Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Aquuma
Serqet
Level 127
God Stats
0W - 2L
1,293 SR
Queue Stats
176W - 176L
1,535 Elo+
Party 1
Maui
Maui
KyoSohmaa
Maui
Level 147
God Stats
6W - 10L
1,663 SR
Queue Stats
438W - 454L
1,579 Elo+
Party 2
Hachiman
Hachiman
Vegan Moose
Hachiman
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Camazotz
Camazotz
WHJ Donny
Camazotz
Level 139
God Stats
16W - 8L
1,671 SR
Queue Stats
406W - 376L
1,526 Elo+
Solo
Team Averages
Level 142
1,525 SR
1,528 Elo+

VS

Team Averages
Level 162
1,630 SR
1,586 Elo+
Zeus
Zeus
Plashher
Zeus
Level 128
God Stats
59W - 35L
1,616 SR
Queue Stats
287W - 288L
1,522 Elo+
Solo
Hachiman
Hachiman
Tw33dyy
Hachiman
Level 147
God Stats
19W - 18L
1,544 SR
Queue Stats
311W - 300L
1,511 Elo+
Solo
Surtr
Surtr
XJuggernautX878
Surtr
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 160L
1,455 Elo+
Solo
Susano
Susano
Zoxame
Susano
Level 187
God Stats
34W - 25L
1,640 SR
Queue Stats
631W - 313L
1,725 Elo+
Party 3
Maui
Maui
maнev
Maui
Level 216
God Stats
11W - 1L
1,851 SR
Queue Stats
347W - 184L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 2 / 1
4,877
610
4,375
6,443
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Aquuma
Serqet
7
0 / 2 / 0
4,107
513
1,415
5,733
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
7
1 / 2 / 2
4,962
620
2,465
7,247
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Vegan Moose
Hachiman
10
1 / 0 / 0
5,455
682
4,561
4,122
1,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
WHJ Donny
Camazotz
7
1 / 3 / 0
4,536
567
4,396
7,673
3,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
2 / 2 / 1
5,216
652
5,055
5,284
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Tw33dyy
Hachiman
8
1 / 1 / 0
4,696
587
3,771
4,695
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 3
4,953
619
3,840
7,771
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Zoxame
Susano
11
6 / 0 / 3
6,365
796
4,683
5,351
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
maнev
Maui
9
0 / 0 / 4
5,158
645
1,898
6,470
3,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
9
9
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
1
0.75
L
Serqet
Aquuma
Serqet
0
2
0
0
L
Maui
1
2
2
1
W
Zeus
2
2
1
1.25
W
Hachiman
Tw33dyy
Hachiman
1
1
0
1
L
Hachiman
Vegan Moose
Hachiman
1
0
0
1
L
Camazotz
WHJ Donny
Camazotz
1
3
0
0.33
W
0
1
3
1.5
W
Susano
Zoxame
Susano
6
0
3
7.5
W
Maui
maнev
Maui
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
19,247
31,218
Taken
29,571
16,736
Mitigated
11,746
10,968
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,375
738
0
2,227
6,443
4,483
0
2,527
3,718
31,136
0
L
Serqet
Aquuma
Serqet
1,415
205
0
356
5,733
1,899
0
1,044
4,595
0
21,606
L
Maui
2,465
564
0
1,922
7,247
5,301
0
2,789
4,358
13,219
0
W
Zeus
5,055
673
0
1,880
5,284
1,943
0
3,545
1,739
31,884
0
W
Hachiman
Tw33dyy
Hachiman
3,771
2,135
0
1,270
4,695
1,424
0
452
4,243
0
26,836
L
Hachiman
Vegan Moose
Hachiman
4,561
3,356
0
2,849
4,122
1,686
0
237
3,885
0
39,152
L
Camazotz
WHJ Donny
Camazotz
4,396
1,783
0
3,614
7,673
3,367
0
84
7,589
0
26,902
W
3,840
2,537
0
2,483
7,771
3,009
894
0
7,687
485
25,688
W
Susano
Zoxame
Susano
4,683
1,849
0
750
5,351
1,954
0
669
4,682
0
46,125
W
Maui
maнev
Maui
1,898
811
1,070
1,992
6,470
3,416
0
2,174
4,296
20,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,937
Gold Earned
26,388
261
Minions Killed
279
0
Camps Cleared
0
792,950
Distance Traveled
801,476
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,877
610
63
8
0
166,804
0
L
Serqet
4,107
513
40
5
0
191,514
0
L
Maui
4,962
620
19
2
0
169,610
6
W
Zeus
5,216
652
68
9
0
142,395
3
W
Hachiman
4,696
587
54
7
0
165,668
2
L
Hachiman
5,455
682
86
11
0
147,214
0
L
Camazotz
4,536
567
53
7
0
117,808
0
W
Surtr
4,953
619
44
6
0
132,245
0
W
Susano
6,365
796
79
10
0
194,622
0
W
Maui
5,158
645
34
4
0
166,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role