Player Matchup

Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Johnny_yorkkml14
Ares
Level 89
God Stats
7W - 1L
1,664 SR
Queue Stats
124W - 121L
1,445 Elo+
Party 2
Medusa
Medusa
PhillipMcKracken
Medusa
Level 29
God Stats
10W - 2L
1,464 SR
Queue Stats
147W - 134L
1,462 Elo+
Party 2
Hades
Hades
Titanswrath1103
Hades
Level 123
God Stats
1W - 0L
1,845 SR
Queue Stats
171W - 173L
1,438 Elo+
Solo
Pele
Pele
danieldude999
Pele
Level 86
God Stats
14W - 13L
1,264 SR
Queue Stats
191W - 188L
1,442 Elo+
Party 2
Team Averages
Level 91
1,547 SR
1,457 Elo+

VS

Team Averages
Level 122
1,583 SR
1,447 Elo+
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackWidow998
Izanami
Level 123
God Stats
5W - 7L
1,932 SR
Queue Stats
39W - 62L
1,444 Elo+
Solo
Ares
Ares
I_Obey_Jalen
Ares
Level 129
God Stats
3W - 6L
1,414 SR
Queue Stats
372W - 387L
1,442 Elo+
Party 1
Nike
Nike
Luna_Muerta77
Nike
Level 111
God Stats
22W - 17L
1,656 SR
Queue Stats
338W - 342L
1,411 Elo+
Party 1
The Morrigan
The Morrigan
nt29
The Morrigan
Level 126
God Stats
6W - 10L
1,414 SR
Queue Stats
344W - 357L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 4 / 0
4,856
694
3,272
7,698
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 3
4,648
664
1,432
4,602
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
6 / 0 / 1
5,594
799
7,144
4,569
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
4,965
709
1,402
2,875
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
4,099
586
1,718
4,367
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
4
0 / 1 / 0
3,214
459
590
2,788
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
6
0 / 5 / 0
3,667
524
2,110
6,943
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 0
3,693
528
1,730
5,749
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 2 / 0
4,650
664
4,421
6,430
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
nt29
The Morrigan
7
1 / 1 / 0
4,194
599
2,281
4,064
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
11
Kills
4
4
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
4
0
0.5
L
Da Ji
 
Da Ji
0
1
0
0
L
Izanami
0
5
0
0
L
0
2
0
0
W
1
0
3
2.5
L
3
2
0
1.5
W
6
0
1
6.5
W
1
0
1
1.5
W
1
0
0
1
L
The Morrigan
nt29
The Morrigan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,968
Damage
11,132
24,111
Taken
25,974
9,804
Mitigated
12,341
6,916
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,272
1,187
0
1,557
7,698
3,207
0
371
7,327
335
26,497
L
Da Ji
 
Da Ji
590
96
0
580
2,788
815
0
1,081
1,707
0
4,731
L
Izanami
2,110
1,506
0
1,448
6,943
2,160
0
435
6,508
0
20,254
L
1,730
392
0
754
5,749
3,690
0
852
4,897
13,483
0
W
1,432
256
70
1,220
4,602
2,771
0
987
3,615
11,442
0
L
4,421
471
0
1,250
6,430
4,466
0
167
6,263
386
28,290
W
7,144
3,963
0
1,000
4,569
1,603
496
785
3,784
0
37,709
W
1,402
252
19
944
2,875
931
298
321
2,554
27,021
0
W
1,718
346
0
2,106
4,367
1,292
0
817
3,550
0
18,083
L
The Morrigan
nt29
The Morrigan
2,281
1,030
0
1,024
4,064
1,210
0
466
3,598
22,219
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,162
Gold Earned
19,418
195
Minions Killed
158
0
Camps Cleared
0
649,882
Distance Traveled
576,059
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,856
694
44
6
0
117,655
1
L
Da Ji
3,214
459
8
1
0
57,666
0
L
Izanami
3,667
524
37
5
0
122,612
3
L
Ares
3,693
528
23
3
0
132,762
1
W
Ares
4,648
664
21
3
0
126,718
0
L
Nike
4,650
664
45
6
0
132,309
1
W
Medusa
5,594
799
49
7
0
131,053
0
W
Hades
4,965
709
50
7
0
122,366
0
W
Pele
4,099
586
31
4
0
152,090
0
L
The Morrigan
4,194
599
45
6
0
130,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role