Player Matchup

Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DontDeportMe1111
Aphrodite
Level 74
God Stats
1W - 2L
1,315 SR
Queue Stats
3W - 13L
1,330 Elo+
Solo
Thanatos
Thanatos
Kewocksi
Thanatos
Level 121
God Stats
4W - 1L
1,971 SR
Queue Stats
29W - 24L
1,553 Elo+
Party 3
Maui
Maui
OuiOuiFondele
Maui
Level 68
God Stats
0W - 1L
1,241 SR
Queue Stats
59W - 48L
1,550 Elo+
Party 3
Martichoras
Martichoras
SkydadDbig
Martichoras
Level 87
God Stats
25W - 18L
1,633 SR
Queue Stats
196W - 182L
1,467 Elo+
Party 1
Team Averages
Level 83
1,532 SR
1,480 Elo+

VS

Team Averages
Level 103
1,597 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PEANUTBUTTERSIMP
Danzaburou
Level 58
God Stats
2W - 0L
1,452 SR
Queue Stats
69W - 65L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
VooiidWasTaken
Cthulhu
Level 86
God Stats
7W - 3L
1,833 SR
Queue Stats
142W - 123L
1,497 Elo+
Party 2
Hades
Hades
Wellummm
Hades
Level 112
God Stats
76W - 35L
1,700 SR
Queue Stats
91W - 60L
1,598 Elo+
Solo
Bakasura
Bakasura
mcdonald_curley
Bakasura
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 105L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 0
7,839
490
6,257
11,641
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
12
0 / 2 / 5
6,830
427
5,441
9,513
5,590
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Kewocksi
Thanatos
14
1 / 3 / 0
8,061
504
7,745
15,859
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 0
8,432
527
2,336
13,537
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
SkydadDbig
Martichoras
13
5 / 3 / 0
8,028
502
12,103
12,404
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 1 / 7
8,950
559
10,479
11,570
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PEANUTBUTTERSIMP
Danzaburou
12
4 / 3 / 1
8,073
505
6,905
9,397
3,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 5
7,849
491
9,852
10,750
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Wellummm
Hades
17
4 / 0 / 1
10,422
651
10,134
7,788
4,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
17
5 / 0 / 4
9,773
611
7,441
16,277
7,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
W
Aphrodite
 
Aphrodite
1
1
7
4.5
L
Aphrodite
0
2
5
1.25
L
Thanatos
Kewocksi
Thanatos
1
3
0
0.33
L
0
3
0
0
W
Danzaburou
PEANUTBUTTERSIMP
Danzaburou
4
3
1
1.5
L
Martichoras
SkydadDbig
Martichoras
5
3
0
1.67
W
1
3
5
1.17
W
Hades
Wellummm
Hades
4
0
1
4.5
W
Bakasura
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,882
Damage
44,811
62,954
Taken
55,782
30,848
Mitigated
27,161
26,434
Healing
26,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,257
269
0
601
11,641
4,209
0
7,491
3,956
63,307
0
W
Aphrodite
 
Aphrodite
10,479
1,049
1,794
7,536
11,570
3,696
857
3,542
7,764
68,941
0
L
Aphrodite
5,441
1,051
3,215
3,763
9,513
5,590
151
3,577
5,125
25,238
0
L
Thanatos
Kewocksi
Thanatos
7,745
2,218
0
13,407
15,859
7,118
0
5,615
9,665
0
71,705
L
2,336
767
0
3,124
13,537
8,243
0
8,497
4,992
75,889
0
W
Danzaburou
PEANUTBUTTERSIMP
Danzaburou
6,905
2,319
0
2,938
9,397
3,869
0
1,480
7,891
0
41,618
L
Martichoras
SkydadDbig
Martichoras
12,103
5,043
0
2,324
12,404
5,688
320
4,358
7,461
0
72,580
W
9,852
559
290
2,040
10,750
6,952
0
2,934
7,816
48,180
0
W
Hades
Wellummm
Hades
10,134
1,616
460
5,662
7,788
4,914
0
1,989
5,799
99,419
0
W
Bakasura
7,441
5,174
0
5,650
16,277
7,730
0
3,617
12,478
0
87,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
45,067
545
Minions Killed
567
0
Camps Cleared
0
1,519,835
Distance Traveled
1,671,249
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,839
490
127
8
0
314,690
0
W
Aphrodite
8,950
559
105
7
0
314,876
2
L
Aphrodite
6,830
427
46
3
0
296,792
0
L
Thanatos
8,061
504
115
7
0
345,251
1
L
Maui
8,432
527
144
9
0
277,109
3
W
Danzaburou
8,073
505
56
4
0
327,528
0
L
Martichoras
8,028
502
113
7
0
285,993
2
W
Cthulhu
7,849
491
76
5
0
329,819
6
W
Hades
10,422
651
180
11
0
322,981
0
W
Bakasura
9,773
611
150
9
0
376,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role