hercules
9,371
852
10
1
0
213,274
0
W
Ah Muzen Cab
8,464
769
27
2
0
179,109
0
W
Bastet
9,159
833
17
2
0
205,571
0
W
Xing Tian
9,246
841
34
3
0
195,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role