Player Matchup

Mulan
Mulan
CheesyMinions
Mulan
Level 48
God Stats
3W - 0L
1,766 SR
Queue Stats
9W - 8L
1,493 Elo+
Party 1
Anubis
Anubis
Enjayneer
Anubis
Level 113
God Stats
1W - 2L
1,238 SR
Queue Stats
185W - 198L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Tesukatora
Heimdallr
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,375 Elo+
Party 1
Team Averages
Level 90
1,501 SR
1,427 Elo+

VS

Team Averages
Level 61
1,395 SR
1,402 Elo+
Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LilCheche
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 69L
1,275 Elo+
Solo
Discordia
Discordia
WadeWilson099
Discordia
Level 44
God Stats
2W - 9L
1,186 SR
Queue Stats
240W - 287L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
13,010
723
5,555
9,298
9,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Enjayneer
Anubis
17
6 / 1 / 7
14,491
805
9,212
13,529
5,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Tesukatora
Heimdallr
15
3 / 3 / 10
13,376
743
10,780
16,147
5,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 5 / 3
11,557
642
4,500
13,105
4,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
LilCheche
Da Ji
8
0 / 6 / 1
9,737
541
1,089
7,810
2,602
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Discordia
WadeWilson099
Discordia
17
4 / 2 / 1
13,057
725
26,655
9,125
3,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
5
5
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
3
0.5
W
4
1
6
7
W
Anubis
Enjayneer
Anubis
6
1
7
9.5
L
Da Ji
LilCheche
Da Ji
0
6
1
0.08
W
Heimdallr
Tesukatora
Heimdallr
3
3
10
2.67
L
Discordia
WadeWilson099
Discordia
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
32,244
38,974
Taken
30,040
20,135
Mitigated
10,569
8,442
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,500
2,098
0
250
13,105
4,837
0
4,959
8,142
0
45,021
W
5,555
307
0
537
9,298
9,329
684
5,275
4,023
0
27,791
W
Anubis
Enjayneer
Anubis
9,212
387
0
4,475
13,529
5,563
0
10,269
3,260
88,647
0
L
Da Ji
LilCheche
Da Ji
1,089
59
0
820
7,810
2,602
0
1,195
6,615
0
8,055
W
Heimdallr
Tesukatora
Heimdallr
10,780
4,745
0
3,430
16,147
5,243
2,019
11,486
4,661
0
54,098
L
Discordia
WadeWilson099
Discordia
26,655
416
0
0
9,125
3,130
0
3,272
5,853
70,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
34,351
225
Minions Killed
161
0
Camps Cleared
0
962,780
Distance Traveled
741,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,557
642
83
5
0
345,479
0
W
Mulan
13,010
723
29
2
0
313,508
0
W
Anubis
14,491
805
146
8
0
315,226
0
L
Da Ji
9,737
541
10
1
0
114,812
0
W
Heimdallr
13,376
743
50
3
0
334,046
0
L
Discordia
13,057
725
68
4
0
281,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role