Player Matchup

Heimdallr
Heimdallr
BORING-Ant19
Heimdallr
Level 110
God Stats
4W - 1L
1,528 SR
Queue Stats
351W - 315L
1,535 Elo+
Party 2
Artemis
Artemis
CastOutOfEden
Artemis
Level 143
God Stats
1W - 1L
1,241 SR
Queue Stats
65W - 57L
1,510 Elo+
Solo
Achilles
Achilles
Elawsom3
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,523 Elo+
Party 2
Baba Yaga
Baba Yaga
Ryelstyle
Baba Yaga
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 339L
1,481 Elo+
Solo
Da Ji
Da Ji
Zelaznog0
Da Ji
Level 27
God Stats
7W - 6L
1,465 SR
Queue Stats
106W - 74L
1,609 Elo+
Party 2
Team Averages
Level 82
1,447 SR
1,531 Elo+

VS

Team Averages
Level 113
1,402 SR
1,468 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ASAPJLuc13
Charybdis
Level 89
God Stats
0W - 4L
1,078 SR
Queue Stats
77W - 100L
1,478 Elo+
Party 1
Hades
Hades
DirtyBearcat
Hades
Level 153
God Stats
0W - 2L
1,434 SR
Queue Stats
72W - 75L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
IssManny
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Set
Set
liftedgeg
Set
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BORING-Ant19
Heimdallr
18
2 / 1 / 25
9,954
766
8,835
7,203
3,778
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
16
2 / 6 / 15
9,422
725
18,490
12,591
7,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Elawsom3
Achilles
18
6 / 1 / 15
10,095
777
13,162
12,674
22,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Ryelstyle
Baba Yaga
19
4 / 1 / 16
10,339
795
14,971
8,707
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Zelaznog0
Da Ji
18
16 / 3 / 7
11,600
892
18,628
11,024
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 6 / 6
8,681
668
8,454
13,456
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ASAPJLuc13
Charybdis
16
0 / 6 / 5
8,693
669
7,457
12,650
4,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 7 / 4
10,222
786
13,324
18,936
12,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
IssManny
Erlang Shen
15
1 / 7 / 7
8,447
650
6,789
18,998
20,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 4 / 7
9,769
751
9,561
17,825
24,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
30
Kills
11
12
Deaths
30
78
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
6
0.67
L
Charybdis
ASAPJLuc13
Charybdis
0
6
5
0.42
W
Heimdallr
BORING-Ant19
Heimdallr
2
1
25
14.5
W
Artemis
2
6
15
1.58
L
6
7
4
1.14
W
Achilles
Elawsom3
Achilles
6
1
15
13.5
L
Erlang Shen
IssManny
Erlang Shen
1
7
7
0.64
W
Baba Yaga
Ryelstyle
Baba Yaga
4
1
16
12
W
Da Ji
Zelaznog0
Da Ji
16
3
7
6.5
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,086
Damage
45,585
52,199
Taken
81,865
45,811
Mitigated
68,052
18,466
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,454
2,903
479
917
13,456
6,100
33
4,090
9,261
0
23,386
L
Charybdis
ASAPJLuc13
Charybdis
7,457
2,682
804
1,085
12,650
4,577
0
1,582
10,976
0
26,978
W
Heimdallr
BORING-Ant19
Heimdallr
8,835
2,875
399
376
7,203
3,778
608
4,045
3,158
0
25,231
W
Artemis
18,490
8,804
810
2,285
12,591
7,230
2,442
3,158
9,200
0
31,969
L
13,324
406
751
5,082
18,936
12,502
148
3,624
15,206
27,661
0
W
Achilles
Elawsom3
Achilles
13,162
1,980
1,986
4,362
12,674
22,100
56
2,660
9,570
0
16,581
L
Erlang Shen
IssManny
Erlang Shen
6,789
2,892
121
3,208
18,998
20,461
0
2,884
15,659
0
9,314
W
Baba Yaga
Ryelstyle
Baba Yaga
14,971
1,311
998
4,382
8,707
5,375
1,034
1,862
6,594
38,466
0
W
Da Ji
Zelaznog0
Da Ji
18,628
5,802
1,458
1,410
11,024
7,328
368
1,764
9,071
0
22,475
L
9,561
3,147
3,320
4,597
17,825
24,412
0
2,791
14,405
187
17,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
45,812
141
Minions Killed
134
0
Camps Cleared
0
1,318,984
Distance Traveled
1,201,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,681
668
38
3
0
194,068
0
L
Charybdis
8,693
669
44
3
0
227,500
0
W
Heimdallr
9,954
766
38
3
0
244,346
0
W
Artemis
9,422
725
32
2
0
261,516
0
L
Hades
10,222
786
34
3
0
230,767
0
W
Achilles
10,095
777
10
1
0
279,528
0
L
Erlang Shen
8,447
650
4
0
0
235,604
0
W
Baba Yaga
10,339
795
47
4
0
258,149
0
W
Da Ji
11,600
892
14
1
0
275,445
0
L
Set
9,769
751
14
1
0
313,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role