Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
LURKGrossesNein
Shiva
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 117L
1,345 Elo+
Party 1
Atlas
Atlas
Neville_aqua
Atlas
Level 58
God Stats
9W - 4L
1,659 SR
Queue Stats
127W - 155L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
Vxleri4ax
Heimdallr
Level 79
God Stats
14W - 7L
1,767 SR
Queue Stats
51W - 29L
1,550 Elo+
Solo
Arachne
Arachne
xxRuki66xx
Arachne
Level 156
God Stats
161W - 113L
1,564 SR
Queue Stats
512W - 538L
1,426 Elo+
Solo
Team Averages
Level 98
1,598 SR
1,437 Elo+

VS

Team Averages
Level 61
1,350 SR
1,323 Elo+
Bacchus
Bacchus
Alex_AAT676
Bacchus
Level 128
God Stats
0W - 2L
1,202 SR
Queue Stats
190W - 168L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Matti03_ATM
Baron Samedi
Level 45
God Stats
2W - 4L
1,377 SR
Queue Stats
52W - 66L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
Tresor_Ente
Cthulhu
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
248W - 227L
1,450 Elo+
Solo
Hercules
Hercules
dark_starXI
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,376 Elo+
Solo
Izanami
Izanami
mike_6f
Izanami
Level 23
God Stats
1W - 2L
1,172 SR
Queue Stats
26W - 40L
1,029 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 2 / 5
7,989
615
7,816
9,241
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 0
8,238
634
4,050
10,528
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 5
7,837
603
7,091
9,713
7,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Vxleri4ax
Heimdallr
13
2 / 0 / 5
7,426
571
8,458
7,194
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
xxRuki66xx
Arachne
13
7 / 2 / 3
8,104
623
9,731
13,446
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alex_AAT676
Bacchus
14
4 / 2 / 1
7,853
604
10,263
12,558
8,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Matti03_ATM
Baron Samedi
12
1 / 6 / 2
6,704
516
5,741
11,488
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Tresor_Ente
Cthulhu
12
1 / 3 / 0
6,758
520
5,904
10,467
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
dark_starXI
Hercules
9
0 / 5 / 0
4,835
372
4,648
11,222
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
mike_6f
Izanami
10
0 / 2 / 0
5,697
438
1,309
7,687
2,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
6
6
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
5
2.75
L
Bacchus
Alex_AAT676
Bacchus
4
2
1
2.25
W
3
1
0
3
L
Baron Samedi
Matti03_ATM
Baron Samedi
1
6
2
0.33
W
3
1
5
5.5
L
Cthulhu
Tresor_Ente
Cthulhu
1
3
0
0.33
W
Heimdallr
Vxleri4ax
Heimdallr
2
0
5
4.5
L
Hercules
dark_starXI
Hercules
0
5
0
0
L
Izanami
mike_6f
Izanami
0
2
0
0
W
Arachne
xxRuki66xx
Arachne
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
27,865
50,122
Taken
53,422
25,216
Mitigated
28,709
18,401
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,816
1,005
950
3,928
9,241
3,566
0
6,526
2,391
59,780
0
L
Bacchus
Alex_AAT676
Bacchus
10,263
1,771
0
1,584
12,558
8,344
0
4,380
8,178
58,720
0
W
4,050
1,033
0
4,288
10,528
5,931
0
5,195
4,422
0
64,224
L
Baron Samedi
Matti03_ATM
Baron Samedi
5,741
270
567
2,313
11,488
5,484
0
6,298
5,190
41,776
0
W
7,091
2,800
99
1,862
9,713
7,501
0
4,371
5,054
24,488
0
L
Cthulhu
Tresor_Ente
Cthulhu
5,904
300
0
2,361
10,467
6,115
64
587
9,880
50,351
0
W
Heimdallr
Vxleri4ax
Heimdallr
8,458
3,520
0
3,972
7,194
3,184
695
359
6,497
0
59,637
L
Hercules
dark_starXI
Hercules
4,648
947
0
1,472
11,222
6,016
0
2,550
8,672
0
16,352
L
Izanami
mike_6f
Izanami
1,309
921
0
3,135
7,687
2,750
366
1,092
6,595
0
38,940
W
Arachne
xxRuki66xx
Arachne
9,731
6,820
0
3,302
13,446
5,034
0
4,023
9,241
0
53,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
31,847
385
Minions Killed
332
0
Camps Cleared
0
1,287,235
Distance Traveled
1,294,704
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,989
615
101
8
0
261,830
0
L
Bacchus
7,853
604
81
6
0
295,217
0
W
Shiva
8,238
634
110
8
0
222,754
1
L
Baron Samedi
6,704
516
100
8
0
219,884
0
W
Atlas
7,837
603
27
2
0
278,424
0
L
Cthulhu
6,758
520
77
6
0
252,309
0
W
Heimdallr
7,426
571
76
6
0
218,739
0
L
Hercules
4,835
372
23
2
0
244,044
2
L
Izanami
5,697
438
51
4
0
283,250
0
W
Arachne
8,104
623
71
5
0
305,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role