Player Matchup

Agni
Agni
Dexo123
Agni
Level 131
God Stats
105W - 89L
1,524 SR
Queue Stats
196W - 190L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
NauruZ
Kumbhakarna
Level 123
God Stats
7W - 5L
1,607 SR
Queue Stats
264W - 269L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Stangate
Jing Wei
Level 92
God Stats
1W - 2L
1,285 SR
Queue Stats
199W - 191L
1,509 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,481 Elo+

VS

Team Averages
Level 79
1,413 SR
1,520 Elo+
Atlas
Atlas
Sebirh
Atlas
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Serenscorpio
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,398 SR
Queue Stats
114W - 102L
1,544 Elo+
Solo
Chaac
Chaac
ja7kubaa
Chaac
Level 28
God Stats
0W - 3L
1,341 SR
Queue Stats
18W - 14L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dexo123
Agni
12
5 / 1 / 4
9,196
836
8,906
6,211
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
NauruZ
Kumbhakarna
11
1 / 1 / 7
8,108
737
4,764
13,708
12,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Stangate
Jing Wei
11
3 / 2 / 4
8,397
763
7,977
10,479
4,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Sebirh
Atlas
10
2 / 3 / 1
8,057
732
8,755
10,803
5,198
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Serenscorpio
Morgan Le Fay
11
0 / 3 / 2
7,678
698
7,352
6,361
2,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ja7kubaa
Chaac
10
2 / 3 / 2
7,829
712
8,071
9,016
6,782
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
Dexo123
Agni
5
1
4
7
W
Kumbhakarna
NauruZ
Kumbhakarna
1
1
7
4.5
L
Atlas
Sebirh
Atlas
2
3
1
0.83
L
Morgan Le Fay
Serenscorpio
Morgan Le Fay
0
3
2
0.33
W
Jing Wei
Stangate
Jing Wei
3
2
4
2.5
L
Chaac
ja7kubaa
Chaac
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
24,178
30,398
Taken
26,180
19,015
Mitigated
14,563
4,073
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Dexo123
Agni
8,906
344
0
440
6,211
2,533
728
4,257
1,954
44,156
0
W
Kumbhakarna
NauruZ
Kumbhakarna
4,764
548
0
3,383
13,708
12,300
0
6,605
7,103
13,669
0
L
Atlas
Sebirh
Atlas
8,755
2,408
0
1,512
10,803
5,198
0
4,984
5,819
23,350
0
L
Morgan Le Fay
Serenscorpio
Morgan Le Fay
7,352
631
68
945
6,361
2,583
0
4,609
1,752
44,595
0
W
Jing Wei
Stangate
Jing Wei
7,977
6,892
0
250
10,479
4,182
777
5,503
4,976
0
27,287
L
Chaac
ja7kubaa
Chaac
8,071
1,737
0
1,888
9,016
6,782
0
4,419
4,597
0
22,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
23,564
122
Minions Killed
118
0
Camps Cleared
0
674,337
Distance Traveled
577,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,196
836
76
7
0
220,190
0
W
Kumbhakarna
8,108
737
14
1
0
223,556
0
L
Atlas
8,057
732
25
2
0
194,520
0
L
Morgan Le Fay
7,678
698
62
6
0
188,121
0
W
Jing Wei
8,397
763
32
3
0
230,591
0
L
Chaac
7,829
712
31
3
0
194,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role