Player Matchup

Nemesis
Nemesis
Melio78000
Nemesis
Level 43
God Stats
20W - 25L
1,510 SR
Queue Stats
171W - 212L
1,473 Elo+
Party 1
Maui
Maui
fullbusterstyle
Maui
Level 28
God Stats
1W - 2L
1,539 SR
Queue Stats
40W - 57L
1,414 Elo+
Party 1
Surtr
Surtr
gacer_
Surtr
Level 33
God Stats
6W - 3L
1,116 SR
Queue Stats
11W - 8L
1,223 Elo+
Party 2
Vulcan
Vulcan
johnnygasper3
Vulcan
Level 125
God Stats
3W - 6L
1,397 SR
Queue Stats
518W - 571L
1,505 Elo+
Party 1
Cupid
Cupid
titbourdon59
Cupid
Level 46
God Stats
1W - 3L
1,278 SR
Queue Stats
9W - 9L
1,157 Elo+
Party 2
Team Averages
Level 55
1,368 SR
1,355 Elo+

VS

Team Averages
Level 90
1,483 SR
1,436 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CBA Haze
Nemesis
Level 49
God Stats
2W - 1L
1,303 SR
Queue Stats
20W - 23L
1,489 Elo+
Solo
Anubis
Anubis
Kharundar
Anubis
Level 98
God Stats
141W - 116L
1,532 SR
Queue Stats
312W - 315L
1,495 Elo+
Party 3
Chaac
Chaac
PJFoy
Chaac
Level 124
God Stats
45W - 38L
1,620 SR
Queue Stats
115W - 126L
1,475 Elo+
Party 3
Neith
Neith
Puchipuuuuuuuuu_
Neith
Level 78
God Stats
7W - 8L
1,461 SR
Queue Stats
11W - 24L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Melio78000
Nemesis
12
2 / 4 / 0
7,350
490
6,346
13,969
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 1 / 1
6,661
444
1,784
9,533
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
gacer_
Surtr
10
0 / 1 / 0
6,121
408
1,423
9,761
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 1
6,670
445
4,608
7,561
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
5,923
395
4,121
10,847
4,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 3
7,485
499
3,954
9,391
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
CBA Haze
Nemesis
12
0 / 1 / 3
7,252
483
2,471
9,508
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kharundar
Anubis
15
5 / 1 / 3
9,549
637
13,161
10,034
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
PJFoy
Chaac
15
1 / 0 / 1
9,427
628
5,187
6,045
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 2 / 1
8,663
578
11,163
8,870
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
3
3.5
W
Nemesis
CBA Haze
Nemesis
0
1
3
1.5
W
Anubis
Kharundar
Anubis
5
1
3
6.5
L
Nemesis
Melio78000
Nemesis
2
4
0
0.5
W
Chaac
PJFoy
Chaac
1
0
1
1.5
W
6
2
1
3.25
L
2
1
1
2.5
L
Surtr
gacer_
Surtr
0
1
0
0
L
0
3
1
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
35,936
51,671
Taken
43,848
24,012
Mitigated
25,522
8,047
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,954
296
192
1,711
9,391
9,878
0
358
9,033
26,933
0
W
Nemesis
CBA Haze
Nemesis
2,471
968
0
2,517
9,508
4,075
122
438
9,070
0
59,173
W
Anubis
Kharundar
Anubis
13,161
561
0
6,666
10,034
5,022
1,215
3,429
6,605
84,191
0
L
Nemesis
Melio78000
Nemesis
6,346
3,346
0
872
13,969
4,372
0
7,310
6,659
0
61,978
W
Chaac
PJFoy
Chaac
5,187
387
0
1,302
6,045
3,294
203
741
5,304
0
78,435
W
11,163
4,117
0
2,704
8,870
3,253
1,000
1,426
7,444
0
59,847
L
1,784
416
0
1,974
9,533
7,738
0
1,506
8,027
10,944
0
L
Surtr
gacer_
Surtr
1,423
474
0
1,764
9,761
5,477
0
419
9,342
869
30,047
L
4,608
705
0
828
7,561
2,301
0
5,443
2,118
48,739
0
L
4,121
1,880
29
2,580
10,847
4,124
0
2,437
8,410
0
36,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
42,376
298
Minions Killed
517
0
Camps Cleared
0
1,453,162
Distance Traveled
1,426,833
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,485
499
34
2
0
274,957
8
W
Nemesis
7,252
483
97
6
0
352,506
0
W
Anubis
9,549
637
143
10
0
270,469
0
L
Nemesis
7,350
490
90
6
0
325,349
3
W
Chaac
9,427
628
153
10
0
259,063
0
W
Neith
8,663
578
90
6
0
269,838
0
L
Maui
6,661
444
12
1
0
270,695
1
L
Surtr
6,121
408
49
3
0
307,782
0
L
Vulcan
6,670
445
86
6
0
289,800
2
L
Cupid
5,923
395
61
4
0
259,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role